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Kobani

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Everything posted by Kobani

  1. Kobani

    Armored Train

    @Adem All players are attacked, although "Can an Npc attack a non-owner of the event? [true/false]": false, "Can Bradley attack a non-owner of the event? [true/false]": false, "Can a helicopter attack a non-owner of the event? [true/false]": false, Yes, I use the PveMode plugin there were no problems before the update.
  2. Kobani

    Armored Train

    @adem This is indeed a very good idea, especially if you set "Stop the train after taking damage [true/false]": true.
  3. @Mevent Could you change the following in "Binding settings"? Could you add the option that the selected tool is not always the trash can when None is selected and you press USE? Because it interferes with building and then players accidentally delete, which of course annoys them. It would be good if the last selected tool is always active when you press E.
  4. Kobani

    LSkins

    I don't think it's because of Imagelibrary. because all other mods work with images. i only have problems with Lskins since the Wipe Massive. images just won't load. I have tried a lot of things from repeating to setting up a completely new server. but Lskins is causing problems. No idea what happened. I hope there will be a solution soon
  5. Kobani

    LSkins

    Same. Since the wipe, images are only partially loaded or not loaded at all.
  6. Kobani

    Tutorial Display

    @RoadTech hello "Effect": "assets/prefabs/misc/easter/painted eggs/effects/gold_open.prefab", is still not working for me, I have no idea what the problem is. I hope you have an idea.
  7. Kobani

    Tutorial Display

    Hello I wanted to ask if you really finished the update by the next wipe. I'm currently preparing everything for the wipe on Thursday. I would be very happy. Have a nice week. And thanks again for everything.
  8. Kobani

    TPMarker

    Could you add the teleport sound effects like others have done?
  9. Kobani

    Tutorial Display

    Hello I wanted to ask how far you are with the update for us. Greetings Michael, have a nice Sunday.
  10. When players jump off the mini. they fall to their death 99% of the time. it seems to be the spacebar on exit that probably opens the paracute at the same time. can you do something about that?
  11. Kobani

    Simple Symmetry

    hello is there any news about your building plugin?
  12. @imthenewguy Would it be possible to add a personal test generator to this plugin? So that players with authorisation can only get one test generator. Or a standalone modification that works the same way, just with the test generator. Would definitely buy that too. 🙂
  13. Kobani

    Tutorial Display

    Actually, only the group needs to have the authorization, then the newly added member will also receive it. If I am not mistaken. 🙂 I haven't tried it yet, but it's a good idea. The question remains whether it will be displayed every time the server restarts.
  14. Kobani

    PogoStick

    The handles are no longer where they used to be. Is that how it should be?
  15. Kobani

    Tutorial Display

    Don't get me wrong. This is not meant in a negative way. You're talking about additional plugins that make it possible. And yes, I understand how, but I had to think about it for a long time and it's not easy for everyone to use everything the way they can. After all, they know their plugins and how they work together. I don't because it's difficult for me to understand how one works with the other from the descriptions. For example, what they are talking about now, the job plugin and the quest plugin. So don't be mad at me if I have ideas that might make it easier. I'm sorry if I'm stupid and don't know or understand everything. But nobody can do everything. I accept it as it is because I don't want any trouble. As I said, the idea and implementation with the zones is fantastic and exactly what I was looking for. Now I'm waiting for your tutorial video. Maybe then I'll be able to cope better with the rest. Many thanks for everything. The donation will follow.
  16. Kobani

    Tutorial Display

    @RoadTech Thank you for the explanation. Okay, that's how it works. But it's cumbersome because you need multiple mods and have to set the timer for each player individually. I think if the tutorials were only displayed once, it would be easier to set them for everyone. That's my opinion. and I understood the ZoneTutorials section and it's really great to set the number of displays and the display duration. just perfect. Only the top part of the tutorials is quite cumbersome. Couldn't MaxDisplays and the timer be added there as well? Something like this: I give the authorisation everylight.lantern, this enables the Everlight plugin and the player gets the tutorial hint what he can do from now on. After he closes this message, it should never appear again, but the authorisation should remain. I hope I'm not asking too much, but it would be much easier that way. If that were possible.
  17. Kobani

    Tutorial Display

    @RoadTech Ok, I still don't seem to understand the exact function of the top part of the configuration. I wanted to explain to a player with the configuration that he has been given permission for everlight.lantern. And that's how it works. Revoking the permission would mean that the player can no longer use the plugin assigned for the permission. Could you explain the usage or send me an example configuration? Above you mentioned use maxamount. I don't understand this and can't find it in the configuration.
  18. Kobani

    Tutorial Display

    There still seem to be 2 problems. 1. tutorials with authorisations are displayed after every restart. Example: "Tutorials": [ { "CharacterImageLevel": 1, "Effect": "assets/prefabs/misc/easter/painted eggs/effects/gold_open.prefab", "Permission": "everlight.lantern", "TextPages": [ "This is a test" ], "Title": "TEST" }, Perhaps you could also add a maximum number of adverts here? 2. And the effect is still not played. Otherwise a great update.
  19. Frontier-Dekorpaket. storage_Barrel_b.prefab and storage_Barrel_c.prefab
  20. Could they add barrels?
  21. "Only stack barrels in Building Privileged zones": true, does not work. Or I'm getting it wrong. You can stack barrels anywhere. Regardless of whether there is a building or not.
  22. Kobani

    Tutorial Display

    I think I've found the problem. I'll send you a personal message straight away.
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