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Everything posted by Ham Hinkleman
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- 7 comments
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- #search and destroy
- #snd
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- 2 comments
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- #simplekits simple kits
- #tryhard
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(and 34 more)
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- #simplekits simple kits
- #tryhard
- #tryhard kits
- #kits by tryhard
- #performance
- #light
- #performant
- #amounts
- #rust servers kits
- #kits with menu
- #kits rust
- #in-game management kits
- #kits with editor
- #rust kits plugin
- #kits rust plugin
- #rust kits
- #sets
- #kits umod
- #rustkits
- #kits plugin
- #kit
- #kiticon
- #kits ui
- #kits tryhard
- #kitsui
- #item kits
- #customizable kits
- #cooldowns
- #kits in menu
- #kits
- #kit cooldowns
- #items
- #server management kits
- #set
- #rust plugin for kits
- #rust kit plugin
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- 26 comments
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- 1
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- #playerspawnpoints
- #spwn points
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(and 2 more)
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- 26 comments
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- #playerspawnpoints
- #spwn points
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(and 2 more)
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- 26 comments
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- #playerspawnpoints
- #spwn points
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(and 2 more)
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- 1 comment
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- #premium
- #lederboard
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- 26 comments
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- #playerspawnpoints
- #spwn points
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(and 2 more)
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So the returning players would only spawn in the arena if they had the correct permissions? I read the config as you can set it for new, returning, or for just permission based players. Because I don't want all players on the server to be spawning in the arena, just those that are participating. PlayerSpawnPoints.json
- 26 comments
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- #playerspawnpoints
- #spwn points
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What I'm looking for is a way to use this in an arena I've built. So not necessarily with new or returning players. Just when they come to the arena "zone" they are given the correct permission to spawn after death on one side or the other side. I thought just adding the pos to the config and making those permissions would do it, but I could never get myself to spawn at those locations, just vanilla points.
- 26 comments
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- #playerspawnpoints
- #spwn points
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(and 2 more)
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- 26 comments
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- #playerspawnpoints
- #spwn points
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(and 2 more)
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- 17 comments
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- 7 comments
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- #admin stats
- #stats
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- 7 comments
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- #admin stats
- #stats
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Plugin does exactly what it says it does. But, if you don't want to use the plugin anymore, it makes every recycler on the map a safe zone recycler, not just ones at outpost/bandit camp. Maybe i'm missing something, but I've tried multiple things to not have radtown recyclers become safe with no luck. Will gladly change my rating if there is a solution someone else knows.
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Recyclers all becoming safe zone recyclers when removing plugin
Ham Hinkleman posted A Support Report in Support
When I remove the plugin from my server, every recycler becomes a yellow/safe zone recycler including all of the ones that should be radtown recyclers. Am I missing something? -
nevermind, i'm stupid.....didn't have a . between the item name. sorry for bothering you.
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Hi, i've been setting up this plugin and got to the point where i want to add another category. I successfully got it to appear, but when i click on the item inside the category, it doesn't do anything. Everything seems to match what the other categories are set up like, so not sure if i have to change something in the .cs file or what i'm missing.