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Everything posted by badgyver
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- 51 comments
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- #seaskull
- #sea skull
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(and 56 more)
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Hello, the issue you are referring to was closed by you. You mentioned that you contacted Codefling to request a refund and that Codefling accepted your request. In addition to requesting a refund, as well as leaving a bad review that attempts (ATTEMPTS) to damage my reputation, I am also leaving you a list of things you have obtained for free: - Your money (this money has been refunded by me to Codefling). - Free custom map. - Free custom monuments. - Hours of my life, hours of free work. As I mentioned at the beginning of this message, the matter is closed on your part, and now on mine. I want to make my intentions clear to you that if you continue with this matter or try to bother me, you will be reported to Codefling. Do not waste my valuable time any longer. From this moment on, I am blocking/ignoring you.
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- 5 comments
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed
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The product has always been functional; otherwise, it would never have been released. The product has been purchased by other buyers and has received good reviews. As I mentioned, the product has undergone too many changes in the terrain due to the numerous updates to Rust. I have tried several times to correct the terrain aesthetically, but at one point I decided to create a new version of the map. Every user who purchased the previous map will receive a free copy. I must make it very clear that the map has been functional and playable from the beginning until today. When this user purchased the map, the product was functional. The only problem is the one I have already mentioned (the terrain). I should also mention that a map does not only contain terrain, it also contains a large number of custom monuments, which have been created with many hours of work. If you request a refund (which I am totally against, as it is a digital product), at least be honest.
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There has been some confusion. In Rustedit, the error you mention is located in K2, but in the game, it is located in J2. The error has already been fixed with the latest update. Once again, thank you for your reports, because I really care about fixing errors. Best regards, and have a nice day.
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I don't see any tunnel exits at location J2, so I assume you mean K2.
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More loot has been added to the silo, thanks for the report.
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Thank you for the report, the entrance has already been repaired.
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Changed Status from Work in Progress to Closed
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Aircraft carrier uses weird DM tier boxes
badgyver replied to SlayersRust's Support Report in Support
Changed Status from Pending to Closed -
Cargo ship going over land and breaking bases
badgyver replied to SlayersRust's Support Report in Support
Changed Status from Pending to Closed -
During save I get this is it map related?
badgyver replied to SlayersRust's Support Report in Support
Changed Status from Pending to Closed -
Changed Status from Pending to Closed
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed
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Thank you for the report.
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This map will be replaced by a completely new version. I have not deleted the post so that users who have purchased this map can be informed that they will receive a free copy of the new version.
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Hay usuarios que piden mas loots, otros piden menos loots, he reducido las cajas a un punto intermedio, si necesitas menos cajas en el mapa puedes editar el mapa desde Rustedit. Gracias por el reporte, que tengas un buen dia.
