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BetterDeadThanZed

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  1. BetterDeadThanZed

    Cooking conflict

    I am having an issue that the Cooking dev (imthenewguy) states is caused by the Stacks plugin. Sometimes items created by the cooking pluging, when stacked, will lose their abilities. They maintain their custom skin that is placed by the cooking plugin but it reverts to the base item. Here's an explanation of how to reproduce this, as dictated by one of my admins. I hope with this information we can figure this out. I'm attaching the screenshots he submitted.
  2. Disregard this. My admin did more testing and it's working.
  3. Before I start all sorts of trouble shooting efforts, I am getting a report that when you click the Start Mixing button, nothing is happening. I am not sure if this was since the May update or only since today.
  4. BetterDeadThanZed

    Multiple errors

    I'm getting a bunch of errors. 05/05 17:34:06 | Failed to call hook 'OnItemAction' on plugin 'XPerience v1.8.300' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.XPerience.CheckPlayerLocation (BasePlayer player, System.String type) [0x00163] in <f3ab1c650b7c415ca3a11bf690b02e55>:0 at Oxide.Plugins.XPerience.GainExp (BasePlayer player, System.Double e) [0x00017] in <f3ab1c650b7c415ca3a11bf690b02e55>:0 at Oxide.Plugins.XPerience.OnItemAction (Item item, System.String action, BasePlayer player) [0x0016a] in <f3ab1c650b7c415ca3a11bf690b02e55>:0 at Oxide.Plugins.XPerience.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x043c2] in <f3ab1c650b7c415ca3a11bf690b02e55>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 05/05 17:33:43 | Failed to call hook 'OnEntityBuilt' on plugin 'XPerience v1.8.300' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.XPerience.CheckPlayerLocation (BasePlayer player, System.String type) [0x00163] in <f3ab1c650b7c415ca3a11bf690b02e55>:0 at Oxide.Plugins.XPerience.GainExp (BasePlayer player, System.Double e) [0x00017] in <f3ab1c650b7c415ca3a11bf690b02e55>:0 at Oxide.Plugins.XPerience.OnEntityBuilt (Planner plan) [0x000df] in <f3ab1c650b7c415ca3a11bf690b02e55>:0 at Oxide.Plugins.XPerience.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0384d] in <f3ab1c650b7c415ca3a11bf690b02e55>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 05/05 17:32:32 | Failed to call hook 'OnItemCraftFinished' on plugin 'XPerience v1.8.300' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.XPerience.CheckPlayerLocation (BasePlayer player, System.String type) [0x00163] in <f3ab1c650b7c415ca3a11bf690b02e55>:0 at Oxide.Plugins.XPerience.GainExp (BasePlayer player, System.Double e) [0x00017] in <f3ab1c650b7c415ca3a11bf690b02e55>:0 at Oxide.Plugins.XPerience.OnItemCraftFinished (ItemCraftTask task, Item item, ItemCrafter itemCrafter) [0x000a2] in <f3ab1c650b7c415ca3a11bf690b02e55>:0 at Oxide.Plugins.XPerience.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x041e4] in <f3ab1c650b7c415ca3a11bf690b02e55>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 05/05 17:28:19 | Failed to call hook 'OnEntityDeath' on plugin 'XPerience v1.8.300' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.XPerience.CheckPlayerLocation (BasePlayer player, System.String type) [0x00163] in <f3ab1c650b7c415ca3a11bf690b02e55>:0 at Oxide.Plugins.XPerience.GainExp (BasePlayer player, System.Double e) [0x00017] in <f3ab1c650b7c415ca3a11bf690b02e55>:0 at Oxide.Plugins.XPerience.OnEntityDeath (BaseCombatEntity entity, HitInfo hitInfo) [0x00b78] in <f3ab1c650b7c415ca3a11bf690b02e55>:0 at Oxide.Plugins.XPerience.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x03786] in <f3ab1c650b7c415ca3a11bf690b02e55>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 05/05 17:28:19 | Failed to call hook 'OnDispenserGather' on plugin 'XPerience v1.8.300' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.XPerience.CheckPlayerLocation (BasePlayer player, System.String type) [0x00163] in <f3ab1c650b7c415ca3a11bf690b02e55>:0 at Oxide.Plugins.XPerience.GainExp (BasePlayer player, System.Double e) [0x00017] in <f3ab1c650b7c415ca3a11bf690b02e55>:0 at Oxide.Plugins.XPerience.OnDispenserGather (ResourceDispenser dispenser, BaseEntity entity, Item item) [0x008a8] in <f3ab1c650b7c415ca3a11bf690b02e55>:0 at Oxide.Plugins.XPerience.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x045f7] in <f3ab1c650b7c415ca3a11bf690b02e55>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 No idea what event is happening when these errors appear. I just noticed them in my console.
  5. I added No Decay to my server today and now I'm seeing this: Calling hook OnEntityTakeDamage resulted in a conflict between the following plugins: NoDecay - True (Boolean), VirtualQuarries (False (Boolean)) Oh my other server, I'm getting this: Calling hook OnEntityTakeDamage resulted in a conflict between the following plugins: VirtualQuarries - False (Boolean), SimplePVE (True (Boolean)) Both servers run SimplePVE, but I'm not getting this error on the first server. I don't use No Decay on the first server.
  6. Did the latest update fix the issues shown in my video?
  7. I've had several players recently complaining that they are not receiving the seeds. Some say the drone never comes. I've even had this happen to our server admins from time to time. Perhaps there's a better way to deliver the seeds? Could we get a config option to simply deposit the seeds into the player's inventory when they buy them?
  8. Another bug that I was just told about is this: If a stack of an item is greater than that allowed by this plugin, say for example 500 of an item in a crate in a raidable base, and the stack limit is 100 with this plugin, a player could transfer that whole stack over to their inventory when he really should have made 5 piles of 100.
  9. Here's a video. I unloaded all plugins except Shop UI, Economics and Stack Modifier. With Stack Modifier loaded, ammo bought from the shop didn't stack. With Stack Modifier unloaded, ammo from the shop stacked.
  10. I'll do more testing in the morning, but before the last 2 fixes, I confirmed it 100% of the time that items bought from David's Shop UI didn't stack with items found in the world. They'd only stack once placed in another container and then moved into the player's inventory.
  11. I'm still having the issue I described, but with no error message.
  12. I'm being told it didn't fix the issues. Items purchased from the shop still aren't stacking with items in a player's inventory until you drop them into a container.
  13. I will put it on my server and I'll let you know.
  14. BetterDeadThanZed

    NRE

    I fixed this by disabling the config option to change an admin back to player when they log off.
  15. Some of my players recently alerted me to an issue that I've traced to stack modifier. If a player has items in their inventory, and they buy something from the in-server store (David's Shop UI plugin), the items they purchased will not stack with the items in their inventory. These inventory items came from BotReSpawn NPC's, vanilla NPC's (ie: Oil scientists) and from loot crates. If I place the non-stackable items in a container such as a backpack (from the Backpacks plugin by WhiteThunder), a TC or a crafted crate, and I try stacking them, it works. I can then move them to my main inventory and they stack just fine. It's just the stacking in the player inventory that is having this issue. If I unload Stack Modifier, this does not happen. I can loot items and buy items and they stack just fine. This never was a problem between Stack Modifier and the Shop UI. This is 100% reproduceable on my test server.
  16. BetterDeadThanZed

    NRE

    If I disconnect while admin, this console error appears: 04/17 22:00:08 | XXXXXXX:51525/XXXXXXXXX/[God] Zed disconnecting: disconnect 04/17 22:00:08 | NullReferenceException: Object reference not set to an instance of an object When I log back in, if I type /admin, it tries to switch to player mode, but doesn't have the right message about being in player mode. I have ot /admin twice more to get back into player mode. I have this set to true in the config: "Revert On Disconnect, Restart, Reload": true, Also, when I reconnect after disconnecting while admin, I don't get my player loadout back. I have the admin loadout/clothing.
  17. BetterDeadThanZed

    Error

    This may have happened because of the extra inventory Items I gave to admins. I removed those and it seems to be working fine now.
  18. BetterDeadThanZed

    Error

    I installed this again today after not using it for a while. It worked fine for a bit but now when I try to turn on admin, I can't move until I toggle it off and this error appears in the console: Config file: 04/17 16:15:27 | Failed to run command '/admin' on plugin 'CoreLevel'. (IndexOutOfRangeException: Index was outside the bounds of the array.) at Oxide.Plugins.AdminToggle+AdminOutfit.Set (BasePlayer player) [0x000f9] in <e1074894c08f46f5b4b79373e37e087d>:0 at Oxide.Plugins.AdminToggle+CoreLevel.Set (BasePlayer player, System.String command, System.String reason, XLIB.PLAYER+AuthLevel+LevelType authLevel, Oxide.Plugins.AdminToggle+ConfigData+Modes targetMode, BasePlayer targetPlayer, System.Boolean QuickUnload, Oxide.Plugins.AdminToggle+ConfigData+Modes OnRevokeMode) [0x009e2] in <e1074894c08f46f5b4b79373e37e087d>:0 at Oxide.Plugins.AdminToggle+CoreLevel.Toggle (BasePlayer player, System.String command, System.String[] args) [0x00363] in <e1074894c08f46f5b4b79373e37e087d>:0 at Oxide.Game.Rust.Libraries.Command+ChatCommand.HandleCommand (BasePlayer sender, System.String name, System.String[] args) [0x0001b] in <06a141dbda084295904b7837b87e530d>:0 at Oxide.Game.Rust.Libraries.Command.HandleChatCommand (BasePlayer sender, System.String name, System.String[] args) [0x00015] in <06a141dbda084295904b7837b87e530d>:0 at Oxide.Game.Rust.RustCore.TryRunPlayerCommand (BasePlayer basePlayer, System.String message, System.String commandPrefix) [0x000c2] in <06a141dbda084295904b7837b87e530d>:0 { "MODES": [ { "Permission": "admin", "Priority": 999, "Master Level CAREFUL! (Enabling this does the following #Overrides priority, mode & permission system! #Allows to set/get modes for yourself or others! #Overrides limitations by current or lower modes": false, "Toggle Commands": [ "admin", "mode" ], "Restrict Mode To Specfic SteamIds (Leave blank to disable)": [], "Settings": { "On Admin": { "Require Reason": false, "Autorun Commands Use Forward Slash '/' For Chat-Commands & Leave It Blank For Console-Commands": [], "Toggle Groups To Grant (Leave blank to disable)": [], "Specified Auth Level (1 = moderators, 2 = owners) Must either be 1 or 2 cannot be below or above": 2, "Keep Separate Inventories": true, "Teleport Back Upon Exiting": true, "Revert On Disconnect, Restart, Reload": true, "Ignore Server Violations (Bans, Kicks Etc) (Recommended to keep true)": true, "Blocked Commands": [], "Name Prefix Changes your name to a set prefix (Leave blank to disable)": "", "Admin Outfit": { "Enabled": true, "Lock Outfit": false, "Settings": { "(Shortnam::SkinID)": [ "hoodie::2497239256", "pants::2657968675", "shoes.boots::2510093391", "hat.cap:2542299890", "sunglasses02black:0", "santabeard:0" ] } }, "Notifications": { "Global Chat": { "Enabled": false, "Settings": { "Chat Icon (SteamID64)": 0, "Text Message Special Color (HEX) Example %message%": "#faaf19", "Text Message": "%{player.name}% Activated %{mode.permission}% Mode" } }, "Self Chat": { "Enabled": true, "Settings": { "Chat Icon (SteamID64)": 0, "Text Message Special Color (HEX) Example %message%": "#faaf19", "Text Message": "%You% Activated %{mode.permission}% Mode" } }, "Self Popup": { "Enabled": false, "Settings": { "Text Message Special Color (HEX) Example %message%": "#faaf19", "Text Message": "%You% Activated %{mode.permission}% Mode" } }, "Self Sound": { "Enabled": false, "Settings": { "Sound (Prefab)": "assets/prefabs/misc/easter/painted eggs/effects/eggpickup.prefab" } }, "Discord": { "Enabled": false, "Settings": { "Webhook": "https://support.discord.com/hc/en-us/articles/228383668-Intro-to-Webhooks", "Embed Color": 3315400 } } }, "Interface": { "Button": { "Enabled": true, "Settings": { "Opacity (0.0 to 1.0)": 0.64, "Active Color (HEX)": "#008000", "Inactive Color (HEX)": "#800000", "Active Text": "Activated", "Inactive Text": "Disabled", "Active Text Color (HEX)": "#ffffff", "Inactive Text Color (HEX)": "#ffffff", "Design (Advanced)": { "Anchor": { "Min Width (0.0 - 1.0)": 0.5, "Min Height (0.0 - 1.0)": 0.0, "Max Width (0.0 - 1.0)": 0.5, "Max Height (0.0 - 1.0)": 0.0 }, "Offset": { "Min Width (pixels)": 0, "Min Height (pixels)": 0, "Max Width (pixels)": 60, "Max Height (pixels)": 60, "Offset Points (Relative To Offset)": { "Top (pixels)": 0, "Bottom (pixels)": 18, "Left (pixels)": 0, "Right (pixels)": 263 } } } } }, "Panel": { "Enabled": true, "Settings": { "Text": "A D M I N M O D E A C T I V A T E D", "Text Color (HEX)": "#ffffff", "Pulse Duration ": 1.0, "Design (Advanced)": { "Anchor": { "Min Width (0.0 - 1.0)": 0.5, "Min Height (0.0 - 1.0)": 0.0, "Max Width (0.0 - 1.0)": 0.5, "Max Height (0.0 - 1.0)": 0.0 }, "Offset": { "Min Width (pixels)": 0, "Min Height (pixels)": 0, "Max Width (pixels)": 380, "Max Height (pixels)": 20, "Offset Points (Relative To Offset)": { "Top (pixels)": 0, "Bottom (pixels)": 82, "Left (pixels)": 0, "Right (pixels)": 200 } } } } }, "Menu": { "Enabled": true, "Settings": { "Opacity (0.0 to 1.0)": 0.64, "Not Found Color (HEX)": "#000000", "Active Color (HEX)": "#008000", "Inactive Color (HEX)": "#800000", "Text Color (HEX)": "#ffffff", "Design (Advanced)": { "Anchor": { "Min Width (0.0 - 1.0)": 1.0, "Min Height (0.0 - 1.0)": 0.0, "Max Width (0.0 - 1.0)": 1.0, "Max Height (0.0 - 1.0)": 0.0 }, "Offset": { "Min Width (pixels)": 0, "Min Height (pixels)": 0, "Max Width (pixels)": 180, "Max Height (pixels)": 81, "Offset Points (Relative To Offset)": { "Top (pixels)": 0, "Bottom (pixels)": 16, "Left (pixels)": 0, "Right (pixels)": 392 } } } } } }, "Actions": { "Allow All Actions (Overrides Specfic Actions)": true, "Allow Specfic Actions": { "Can Build": false, "Can Craft": false, "Can Loot Players": false, "Can Loot Entities": false, "Can Damage Structures": false, "Can Interact With Items In Weapons Category": false, "Can Hurt Players": false, "Can Drop Items": false } }, "Third-Party Plugins": { "Autorun Plugins": { "Autorun All": false, "Autorun Specfic": { "AdminRadar": false, "Vanish": false, "Godmode": false } }, "Blocked Plugins": { "Block All": false, "Block Specfic": { "Backpacks": false, "AdminRadar": false, "Vanish": false, "Godmode": false } } } }, "On Player": { "Autorun Commands Use Forward Slash '/' For Chat-Commands & Leave It Blank For Console-Commands": [], "Toggle Groups To Revoke (Leave blank to disable)": [], "Notifications": { "Global Chat": { "Enabled": false, "Settings": { "Chat Icon (SteamID64)": 0, "Text Message Special Color (HEX) Example %message%": "#faaf19", "Text Message": "%{player.name}% Returned To %Player% Mode" } }, "Self Chat": { "Enabled": true, "Settings": { "Chat Icon (SteamID64)": 0, "Text Message Special Color (HEX) Example %message%": "#faaf19", "Text Message": "%You% Returned To %Player% Mode" } }, "Self Popup": { "Enabled": false, "Settings": { "Text Message Special Color (HEX) Example %message%": "#faaf19", "Text Message": "%You% Returned To %Player% Mode" } }, "Self Sound": { "Enabled": false, "Settings": { "Sound (Prefab)": "assets/prefabs/misc/easter/painted eggs/effects/eggpickup.prefab" } }, "Discord": { "Enabled": false, "Settings": { "Webhook": "https://support.discord.com/hc/en-us/articles/228383668-Intro-to-Webhooks", "Embed Color": 3315400 } } }, "Blocked Commands": [ "god", "vanish", "freeze", "viewinv", "inspect", "padmin", "playeradministration.show", "spectate" ], "Third-Party Plugins": { "Blocked Plugins": { "Block All": true, "Block Specfic": { "AdminRadar": false, "Vanish": false, "Godmode": false } } } } } } ] }
  19. I wanted to block the Skill Tree plugin so I did this: "Blocked Plugins": { "Block All": false, "Block Specfic": { "Backpacks": false, "AdminRadar": false, "Vanish": false, "Godmode": false, "SkillTree": true } } but when the plugin reloads, it removed the Skill Tree entry. Am I doing something wrong? Is it not possible to add my own plugins into the config?
  20. BetterDeadThanZed

    Can't build

    I'm trying to build but I get an error.
  21. I just bought this. Is there a way to confirm they are spawning? Any sort of log? Could we get a command that displays the location of all the NPC riders?
  22. Does this come with the invisible vendor prefab inserted too or would we need to add that in Rustedit?
  23. BetterDeadThanZed

    Trurrets

    White Thunder, the dev for Vehicle Deployed Locks, has given me an updated plugin to test with this plugin. I will post the results but it looks like this issue isn't GunShip's issue.
  24. It would be awesome if this had an option to replace regular locked crates with these crates. If that feature was added, I would definitely buy this plugin.
  25. BetterDeadThanZed

    Trurrets

    Another issue, but I'm not going to open a support ticket. I use the Vehicle Deployed Locks plugin (https://umod.org/plugins/vehicle-deployed-locks), A player placed the codelock but he could not access it. Do you know if there's anything you can do to fix this issue?
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