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Neighigh

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Everything posted by Neighigh

  1. Version 1.1.0

    2 downloads

    You'll find a few smaller monuments to spread across your map in this package. These are intended to have a couple loot boxes each, something that players can use as a landmark when travelling. Included: 2 Roadside Stations - Small pit stops with fuel pumps 1 Roadside Market - Small market stall with truck 2 Cannibal Camps - Large and small cannibal camp made of straw and bone Roadside Crash A1 - Boat launched from boat trailer into oncoming truck window Roadside Crash B1 - Compact car head on collision Roadside Stop A1 - Highway Patrol Sedan with pulled over blue truck full of suspicious trash Roadside Stop B1 - Boxed in Van stopped and searched, appears to be loaded with illegal substances Roadside Accident A1 - Flaming Remains of an ambusher with a destroyable barricade(Leftside of roads) Roadside Accident A2 - Flaming Remains of an ambusher with a destroyable barricade(Rightside of roads) Roadside Accident B1 - Crashed Airplane with scattered Cargo
    $10.00
  2. Awesome! Some big surprises in there too, amazing work ❤️
  3. Neighigh

    Bradley Drops

    Interested in doing crossovers with HeliSignals? Would be cool for those who have both to be able to call Bradley/Heli combos ❤️
  4. I'm finding inconsistencies when players are given permissions to the recipes - some cannot see the recipe in the table. This only happens with <"Default Display": false,> being set. Recipes set to <"Default Display": true,> function as expected. I have reloaded the plugin, double checked the player permissions, and made sure that I had no conflicts with other plugins. Currently my only way to resolve the visibility of the recipes is to change all recipes to <"Default Display": true,>. We have 71 recipes so it's a bit cluttered if players can see all of them at once.
  5. Neighigh

    Meteor Event

    Is anyone having any issues with teas providing a bonus to the meteors? I want to ask here before I go digging too far in the wrong direction into what's been causing it on my server. Edit: Nevermind me lol Everything is working fine. False player report - I've followed up and found 0 issues! ❤️
  6. Neighigh

    TC Levels

    New skin loses upgrades. Any chance we are able to transfer this when reskinning with the spray can?
  7. Neighigh

    Death Island

    This map will be getting an update for Harbor and Oil rig changes tomorrow. I am waiting to make sure the new versions of the monuments have seen all updates from the devs before I commit to releasing - If there are any compatibility issues after wipe I will fix them immediately. You will be able to observe the map via Rust Staging Branch before wipe tomorrow. 🙂
  8. Neighigh

    Snowflake

    This map will be getting an update for Harbor and Oil rig changes tomorrow. I am waiting to make sure the new versions of the monuments have seen all updates from the devs before I commit to releasing - If there are any compatibility issues after wipe I will fix them immediately. You will be able to observe the map via Rust Staging Branch before wipe tomorrow. 🙂
  9. Neighigh

    Fire And Ice

    This map will be getting an update for Harbor and Oil rig changes tomorrow. I am waiting to make sure the new versions of the monuments have seen all updates from the devs before I commit to releasing - If there are any compatibility issues after wipe I will fix them immediately. You will be able to observe the map via Rust Staging Branch before wipe tomorrow. 🙂
  10. Neighigh

    The Archipelago

    This map will be getting an update for Harbor and Oil rig changes tomorrow. I am waiting to make sure the new versions of the monuments have seen all updates from the devs before I commit to releasing - If there are any compatibility issues after wipe I will fix them immediately. You will be able to observe the map via Rust Staging Branch before wipe tomorrow. 🙂
  11. This map will be getting an update for Harbor and Oil rig changes tomorrow. I am waiting to make sure the new versions of the monuments have seen all updates from the devs before I commit to releasing - If there are any compatibility issues after wipe I will fix them immediately. You will be able to observe the map via Rust Staging Branch before wipe tomorrow. 🙂
  12. Neighigh

    Cornucopia

    This map will be getting a significant update tomorrow along with the harbor and rig updates. I am waiting to make sure the new versions of the monuments have seen all updates from the devs before I commit to releasing - If there are any compatibility issues after wipe I will fix them immediately 🙂
  13. Neighigh

    City Props

    Version 1.1.0

    5 downloads

    This city prop pack has been created to help you create a convincing city setting for your players. Props: Billboard A Billboard B Billboard C Billboard D Billboard E Billboard F Jump Makeshift A Jump Makeshift B Jump Makeshift C Jump Makeshift D Escalator Fountain Tall Cul De Sac Plain - Roundabout With Centerpiece Cul De Sac With Fountain - Roundabout with fountain Cul De Sac With Tree - Roundabout with tree Grave A - Concrete grave marker Grave B - wood cross grave Jump Truck Carrier - Truck carrier with ramps down for jumps Street Light - Meant to include in initial release - has light on one side Lot For Sale Sign - More signs to come(more billboards too) Pipeline Heater - Has heat volume to simulate a pole heater for pipelines Street Light Double - Meant to include in initial release - has light on both sides
    $5.00
  14. Version 1.0.1

    4 downloads

    These skytrain assets can be the base for your train tracks around your map, effectively allowing you to create a working skytrain rail system. Assets: -Skytrain Station -Railway Base Short -Railway Base Two Lane -Railway Base -Railway Pillar
    $5.00
  15. Neighigh

    Soccar Arena

    Version 1.10

    6 downloads

    The Soccar Arena was built to accomodate Rust League, a plugin that simulates Rocket League in Rust. It also makes for a great wide open monument.
    $10.00
  16. Version 1.1.0

    7 downloads

    Modular Bridges is a package designed to give you full control of creating a wide variety of bridges that fit your needs wherever you might deem fit. Bridges: Bridge Two Lane Bridge Two Lane With Walkway Bridge Corner Two Lane With Walkways Bridge Divided With Walkway Bridge Four Lane With Walkways Bridge Suspension Brace Walkway Overpass Bridge Two Way With Rail - Railways will need to be drawn after the bridge is placed. Bridge Brace - Simple concrete quad pillar brace Bridge Brace Suspension - Fits under bridges, fitted for suspension lines Bridge Metal Brace Small - Single Beam metal pillar brace Bridge Metal Brace Large - Two pillar arch brace Bridge Two Lane With Walkway Mirrored - Flipped walkway corner for reverse builds Bridge Reinforced Beams Small - Single section metal beam Bridge Reinforced Beams - Quad section metal beam Bridge Rope End - End Piece for rope bridges Bridge Rope - Middle Piece for rope bridges Bridge Suspension Brace B - Tall A styled arch for suspension bridges, fits with suspension lines Bridge Suspension Brace - Tall Metal Arched Brace Bridge Suspension Spiral - Modern styled suspension brace Bridge Two Lane With Walkway Mirrored - Flipped version for reverse builds Bridge Two Lane With Walkway On Ramp - On ramp with merge lane for bridge entries Bridge Two Lane With Walkway On Ramp Mirrored - Flipped version for reverse builds Bridge Wooden A - Straight example bridge with 6 pieces Bridge Wooden Arched - Simple rounded arch wood bridge Bridge Wooden Brace A - Example bridge with middle brace Bridge Wooden Brace Middle A - Supported braced middle section for wood bridges Bridge Wooden Covered A - Peak cover roof added to example bridge Bridge Wooden Covered Center - Peaked cover roof middle section Bridge Wooden Covered Center Supported - Underside support beams added to peak roof Bridge Wooden Covered End - End piece for Peaked roof pieces Bridge Wooden End A - End piece for wooden bridges Bridge Wooden Middle A - Middle piece for wooden bridges, has supports Bridge Wooden Middle B - Middle piece for wooden bridges
    $5.00
  17. Version 1.1.0

    3 downloads

    City Structures has been designed to help you create filler locations in maps. These are not monuments but rather replacements for things like rock formations and cliffs to make your maps more urban. Structures: Static Rowhouses and Outbuildings Rowhouse Basement - Very small building space, fits underneath rowhouses Static Courthouse Building Industrial - Empty interior, can be used as a monument or building space Pyramid Modern Pool Large Drainwall Lanes 4 Drainwall Large Triple Building Construction Bathrooms Static Building Office
    $5.00
  18. Version 1.1.0

    9 downloads

    West Coast Casino has been designed to be a formidable monument with a complicated puzzle for players to challenge themselves with. If you would like to see the Casino build in detail, here is my 'making of/tutorial' video that was created alongside the Monument: Locations: Kitchen Cashout Desks Slot Floor Gaming Floor 3 Parking Lots Skytrain Station Green Room/Maitenance Room - This room controls the power for lights, blue room, cameras and elevator. -Multiple Fuses and Switches -Computer Station -Fuel Generator Blue Room/Counting Room - This room Contains loot and a fuse to turn the turret near the vault OFF. Vault - Contains two elite crates. It is suggested to use Bank Heist to spawn a hackable crate and vault door to make the puzzle more challenging, but not required.
    $10.00
  19. Version 1.1.0

    8 downloads

    Modular Skyscrapers is a package created to help you create a wide variety of buildings quickly and without error. Each modular skyscraper has been carefully reduced to a low entity count to efficiently allow a large amount of buildings across any map without performance issues. Modular building materials can be quickly swapped out to further create variences in your maps without destructive workflows. Buildings: Skyscraper Modular A Skyscraper Modular B Skyscraper Modular C Skyscraper Modular D Skyscraper Modular E Skyscraper Modular F Skyscraper Modular G - Thin concrete skyscraper with single row of windows Skyscraper Modular H - Peaked topper with gold plating and pike Skyscraper Modular Midsection A - Concrete arch with thick windows Skyscraper Modular Midsection B - Concrete arch with thin windows Skyscraper Modular Midsection C - Double Concrete Arch Skyscraper Glass Modular F - Octagon Glass Building Skyscraper Glass Modular G - Large Circular Skyscraper Skyscraper Glass Modular H - Medium Circular Skyscraper Skyscraper Glass Modular I - Small Circular Skyscraper Skyscraper Glass Modular A Skyscraper Glass Modular B Skyscraper Glass Modular C Skyscraper Glass Modular D Skyscraper Glass Modular E Skyscraper Glass Modular Slanted A - Wide Slanted roof Skyscraper Glass Modular Slanted B - Slanted roof Skyscraper Glass Modular Triangle A - Sliced 'Skyscraper Glass Modular E' Skyscraper Glass Modular Triangle B - Half Sized 'Triangle 'A' Skyscraper Glass Modular Triangle C - Half Sized 'Triangle 'B' Skyscraper Glass Modular Triangle D - Half Sized 'Triangle 'C' Skyscraper Glass Modular Midsection A - Double Stacked Arched building midsection, more concrete Skyscraper Glass Modular Midsection B - Arched building midsection, more concrete Skyscraper Glass Modular Midsection C - Double Stacked Arched building midsection, more glass Skyscraper Glass Modular Midsection D - Double Stacked Arched building midsection, more glass Addons: Skyscraper Modular Addon A - Thick overhang with thick windows, 6 tall Skyscraper Modular Addon B - Medium Overhang with medium windows, 6 tall Skyscraper Modular Addon C - Medium Overhang with thin windows, 6 tall Skyscraper Modular Addon D - Thin overhang with thin windows, 6 tall Skyscraper Modular Addon E - Thin overhang with medium windows, 6 tall Skyscraper Modular Addon F - Thick overhang with thick windows, 2 tall Skyscraper Modular Addon G - Medium overhang with medium windows, 2 tall Skyscraper Modular Addon H - Small overhang with windows, 2 tall Skyscraper Modular Addon I - Thin overhang with thin windows, 2 tall Skyscraper Glass Modular Addon A - Stacked Two Level Sidepiece Skyscraper Glass Modular Addon B - Generic 'T' Styled emblem for buildings Balconies: Balcony A Balcony Concrete A
    $5.00
  20. Version 1.0.0

    7 downloads

    An apartment building created for my "Heart Of The City" map. This monument features 20 floors with an elevator, fire escape, indoor fire escape, and multiple explorable apartments in the building. Check out the tutorial video featuring all the apartment building details:
    $10.00
  21. Thank you! The map and password are provided with the .zip ❤️ Most of the prefabs are actually basic cubes - I've spent a great deal of time creating lightweight-modular buildings made of tileable cubes to resolve a lot of LOD/FPS/Performance issues. With a little strategic spacing of the city it runs great pretty much everywhere - The West Coast Casino is a little heavy but I believe simply removing some lights will increase performance in that area if it's needed. Currently the beta version I'm running on my server is running at about 9-10gb(I'm also running a little over 150 plugins there) On my home test server, v1.0.4 runs at a low 9gb, no plugins running during my test. Hope that helps 🙂 Happy to talk more about it!
  22. Version 1.5.9

    42 downloads

    The Heart of the City was designed to give players the chance to build WITHIN city limits and provide a vast amount of additional features and locations to explore and call home. A massive casino houses the map vault, and is guarded by staff and a complicated puzzle. Many vacant buildings and basements can be found around the map to call home, some may even opt to use a 'keycard bunker' to store their loot. The roads are built to accomodate plugins such as Convoy or Traffic Drivers while still targetting the 'post-apocolyptic nature of the aesthetics. Take over a suburb neighborhood, industrial outskirt, or go right to the heart of downtown, there's a place for every lifestyle to call home! Promo and test videos filmed on HOTC: Prefab Count: 113k Map Size: 4500 Players can build in and around all unmarked buildings. Supports Bank Heist, BetterNpc, Drone Event I plan to continue adding to this map every rotation, if there are any bugs or flaws I will correct them with a report. Custom Monuments: West Coast Casino - A large casino built at the heart of the city. This monument includes a complicated puzzle that can be tackled with some experimentation. The puzzle includes 'red-herring' switches and fuse boxes, toggling cameras, a timed elevator, and a turret guarding the vault. Skytrain Stations - Several Skytrain Stations around the map serve as spawn points for train wagons. Bradley Arena - A massive arena guarded by a circling Bradley. Abandoned Apartments X2 - A vertical monument designed to have players search individual apartment units through the building. Diner X4 - A small and easy monument similar to oxum's gas station, built with dining area, bathrooms, office, and kitchen. Nodedust Park - A desolate park with a dried up river and dead pine trees - Habitable. Oil Swamps - Sunken swamp land filled with oil from a collapsed factory - Habitable. Custom Abandoned Lighthouse X2 - Lighthouse on a very tall cliff laid with abandoned dwellings Art Gallery - A Safe Zone for artists to paint with security Skatepark - A Safe Zone for players to hang out, and ride the new bikes Mini-Mall - Consists of 1 Supermarket and 3 additional similar storefronts with loot Roadside Fruitstand - Micro Monument outside of Junkyard with a small amount of loot Bus Depot - A green card monument near the south western harbor and skytrain Facepunch Monuments: Oxum's Gas Station X 4 Abandoned Supermarket X 4 Bandit Camp Large Barn X2 Large Fishing Village Outpost Large Harbor Small Harbor Junkyard Powerplant Water Treatment Satellite Dish Train Station Arctic Research Base Large Oil Rig Small Oil Rig
    $20.00
  23. Neighigh

    TC Levels

    No problem! ❤️ Realistically the line should be changed to accomodate the error, but I don't know what needs to be done to the code. Luckily removing the line doesn't cause any other errors so we should be able to ignore it until @Yunprovides us with a code fix.
  24. Neighigh

    TC Levels

    For anyone experiencing issues with this so far, remove line 678 from the .cs - I don't expect TC auth limit will work properly after this but it's a hotfix to get the thing running for now ❤️
  25. Neighigh

    TC Levels

    @YunThis appears to be linked to server restarts. Some players are expierencing a tick that removes their hqm from the tc. Should I just avoid 100% reduction in the config?
1.7m

Downloads

Total number of downloads.

8k

Customers

Total customers served.

121.4k

Files Sold

Total number of files sold.

2.5m

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