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illknown

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Everything posted by illknown

  1. Version 1.0.0

    3 downloads

    Give your players something worth hunting for. Skins included in this pack are made by illknown (Creator of this) for this configuation! Bring 36 legendary items to your Rust server, featuring matching Workshop skins, individual flavour descriptions, and configured perks across armour, clothing, backpacks, tools, and assault rifles. Brave the furnace with Ember Forge. Power up with Arc Reactor. Embrace the darkness with Void Pulse. Explore the wasteland with Toxic Vibes. Prepare your approach with Nightveil. Lead the assault with Dreadguard. Build your rural collection with Ranchmaster. What’s Included? 4 five-piece sets: Ember Forge, Arc Reactor, Void Pulse, and Toxic Vibes. 2 three-piece armour sets: Nightveil and Dreadguard. 1 eight-piece Ranchmaster collection: clothing, a backpack, and two tools. 3 standalone legendary AK47s. Individual names, descriptions, and assigned Workshop skins for all 36 items. 34 configured loot-source entries with progression-based rewards. Editable perks, drop chances, and item weights. All 36 Items & Their Perks Percentages express the configured modifiers: 0.15 = 15%. Actual effects, caps, and stacking depend on ItemPerks calculations and your server settings. Values shown are per item, rather than combined set totals. Ember Forge Blackened steel and molten orange fractures give this collection the appearance of equipment pulled straight from a volcanic foundry. Item Ember Forge Kilt Ember Forge Facemask Ember Forge Chestplate Ember Forge Backpack Ember Forge AK47 Arc Reactor Cyan circuitry, white panels, and bright reactor cores combine engineering utility with durable combat equipment. Item Arc Reactor Kilt Arc Reactor Facemask Arc Reactor Chestplate Arc Reactor Backpack Arc Reactor AK47 Void Pulse Violet energy and fractured silver define a collection centred on evasion, recovery, resourcefulness, and an aggressive life-steal rifle. Item Void Pulse Kilt Void Pulse Facemask Void Pulse Chestplate Void Pulse Backpack Void Pulse AK47 Toxic Vibes Acid-green hazard markings and worn industrial metal bring a survivalist identity to this wasteland collection. Item Toxic Vibes Kilt Toxic Vibes Facemask Toxic Vibes Chestplate Toxic Vibes Backpack Toxic Vibes AK47 Nightveil Three pieces of armour for the fighter who survives the approach and chooses the moment to strike. Item Nightveil Kilt Nightveil Facemask Nightveil Chestplate Dreadguard Armour for the first fighter through the gate—and the last one willing to retreat. Item Dreadguard Kilt Dreadguard Facemask Dreadguard Chestplate Ranchmaster An seven-piece rural collection for livestock keepers, farmers, and resourceful survivors, featuring five clothing pieces, a specialist backpack, and one working tool. Item Ranchmaster’s Hat Ranchmaster’s Hoodie Ranchmaster’s Pants Ranchmaster’s Boots Ranchmaster’s Gloves Ranchhand’s Pack Rancher’s Harvest Blade Standalone Legendary Rifles Three additional AK47s with individual skins, descriptions, and specialised combat roles. Item Stormbreaker AK47 Containment Breach AK47 Crimson Reprisal AK47 Loot That Rewards Progression Different activities reward different equipment. Utility gear appears in crafting, gathering, and everyday containers. Combat equipment is concentrated in military loot and NPC encounters, while selected top-tier rewards have restricted sources and lower selection weights. All 36 items are obtainable through the configured loot pools. Crafting Rewards Crafting activity Legendary drop chance Eligible rewards Metal chestplate crafting 0.05% Nightveil Chestplate Roadsign kilt crafting 0.08% Ember Forge, Toxic Vibes, or Arc Reactor Kilt Small backpack crafting 0.10% Utility backpacks, including the lower-weight Ranchhand’s Pack Matching Ranchmaster clothing crafts 0.05% each The corresponding Ranchmaster Hat, Hoodie, Pants, Boots, or Gloves Gathering & Survival Rewards Activity Legendary drop chance Reward focus Woodcutting 0.02% Toxic Vibes and Void Pulse Backpacks Mining 0.02% Ember Forge Kilt, Ember Forge Backpack, and Toxic Vibes Backpack Skinning 0.05% Survival gear, Ranchmaster Gloves and Boots, with rarer tool rewards Fishing 0.15% Toxic Vibes Backpack Farming 0.03% Ranchmaster clothing, Toxic Vibes Backpack, and the rarer Ranchhand’s Pack Foraging 0.03% Selected Ranchmaster clothing and utility backpacks Rancher’s Harvest Blade can drop from skinning and tool crates. Stockman’s Hammer can drop from skinning, tool crates, and standard loot crates. Ranchhand’s Pack has lower selection weights than ordinary clothing rewards. Container Rewards Container Legendary drop chance Reward focus Configured barrel variants 0.10% Toxic Vibes and Void Pulse Backpacks Basic crates 0.35% Utility gear and selected Ranchmaster clothing Standard loot crates 0.50% Utility gear, Ranchmaster Hoodie and Gloves, and rarer ranch equipment Tool crates 0.75% Crafting backpacks, Ember Forge Kilt, and ranch tools Medical crates 0.75% Selected armour with healing or recovery-related perks Military crates 1.50% Combat armour, with a low-weight Containment Breach AK47 Elite crates 3% Advanced armour and rifles, with lower weights for chase rewards Hackable crates 6% Advanced combat equipment and rare chase rewards Oil-rig hackable crates 8% Advanced combat equipment and rare chase rewards NPC Rewards NPC source Legendary drop chance Reward focus Roadside scientists 0.20% Selected Nightveil and Toxic Vibes equipment Tunnel dwellers 0.35% Nightveil armour, selected Toxic Vibes armour, and Void Pulse Backpack Oil-rig scientists 0.50% Military equipment, with low-weight Ember Forge and Crimson Reprisal rifles Heavy scientists 0.75% Advanced armour and rifles, including rare chase rewards Event Rewards Event entry Legendary drop chance Reward focus GasStation 4% Utility equipment and selected combat armour Harbor 6% Military equipment and engineering backpacks FerryTerminal 8% Advanced armour and rifles Convoy 10% Advanced combat equipment and rare chase rewards Event entries require the corresponding plugins and compatible integration. The percentage applies when the plugin evaluates that source; it does not promise one roll per completed event. Rare Chase Rewards Dreadguard armour, Arc Reactor AK47, and Void Pulse AK47 are restricted to: Elite crates Hackable crates Oil-rig hackable crates Heavy scientists Convoy event entries FerryTerminal event entries These rewards have lower selection weights than ordinary equipment in the same pools. How drop chances work: the source first rolls its legendary drop chance. After a successful roll, relative item weights determine the reward. A 3% elite-crate chance is the chance for a legendary reward from that entry—not a 3% chance for every individual item. Requirements & Installation Required: ItemPerks and its Legendary Items component, with support for the configured perks. These plugins are not included. Supplied configuration: ItemPerksLegendaryItems.json Back up your existing configuration. Install the supplied file in the location required by your plugin. Reload using the plugin’s documented procedure. Product Details 36 configured items across 7 themed collections and 3 standalone rifles. 34 loot-source entries with activity-based placement and weighted rewards. Workshop skins load through Steam; texture files are not bundled. Collections provide matching themed equipment; no additional full-set bonus is configured. Perks, modifiers, drop chances, and weights can be edited for your server. JSON structure, unique skin IDs, item coverage, and loot references have been checked.
    $7.99
  2. illknown

    Raidable Bases

    its something skilltree could add too tho lol
  3. illknown

    Raidable Bases

    my bad i got multiple tabs open and i thought this was on a skill tree post lol
  4. illknown

    Npc Spawn

    what events do you have installed if any?
  5. illknown

    Multi Events

    so many new data files/images to upload, my panel works mint the way it is so im reluctant to update it to this new version also same with server panel and vehicle buy
    Absolutely Fantastic Plugin! Skill Tree is hands down one of the best additions to our Rust PvE server! My main 3 reasons i love this plugin: It adds a whole new level of progression, giving players something meaningful to work towards and keeping gameplay fresh and rewarding. 2.The skills are well thought out, and the customisation is excellent. We've even added our own server-specific custom nodes, which were surprisingly straightforward to set up and integrate! 3.Players love it, and I genuinely couldn't imagine running our server without it. An outstanding plugin that I'd highly recommend to any server owner looking to take their gameplay to the next level!
  6. illknown

    Roaming NPCs

    Think you have a typo on the main page for the /rnpc reinit - its listed as /rnpc init
  7. illknown

    Roaming NPCs

    same custom procedural but with no edits, im pleased plugin was working with no errors on the test server last night - i left it running for 11 hours now bout to go thru the serverlog to see whats been going on with them! Thank you for your continued effort
  8. illknown

    Roaming NPCs

    hey sorry but same again, some other error , tbh i think at this point im done with it - Me and this plugin are not ment to be (19:19:43) | Timer of 1.5s has failed in 'NPCs Controller v2.1.1 by walkinrey & Max39ru' [callback] (Object reference not set to an instance of an object.) at void UnityEngine.Bindings.ThrowHelper.ThrowNullReferenceException(object obj) at GameObject UnityEngine.Component.get_gameObject() at Component UnityEngine.Component.GetComponentInChildren(Type t, bool includeInactive) at TriggerLadder UnityEngine.Component.GetComponentInChildren<TriggerLadder>(bool includeInactive) at void Oxide.Plugins.NPCsController+HelperBuildingNavMesh.ComputeDoorLinks(BuildingNav nav, BuildReport report) in D:/TCAFiles/Users/johnl3/3781916/carbon/plugins/NPCsController.cs:line 22629 at void Oxide.Plugins.NPCsController+HelperBuildingNavMesh.ComputeLinks(BuildingNav nav, BuildReport report) in D:/TCAFiles/Users/johnl3/3781916/carbon/plugins/NPCsController.cs:line 21484 at void Oxide.Plugins.NPCsController+HelperBuildingNavMesh.RelinkPending() in D:/TCAFiles/Users/johnl3/3781916/carbon/plugins/NPCsController.cs:line 21471 at void Oxide.Core.Libraries.Timer.FireCollectedTimer(TimerInstance timer, int generation, double now) in /home/runner/work/Carbon/Carbon/src/Carbon.Components/Carbon.Common/src/Oxide/Libraries/Timer.Scheduler.cs:line 299
  9. illknown

    Roaming NPCs

    i might have sorted it - will update soon
  10. illknown

    Roaming NPCs

    no its its own data folder
  11. illknown

    Roaming NPCs

    hey so ever since ive had this plugin i get errors, i always try it again after you update it but same story everytime (for me) i have all the files in the correct places but it still gives me errors this time i get this every time one is killed (12:01:10) | [Oxide.Plugins.NPCsController+BaseBrainCustomNpc Error]: BrainTick: System.NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.NPCsController+BaseBrainCustomNpc.FindNearestEntities () [0x00028] in D:\TCAFiles\Users\johnl3\3781916\carbon\plugins\NPCsController.cs:7908 at Oxide.Plugins.NPCsController+BaseBrainCustomNpc.BrainTick () [0x0000e] in D:\TCAFiles\Users\johnl3\3781916\carbon\plugins\NPCsController.cs:7886 i would love to use this plugin but i just unload it an wait for the next updat im using carbon
  12. illknown

    Npc Spawn

    more likely the animals tho if there enabled
  13. illknown

    Npc Spawn

    yes it could be outdated then - The latest Rust server patch I could verify was hotfix #3, released Friday 2 October 2026 maybe just check coz if i replicated it with the version before this hotfix
  14. illknown

    Npc Spawn

    have you got the latest rust update from yesterday or day before installed ? looks like its to do with that If you share your NpcSpawn version and the name/version of the boss plugin, I can help narrow down the appropriate fix.
  15. illknown

    Npc Spawn

    do you use animal spawn as it could be that - this error is to do with the new ai - theres an npc trying to call a team check with another npc that doesnt exist -
  16. quick question - this animal spawn data folder should look like data/animalspawn/preset with the default in a folder or not
  17. illknown

    Skinner

    yeah its annoying when we don't get updates when required but we don't know what the situation is with whispers, for all we know there could be a real life situation that's stopping us getting the update , im sure iwhen there able to we will be informed
  18. illknown

    Item Perks

    New version says - Requires SkillTree v1.7.16 if using with SkillTree. - The updated skill tree is 1.8.0 so im guessing ita a typo?
  19. illknown

    Stack Modifier

    Khan did mention that in the changelog - ( waiting for forcewipe changes to transpile the new method coming )
  20. illknown

    Mining Event

    ive fixed mine for now, im not in a major rush - just wanted to give the heads up

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