-
Posts
131 -
Joined
-
Last visited
Content Type
Profiles
Warranty Claims
Downloads
Forums
Store
Services
Downloads Plus Support
DOWNLOADS EXTRA
Everything posted by illknown
-
Why is the F15 crash event in with the facepunch events? how can i remove it - also getting this on plugin load (11:52:27) | Unknown event - event list: event_travellingvendor event_easter event_f15e (11:52:42) | Failed executing command (Object reference not set to an instance of an object) at void Oxide.Plugins.EventsManager.CmdNewConsoleEventManager(Arg arg) in D:/TCAFiles/Users/johnl3/3781916/carbon/plugins/EventsManager.cs:line 1641 at object System.Reflection.RuntimeMethodInfo.Invoke(object obj, BindingFlags invokeAttr, Binder binder, object[] parameters, CultureInfo culture) (11:53:12) | Unknown event - event list: event_travellingvendor event_easter event_f15e
- 335 comments
-
- 1
-
-
- #eventmanager
- #manager
-
(and 5 more)
Tagged with:
-
- 335 comments
-
- 1
-
-
- #eventmanager
- #manager
-
(and 5 more)
Tagged with:
-
- 335 comments
-
- 1
-
-
- #eventmanager
- #manager
-
(and 5 more)
Tagged with:
-
- 335 comments
-
- #eventmanager
- #manager
-
(and 5 more)
Tagged with:
-
- 1,574 comments
-
- 1
-
-
- #leveling
- #progression
- (and 19 more)
-
- 1,574 comments
-
- #leveling
- #progression
- (and 19 more)
-
- 1,574 comments
-
- #leveling
- #progression
- (and 19 more)
-
-
that was from the update today
-
Hi so when im stacking and unstacking armour its breaking the items armour.mp4
-
- 19 comments
-
- #skilltree
- #skill
- (and 10 more)
-
- 335 comments
-
- #eventmanager
- #manager
-
(and 5 more)
Tagged with:
-
- 335 comments
-
- #eventmanager
- #manager
-
(and 5 more)
Tagged with:
-
- 335 comments
-
- 1
-
-
- #eventmanager
- #manager
-
(and 5 more)
Tagged with:
-
- 429 comments
-
- 1
-
-
- #helicopter
- #helicopters
- (and 17 more)
-
- 10 comments
-
- 10 comments
-
- 335 comments
-
- #eventmanager
- #manager
-
(and 5 more)
Tagged with:
-
Hey, quick question "Prefab Type": "assets/prefabs/ammo/rocket/rocket_hv.prefab", "ItemShortname": "sticks", "SkinID": 3629202053, "ItemDisplayName": "", "Bonus Damage Amount": 0.0, <---------- if this number is set to 50 would it give 50 more damage or 50x more ? "Cooldown Seconds": 0.0, "Amount To Spawn": 1, "Radius Spread": 0.0, "Weapon List": [ { "Shortname": "", "SkinID": 0 } ] }, {