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Everything posted by Markiii
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what makes it worse is if u have the plugin installed it stops people who purchased the brick skin even using it. this needs updating
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FIXED!
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Can you tell me how these dealers are meant to work? I want one permanent one in outpost, it keeps vanishing How should this be? "Hours From The Dealers Will Be Available": 0.0, "Hours Till The Dealers Will Be Available": 0.0, vanishes on server reboots/plugin reload? no way that can be saved?
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Can you tell me how these dealers are meant to work? I want one permanent one in outpost, it keeps vanishing How should this be? "Hours From The Dealers Will Be Available": 0.0, "Hours Till The Dealers Will Be Available": 0.0, vanishes on server reboots/plugin reload? no way that can be saved?
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Hi Dude, I'm finding that AlphaLoot overrides my CustomLoot files, and all are set correctly I believe, see attached, the Customloot.cfg has this? "API": { "jetplugin": { "lootTable": "crashsiteloot", "maxItems": 6, "minItems": 6, "gunsWithAmmo": false, "noGuns": false, "MaxBps": 3, "WaterPreFillPercent": 20, "ClearContainerFirst": true } } Not sure if thats right. How do you set a container for your scientists? JetEvent.json
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Typos in config mate "Spawn Health Of The Defender": 600.0, "Weapion Damage Scale Default 1.0": 1.0, "Defenders aimConeScale default 2.0": 2.0, "Names To Give The Defenders": [ "Guard" ], "Defenders Drop Loot": true, "Spawn Kits For The Defenders": [ "air11" ], "Loot From CustomLoot Profile Name": "tier3" }, { "Spawn Health Of The Defender": 600.0, "Weapion Damage Scale Default 1.0": 1.0, "Defenders aimConeScale default 2.0": 2.0, "Names To Give The Defenders": [ "Guard"
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My players are having their RP removed but the drone never comes. Advise.
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- 82 comments
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- #hud
- #panel
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(and 31 more)
Tagged with:
- #hud
- #panel
- #info
- #infopanel
- #menu
- #gui
- #info hud
- #custom hud
- #server stats
- #server info
- #server panels
- #magic panel
- #rust hud
- #server hud
- #customization options
- #beatiful hud
- #rust hud plugin
- #info panel
- #information
- #events
- #hyd
- #gaming hud design
- #rust user interface
- #hud elements in rust
- #custom rust hud
- #enhanced hud for rust
- #rust interface customization
- #hud events
- #hud info
- #hud panel
- #infopanel mevent
- #hud mevent
- #info panel mevent
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- 82 comments
-
- #hud
- #panel
-
(and 31 more)
Tagged with:
- #hud
- #panel
- #info
- #infopanel
- #menu
- #gui
- #info hud
- #custom hud
- #server stats
- #server info
- #server panels
- #magic panel
- #rust hud
- #server hud
- #customization options
- #beatiful hud
- #rust hud plugin
- #info panel
- #information
- #events
- #hyd
- #gaming hud design
- #rust user interface
- #hud elements in rust
- #custom rust hud
- #enhanced hud for rust
- #rust interface customization
- #hud events
- #hud info
- #hud panel
- #infopanel mevent
- #hud mevent
- #info panel mevent
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Hello, Mines updated and this still isnt working, please advise.
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Sure! Skills.zip
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Hello, As above, every wipe so far Skills have remained for some and not others even though it's set to wipe - any idea what can cause that? The recycler skills isn't doing anything still, Thanks
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I've managed to create a fix! In the CS file: case "server rewards": var points = ServerRewards?.Call("CheckPoints", player.userID); if (points != null && (int)points >= costInt) success = ServerRewards?.Call("TakePoints", player.userID, costInt); success = false; break; REPLACE WITH: case "server rewards": var points = ServerRewards?.Call("CheckPoints", player.userID); if (points != null && (int)points >= costInt) success = ServerRewards?.Call("TakePoints", player.userID, costInt); else success = false; break;
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