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Everything posted by Dead Nasty
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Still getting this error, has never been resolved after all this time, today spammed the console 1000x, brought the server fps down by at least 30 spamming this and had to unload the plugin. I am just removing this plugin since it needs fixed along with the drunk ai. Hopefully this overhaul comes soon, been hearing it for over a year now... Failed to call hook 'OnEntityTakeDamage' on plugin 'BradleyDrops v1.1.11' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BradleyDrops.OnEntityTakeDamage (BradleyAPC bradley, HitInfo info) [0x00216] in <7128ab8c6a824d6d98061d8971a9a860>:0 at Oxide.Plugins.BradleyDrops.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x005bd] in <7128ab8c6a824d6d98061d8971a9a860>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9ac9776a48658bc55eae6debe38b>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <cd7231f30b444d86bc6cca8a53cdd2ea>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <cd7231f30b444d86bc6cca8a53cdd2ea>:0
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Since you don't respond to discussions; Failed to call hook 'OnPlayerSleepEnded' on plugin 'CustomButtons v2.0.6' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.CustomButtons.CreateCui (BasePlayer player) [0x00000] in <951d5308c86141069384484c21a8120a>:0 at Oxide.Plugins.CustomButtons.OnPlayerSleepEnded (BasePlayer player) [0x00000] in <951d5308c86141069384484c21a8120a>:0 at Oxide.Plugins.CustomButtons.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00c70] in <951d5308c86141069384484c21a8120a>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9ac9776a48658bc55eae6debe38b>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <cd7231f30b444d86bc6cca8a53cdd2ea>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <cd7231f30b444d86bc6cca8a53cdd2ea>:0 Maybe I'll actually receive a response.
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- 606 comments
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- #rust
- #rust plugin
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Failed to call hook 'OnPlayerSleepEnded' on plugin 'CustomButtons v2.0.6' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.CustomButtons.CreateCui (BasePlayer player) [0x00000] in <951d5308c86141069384484c21a8120a>:0 at Oxide.Plugins.CustomButtons.OnPlayerSleepEnded (BasePlayer player) [0x00000] in <951d5308c86141069384484c21a8120a>:0 at Oxide.Plugins.CustomButtons.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00c70] in <951d5308c86141069384484c21a8120a>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9ac9776a48658bc55eae6debe38b>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <cd7231f30b444d86bc6cca8a53cdd2ea>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <cd7231f30b444d86bc6cca8a53cdd2ea>:0
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Just curios of a couple things: I have it set so twig is enabled but twig bases still down show up or say twig is not able to be raided, and second is there a way to have it so 0 foundations and 1 wall setting work in the config? I have the better no stability plugin and when bases are raidable it says "doesnt meet requirements 0/0 foundations and #/1 walls. thanks in advance.
- 606 comments
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- #rust
- #rust plugin
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After latest update getting: Exception while calling NextTick callback (KeyNotFoundException: The given key 'Scientist' was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <4889cca7f3644a7fa341501beb4caacb>:0 at Oxide.Plugins.RustRewards+<>c__DisplayClass67_1.<OnDispenserGather>b__0 () [0x00087] in <763c260c347846748dcc8b7d066f5b65>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <cd7231f30b444d86bc6cca8a53cdd2ea>:0
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- 129 comments
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- #jtedal
- #mad mappers
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Great addition to any server PvP or PvE. We personally used it to make a new skill in the skill tree as well as players refilling mini guns on the go (pve server). Also removed the no workbench plugin so players need a work bench or unlock the skill. Even without my use case this is a great addition if you wanted to grant vip or other groups certain permissions. Whatever your use case, from crafting on the fly or making your own skills, this is a good addition to your server.
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- 129 comments
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- #jtedal
- #mad mappers
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- 438 comments
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- #abilities
- #boss
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I get this every time the event runs and players kill npc's: Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Caravan+<>c__DisplayClass25_0.<OnCorpsePopulate>b__0 () [0x0000f] in <48aea2ec77d947a796711370be528007>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <cd7231f30b444d86bc6cca8a53cdd2ea>:0
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- 438 comments
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- #abilities
- #boss
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- 14 comments
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- #2x
- #easysetup
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(and 6 more)
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Trains disappear if server goes down or crashes. Error:Our dedicated server are currently experiencing some technical issues. We are working to resolve them as quickly as possible and apologize for any inconvenience I've gotten a few of these lately and homes never save after. Half the time they disappear upon restart. We just removed the plugin cause it just makes players mad losing stuff all the time.
- 129 comments
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- #jtedal
- #mad mappers
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- 129 comments
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- #jtedal
- #mad mappers
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- 3 comments
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- #custom
- #custom monument
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You can't host images on discord anymore. As stated in server hud update. You need to host them yourselves in Dropbox or similar sites.
