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Everything posted by BetterDeadThanZed
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I've been using this for a while but this wipe (I wiped this past Thursday), there seems to be more than our fair share of rain, a lot more than we previously had. I don't know if it's just bad luck or if something is borked. I'm attaching my config so maybe you can look at it and see if you find a reason for this. Weather.json
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This is still an ongoing problem. The join messages don't work for a while after wipe, then they suddenly start to work.
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- 86 comments
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This keeps popping up in the console: Failed to run a 7.00 timer in 'RobSpawn v2.1.2' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at Oxide.Plugins.RobSpawn.ProcessBoxes (StorageContainer single) [0x00099] in <da5c9a715973447ba08f2434917c1854>:0 at Oxide.Plugins.RobSpawn+<>c__DisplayClass26_0.<OnEntitySpawned>b__0 () [0x0000e] in <da5c9a715973447ba08f2434917c1854>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <b6d06fce9e044af4a6ddc8d724bd3b0b>:0
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I found the cause. It's when I go from page 1 to page 2 on my Holiday items category. Can I send you my config in Discord so you can look at it? I would prefer not to post my config in public. *EDIT* I disabled the crafting of the first item on page 2 and the error goes away. Do you see an issue with this entry? { "Item name [required]": "Scarecrow Wrap", "Enable crafting of this item?": false, "Item permission [required]": "scarecrowhead", "Register this permission?": false, "Item description": "A Headwrap made out of burlap.", "Item properties": "", "Item shortname": "scarecrowhead", "Item skinId": 0, "Is this a blueprint? ": false, "Create an item with the default name (true) or the above name (false)?": true, "Item image [optional]": "", "Console commands executed after crafting (%steamid%, %username%, %amount%) [optional]": "", "Amount per craft": 1, "Max craft multiplier": 5, "Crafting time [sec]": 7.0, "Show notification in game status (if they are enabled)?": true, "Workbench level [0 - not needed]": 0, "Crafting cost in the economy plugin [0 - disable]": 0, "Item variations": [], "Crafting ingredients": [ { "Resource name [required]": "Burlap Headwrap", "Use this resource in ingredients?": true, "Resource shortname [required]": "burlap.headwrap", "Resource skinId": 0, "Required quantity for crafting": 1, "Return an item with the default name (true) or the above name (false)?": true }, { "Resource name [required]": "Sewing Kit", "Use this resource in ingredients?": true, "Resource shortname [required]": "sewingkit", "Resource skinId": 0, "Required quantity for crafting": 1, "Return an item with the default name (true) or the above name (false)?": true }, { "Resource name [required]": "Bandages", "Use this resource in ingredients?": true, "Resource shortname [required]": "bandages", "Resource skinId": 0, "Required quantity for crafting": 5, "Return an item with the default name (true) or the above name (false)?": true } ] },
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I don't know at what point it occurs because I wasn't on the server. I just saw the message appearing in the console.
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I just looked at my console and I saw this error. I don't know what caused it as I'm not on the server right now: Failed to call hook 'CraftingPanelSortingCommand' on plugin 'CraftingPanel v1.0.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.CraftingPanel.GetItemAmount (BasePlayer player, System.String shortname, System.UInt64 skinId) [0x00042] in <2e8108eee0f84542824442528d68b889>:0 at Oxide.Plugins.CraftingPanel.IngredientsSection (BasePlayer player, System.String section, System.String activeItem, System.String activeSkin, System.Int32 multiplier) [0x000e1] in <2e8108eee0f84542824442528d68b889>:0 at Oxide.Plugins.CraftingPanel.SkinSection (BasePlayer player, System.String section, System.String activeItem, System.String activeSkin, System.Int32 page) [0x00947] in <2e8108eee0f84542824442528d68b889>:0 at Oxide.Plugins.CraftingPanel.InfoSection (BasePlayer player, System.String section, System.String activeItem, System.Boolean isFavorite, System.Boolean thisOnly) [0x00bb9] in <2e8108eee0f84542824442528d68b889>:0 at Oxide.Plugins.CraftingPanel.ItemsSection (BasePlayer player, System.String section, System.String activeItem, System.String subSection, System.Int32 page) [0x00530] in <2e8108eee0f84542824442528d68b889>:0 at Oxide.Plugins.CraftingPanel.CraftingPanelSortingCommand (ConsoleSystem+Arg args) [0x00216] in <2e8108eee0f84542824442528d68b889>:0 at Oxide.Plugins.CraftingPanel.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0014d] in <2e8108eee0f84542824442528d68b889>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9ac9776a48658bc55eae6debe38b>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <b6d06fce9e044af4a6ddc8d724bd3b0b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <b6d06fce9e044af4a6ddc8d724bd3b0b>:0
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I apologize if this is a duplicate support request. I submitted a request but now it's not listed here. Discord recently made changes and some images hosted in Discord no longer work. The images in this plugin are suffering from that. As a result, no images are displayed in game and the console is being spamed.
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With changes to the Discord CDN, the images from this plugin no longer work. You'll need to host them somewhere else.
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- 570 comments
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- #hud
- #interface
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(and 6 more)
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- 570 comments
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- 1
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- #hud
- #interface
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(and 6 more)
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- 570 comments
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- #hud
- #interface
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(and 6 more)
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Hello. I've created a new category and I've started to add the items. I added the poker table and it works fine. When I try crafting the slot machine, it crafts a poker table. I use the Place Anything plugin to be able to place slot machines and this has worked in the previous crafting menu plguin I've been using. Below is the code from my config file: { "Section name": "Gambling", "Enable this section?": true, "Section permission [required]": "gambling", "Register this permission?": false, "Section icon": "https://i.postimg.cc/kGbJ85TZ/items.png", "Section items": [ { "Item name [required]": "Poker Table", "Enable crafting of this item?": true, "Item permission [required]": "pokertable", "Register this permission?": false, "Item description": "Invite the boys over for a Poker night!", "Item properties": "A card table for up to 8 players. Just remember, the house ALWAYS wins.", "Item shortname": "cardtable", "Item skinId": 0, "Is this a blueprint? ": false, "Create an item with the default name (true) or the above name (false)?": true, "Item image [optional]": "https://codefling.com/uploads/monthly_2021_06/cardtable.png.4ef017dd12c5a15a33d77a1487397618.png", "Console commands executed after crafting (%steamid%, %username%, %amount%) [optional]": "", "Amount per craft": 1, "Max craft multiplier": 1, "Crafting time [sec]": 5.2, "Show notification in game status (if they are enabled)?": true, "Workbench level [0 - not needed]": 0, "Crafting cost in the economy plugin [0 - disable]": 0, "Item variations": [], "Crafting ingredients": [ { "Resource name [required]": "Metal fragments", "Use this resource in ingredients?": true, "Resource shortname [required]": "metal.fragments", "Resource skinId": 0, "Required quantity for crafting": 100, "Return an item with the default name (true) or the above name (false)?": true }, { "Resource name [required]": "Scrap", "Use this resource in ingredients?": true, "Resource shortname [required]": "scrap", "Resource skinId": 0, "Required quantity for crafting": 100, "Return an item with the default name (true) or the above name (false)?": true }, { "Resource name [required]": "Wood", "Use this resource in ingredients?": true, "Resource shortname [required]": "wood", "Resource skinId": 0, "Required quantity for crafting": 100, "Return an item with the default name (true) or the above name (false)?": true }, { "Resource name [required]": "Tarp", "Use this resource in ingredients?": true, "Resource shortname [required]": "tarp", "Resource skinId": 0, "Required quantity for crafting": 1, "Return an item with the default name (true) or the above name (false)?": true } ] }, { "Item name [required]": "Slot Machine", "Enable crafting of this item?": true, "Item permission [required]": "slotmachine", "Register this permission?": false, "Item description": "A good workout for your right arm.", "Item properties": "A One Armed Bandit. Have too much scrap? Build one of these and it'll suck the scrap right out of you.", "Item shortname": "Slot Machine", "Item skinId": 0, "Is this a blueprint? ": false, "Create an item with the default name (true) or the above name (false)?": false, "Item image [optional]": "https://codefling.com/uploads/monthly_2021_06/slotmachineicon.png.726e2c3ec1ad21b563e0f88f338c7e1d.png", "Console commands executed after crafting (%steamid%, %username%, %amount%) [optional]": "slotmachine.give %steamid%", "Amount per craft": 1, "Max craft multiplier": 1, "Crafting time [sec]": 0.0, "Show notification in game status (if they are enabled)?": true, "Workbench level [0 - not needed]": 0, "Crafting cost in the economy plugin [0 - disable]": 0, "Item variations": [], "Crafting ingredients": [ { "Resource name [required]": "Scrap", "Use this resource in ingredients?": true, "Resource shortname [required]": "scrap", "Resource skinId": 0, "Required quantity for crafting": 500, "Return an item with the default name (true) or the above name (false)?": true }, { "Resource name [required]": "Frags", "Use this resource in ingredients?": true, "Resource shortname [required]": "frags", "Resource skinId": 0, "Required quantity for crafting": 1000, "Return an item with the default name (true) or the above name (false)?": true }, { "Resource name [required]": "Refined Metal", "Use this resource in ingredients?": true, "Resource shortname [required]": "metal.refined", "Resource skinId": 0, "Required quantity for crafting": 50, "Return an item with the default name (true) or the above name (false)?": true }, { "Resource name [required]": "Gears", "Use this resource in ingredients?": true, "Resource shortname [required]": "gears", "Resource skinId": 0, "Required quantity for crafting": 10, "Return an item with the default name (true) or the above name (false)?": true } ] } ] },
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- 122 comments
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- #craft
- #craft menu
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- 122 comments
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- #craft
- #craft menu
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- 13 comments
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- 122 comments
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- #craft
- #craft menu
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- 122 comments
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- #craft
- #craft menu
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I just installed this on my server and when I try connecting, I get kicked with the message in the screenshot. I disabled the plugin, joined my server, and wasn't kicked. I then loaded the plugin again, logged off and was able to login but I want to be sure this doesn't happen to everyone.
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- 106 comments
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- #creative rust
- #building
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For those of you that run a Creative server, I have some questions: Once your player builds a base, what else do they do? Do they also engage in the monuments/looting? Can players craft anything with the mods you're using or do they still need to loot? What do you give your VIP's on the creative server that regular players don't have? Are you using a PVE plugin? What other "normal" plugins are you using with your creative server? I'm asking because I'm considering adding a creative server to my community.
- 106 comments
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- #creative rust
- #building
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(and 1 more)
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This needs an update after February update
BetterDeadThanZed replied to BetterDeadThanZed's Support Request in Support
I updated. A player destroyed a heli over land and my console was spammed with "NullReferenceException: Object reference not set to an instance of an object" when the heli was destroyed. No crates landed in water. -
This needs an update due to a Buoyancy change in Rust. Server Exception: Buoyancy Cycle NullReferenceException: Object reference not set to an instance of an object at Buoyancy.BuoyancyFixedUpdate () [0x0011e] in <bfe9a0f816434fa49dbccfb6c004671a>:0 at Buoyancy.DoCycle (System.Boolean forced) [0x0000c] in <bfe9a0f816434fa49dbccfb6c004671a>:0 at Buoyancy.Cycle () [0x0001f] in <bfe9a0f816434fa49dbccfb6c004671a>:0 at ServerMgr.FixedUpdate () [0x0004a] in <bfe9a0f816434fa49dbccfb6c004671a>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception, Object) ServerMgr:FixedUpdate()