-
Posts
170 -
Joined
-
Last visited
Content Type
Profiles
Warranty Claims
Downloads
Forums
Store
Services
Downloads Plus Support
DOWNLOADS EXTRA
Everything posted by illknown
-
- 429 comments
-
- #helicopter
- #helicopters
- (and 17 more)
-
(20:26:18) | [Heli Signals] INFO: Harmony patches removed and cache cleared successfully! (20:26:18) | Unloaded plugin Heli Signals v1.2.35 by ZEODE (20:26:18) | Loaded plugin Heli Signals v1.2.35 by ZEODE [663ms] (20:26:18) | [Heli Signals] INFO: Vanilla patrol Helicopter server event is disabled (20:26:18) | A hook request for 'OnDeepSeaTeleport[8b5192]' received: (20:26:18) | - The current status is FAILURE: Invalid IL code in (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:TriggerDeepSeaPortal.OnEntityEnter_Patch1 (TriggerDeepSeaPortal,BaseEntity): IL_01e0: ret (20:26:18) | - Check for possible errors on the log file (20:26:18) | Error while patching hook 'OnDeepSeaTeleport[8b5192]' (Invalid IL code in (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:TriggerDeepSeaPortal.OnEntityEnter_Patch1 (TriggerDeepSeaPortal,BaseEntity): IL_01e0: ret ) at MethodInfo HarmonyLib.PatchFunctions.UpdateWrapper(MethodBase original, PatchInfo patchInfo) at MethodInfo HarmonyLib.PatchProcessor.Patch() at MethodInfo HarmonyLib.Harmony.Patch(MethodBase original, HarmonyMethod prefix, HarmonyMethod postfix, HarmonyMethod transpiler, HarmonyMethod finalizer) at bool Carbon.Hooks.HookEx.ApplyPatch() in /home/runner/work/Carbon/Carbon/src/Carbon/src/Hooks/HookEx.cs:line 170 (20:26:19) | A hook request for 'OnPlayerAttack[90ca58]' received: (20:26:19) | - The current status is FAILURE: Invalid IL code in (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:BasePlayer.OnProjectileAttack_Patch1 (BasePlayer,BaseEntity/RPCMessage): IL_1a10: ret (20:26:19) | - Check for possible errors on the log file (20:26:19) | Error while patching hook 'OnPlayerAttack[90ca58]' (Invalid IL code in (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:BasePlayer.OnProjectileAttack_Patch1 (BasePlayer,BaseEntity/RPCMessage): IL_1a10: ret ) at MethodInfo HarmonyLib.PatchFunctions.UpdateWrapper(MethodBase original, PatchInfo patchInfo) at MethodInfo HarmonyLib.PatchProcessor.Patch() at MethodInfo HarmonyLib.Harmony.Patch(MethodBase original, HarmonyMethod prefix, HarmonyMethod postfix, HarmonyMethod transpiler, HarmonyMethod finalizer) at bool Carbon.Hooks.HookEx.ApplyPatch() in /home/runner/work/Carbon/Carbon/src/Carbon/src/Hooks/HookEx.cs:line 170 (20:26:19) | A hook request for 'OnLootSpawn[08a7db]' received: (20:26:19) | - The current status is FAILURE: Invalid IL code in (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:LootContainer.SpawnLoot_Patch1 (LootContainer): IL_0077: ret (20:26:19) | - Check for possible errors on the log file (20:26:19) | Error while patching hook 'OnLootSpawn[08a7db]' (Invalid IL code in (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:LootContainer.SpawnLoot_Patch1 (LootContainer): IL_0077: ret ) at MethodInfo HarmonyLib.PatchFunctions.UpdateWrapper(MethodBase original, PatchInfo patchInfo) at MethodInfo HarmonyLib.PatchProcessor.Patch() at MethodInfo HarmonyLib.Harmony.Patch(MethodBase original, HarmonyMethod prefix, HarmonyMethod postfix, HarmonyMethod transpiler, HarmonyMethod finalizer) at bool Carbon.Hooks.HookEx.ApplyPatch() in /home/runner/work/Carbon/Carbon/src/Carbon/src/Hooks/HookEx.cs:line 170 since the new update
- 429 comments
-
- #helicopter
- #helicopters
- (and 17 more)
-
Unloaded plugin Epic Loot v1.2.16 by imthenewguy Loaded plugin Epic Loot v1.2.16 by imthenewguy [785ms] [Epic Loot] Added 269 items & 171 non-dlc items to loot table. [Epic Loot] Setup 5 pages of buffs. - The current status is FAILURE: Invalid IL code in (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:BaseProjectile.CLProject_Patch2 (BaseProjectile,BaseEntity/RPCMessage): IL_0373: call 0x000000eb - Check for possible errors on the log file ) at MethodInfo HarmonyLib.PatchFunctions.UpdateWrapper(MethodBase original, PatchInfo patchInfo) at MethodInfo HarmonyLib.PatchProcessor.Patch() at MethodInfo HarmonyLib.Harmony.Patch(MethodBase original, HarmonyMethod prefix, HarmonyMethod postfix, HarmonyMethod transpiler, HarmonyMethod finalizer) Unloaded plugin Epic Loot v1.2.16 by imthenewguy
-
"Ammo Type": [ { "Prefab Type": "assets/content/vehicles/mlrs/rocket_mlrs.prefab", "ItemShortname": "sticks", "SkinID": "skinid", // The skin of what ever ammo you want "ItemDisplayName": "Blowpipe ammo", "Bonus Damage Amount": 0.0, "Cooldown Seconds": 0.0, "Amount To Spawn": 1, "Radius Spread": 0.0, "Weapon List": [ { "Shortname": "blowpipe", // the ammo will work for blowpipe only "SkinID": 0 } ] },
-
Getting this in the logs on server start up - NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.Skinner.UpdateSkinKeys () [0x000ad] in carbon\plugins\Skinner.cs:501 at Oxide.Plugins.Skinner.UpdateImportedSkins () [0x00196] in carbon\plugins\Skinner.cs:571 at Oxide.Plugins.Skinner+<GetSteamWorkshopSkinData>d__192.MoveNext () [0x005fe] in carbon\plugins\Skinner.cs:5593 any ideas how i fix it?
-
-
with it set to true its fine now - im running carbon not oxide - dunno if that helps you
-
NullReferenceException: Object reference not set to an instance of an object at BuriedItem.Create (Item item, UnityEngine.Vector3 worldPosition, System.Int64 expiryTime) [0x000db] in <2882c7c2a95a4586ac6f9f288b265589>:0 at BuriedItems.Register (Item item, UnityEngine.Vector3 worldPosition) [0x0006d] in <2882c7c2a95a4586ac6f9f288b265589>:0 at DroppedItemContainer.BuryLeftoverItems () [0x00050] in <2882c7c2a95a4586ac6f9f288b265589>:0 at DroppedItemContainer.RemoveMe () [0x00010] in <2882c7c2a95a4586ac6f9f288b265589>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DroppedItemContainer:RemoveMe() thats with corpse loot set to false now trying with it set to true
-
ok nice one - would you like feedback?
-
Hi, where can i get the early access version from?
-
oh sorry i ment this to false "Add corpse loot into a new drop container?": false,
-
also with it set to false will some of the drops not work ?