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Everything posted by BetterDeadThanZed
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- 5 comments
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- #gas station
- #replacement
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(and 3 more)
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- 73 comments
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- 9 comments
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- #techtree
- #workbench
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(and 1 more)
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- 30 comments
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- #vehicle
- #vehicles
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(and 64 more)
Tagged with:
- #vehicle
- #vehicles
- #helicopter
- #helicopters
- #heli
- #helis
- #copter
- #copters
- #attack helicopter
- #attack heli
- #attack
- #minicopter
- #mini copter
- #mini
- #scrap transport helicopter
- #transport
- #transport helicopter
- #scrap heli
- #boat
- #boats
- #row boat
- #rowboat
- #row
- #rhib
- #tugboat
- #tug boat
- #tug
- #sled
- #snowmobile
- #snow mobile
- #snow
- #tomaha
- #hot air balloon
- #balloon
- #hab
- #ridable horse
- #horse
- #horses
- #submarine
- #submarines
- #solo submarine
- #duo submarine
- #chinook
- #ch47
- #sedan
- #car
- #cars
- #modular car
- #modular cars
- #magnet crane
- #crane
- #cranes
- #train
- #trains
- #cart
- #carts
- #workcart
- #work cart
- #above ground workcart
- #locomotive
- #mymini
- #bike
- #trike
- #motorbike
- #motor bike
- #sidecar
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- 55 comments
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- 52 comments
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- #radhouse
- #radiation
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I guess you're confused by the suggestion, DezLife? PVE Mode is a plugin that works with events to lock the events to players who do X amount of damage at the event: I had to remove this event from my server because I had too many people being assholes at it. I run a PVE server and players were coming in when other players had already started the event, and they were killing NPC's, starting the hackable crate, etc.
- 52 comments
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- #radhouse
- #radiation
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- 52 comments
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- 1
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- #radhouse
- #radiation
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I know it should be obvious to all players, but I just had a player use the /wipe command and click on Blue prints because he thought that would tell him when the next BP wipe would be. I've since changed the command to /selfwipe but could we get more text added to the UI? I'd include a big bold statement that says something like "Clicking on the buttons below will wipe that item for you. This is irreversible.". I'd also add a little something about how to close out of that menu without clicking on it, and maybe a confirmation saying "Are you sure?" after you click on a button.
- 45 comments
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- 1
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- #wipe
- #playerwipe
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(and 2 more)
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- 45 comments
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- #wipe
- #playerwipe
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(and 2 more)
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- 285 comments
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- #updates checker
- #plugin
- (and 5 more)
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- 285 comments
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- #updates checker
- #plugin
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You're confusing me. Why does the plugin find the URL for some mods, for example: { "Plugin name (it's just a file name without .cs": "BetterChatMute", "Plugin version": "1.2.1", "Link to plugin [Umod | Codefling | LoneDesign | ChaosCode]": "https://umod.org/plugins/better-chat-mute", "Ignore new version": false }, but not others: { "Plugin name (it's just a file name without .cs": "BotReSpawn", "Plugin version": "1.1.9", "Link to plugin [Umod | Codefling | LoneDesign | ChaosCode]": "Not found on: Umod Codefling LoneDesign", "Ignore new version": false }, I didn't put the URL in there for Better Chat Mute but it's in the config. Why?
- 285 comments
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- #updates checker
- #plugin
- (and 5 more)
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- 285 comments
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- #updates checker
- #plugin
- (and 5 more)
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- 285 comments
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- #updates checker
- #plugin
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I updated today and still getting this: [ATMSystem] - not found [BGrade] - not found [BotReSpawn] - not found [BuildRevert2] - not found [BuriedTreasure] - not found [ChaosNPCDownloader] - not found [CraftChassis] - not found [CustomBradley] - not found [CustomCargoShipTiers] - not found [CustomChinookDrops] - not found [CustomHelicopterTiers] - not found [DailyRewards] - not found [DeathMarker] - not found [DebugMissingParentEntity] - not found [DungCollector] - not found [EpicLoot] - not found [FireworkGun] - not found [GridAPI] - not found [GUIShop] - not found [Hud] - not found [HWCustomMapName] - not found [IQPermissions] - not found [JetPack] - not found [LimitHorses] - not found [LinkReminder] - not found [LSkins] - not found [NoDecayCandlesUltra] - not found [NpcRustEdit] - not found [NpcSpawn] - not found [NPCTaxi] - not found [NPCVendingMapMarker] - not found [NTeleportation] - not found [OregonInjection] - not found [HumanNPC] - not found [Payback2] - not found [PlaceholderAPI] - not found [PooBot] - not found [PopUpAPI] - not found [PveMode] - not found [Raft] - not found [RconEventsCommands] - not found [SelfWipe] - not found [TruePVE] - not found [UberTool] - not found [UnlockDlcItems] - not found [VikingBoat] - not found [WelcomePanelAddons] - not found [WoodShelter] - not found [XDChinookEvent] - not found [XDMapMarkerApi] - not found [XDQuest] - not found [NovaWeather] - not found
- 285 comments
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- #updates checker
- #plugin
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Why doesn't this plugin find plugins that it should find: { "Plugin name (it's just a file name without .cs": "ArmoredTrain", "Plugin version": "1.3.2", "Link to plugin [Umod | Codefling | LoneDesign | ChaosCode]": "Not found on: Umod Codefling LoneDesign", "Ignore new version": false }, Not found on Codefling and Lonedesign?
- 285 comments
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- #updates checker
- #plugin
- (and 5 more)
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- 45 comments
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- #wipe
- #playerwipe
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(and 2 more)
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I used to use a multi plugin based system for authenticating/linking my players. It was cumbersome and sometimes didn't work. The rumor was that it also was a resource hog. I started to look for an alternative when I came across Social Link. The dev has moved to a new site/platform for running this, so this plugin is outdated, but I have to say that this linking system is the gold standard for linking! The website is so easy to use and getting this set up was so easy. Now I have a professional site for my players to link through. It's awesome!