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Everything posted by Markiii
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No mate, I shouldn't be more attentive - YOU should, which is why your plugin doesn't compile. And again, you should be more attentive when this has been broken for almost 2 YEARS?! "September 1, 2022 After the Rust update on 09/01/2022, the plugin visually works differently. This should be corrected in the next plugin update." - this description tells the consumer nothing about what to expect, what it should say is images no longer load. Either way this should have been fixed after 2 years.
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Can you please look into this as 3 wipes now your plugin has deleted in my silo entrance ending with things like this:
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Ok I managed to get it to compile but literally nothing works with new container sizes. This plugins dead? @Malswhere would i stand on refunding this? probably shouldnt be for sale...
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please fix? 08/04 18:10:39 | Error while compiling XStorageUP: Operator '!=' cannot be applied to operands of type 'NetworkableId' and 'uint' | Line: 147, Pos: 25
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- 8 comments
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- #event
- #unique events
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- 95 comments
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- 8 comments
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- #event
- #unique events
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- 16 comments
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Sorry mate didn't see the notification I mean to patrol about, like walk around outpost. I'm also looking for a way to have them spawn on a timer if that's a thing?
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- 37 comments
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- #community goal
- #commands
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Tagged with:
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- 37 comments
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- #community goal
- #commands
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(and 3 more)
Tagged with:
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- 37 comments
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- #community goal
- #commands
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Hi razer Is there a way to have an NPC use this function and have them patrol about like in better pc with waypoints?
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When the server is booting up i get that error x
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{ "jeff": { "Conversation File": "default", "Position": { "x": 1.39559937, "y": 0.249912262, "z": 7.953064 }, "Rotation": { "x": 0.0, "y": 316.3059, "z": 0.0 }, "Name": "Drug Lord Jeff", "Kit": "shopnpc", "NpcUserID": 870745964544, "CallOnUseNpc": false, "UseCommand on dialog open closes dialog": false, "UseCommand on dialog open": [], "Monument": "assets/bundled/prefabs/autospawn/monument/medium/compound.prefab", "Vending Machine Configuration Files": [ "jeff" ], "Umod Marker Manager": { "enabled": false, "displayName": "Drug Lord", "radius": 0.1, "colorMarker": "00FFFF", "colorOutline": "00FFFFFF" } }, "arms dealer aeon": { "Conversation File": "armsdealer", "Position": { "x": -42.91894, "y": 21.2221069, "z": -81.785965 }, "Rotation": { "x": 0.0, "y": 185.849731, "z": 0.0 }, "Name": "Arms Dealer AEON", "Kit": "armsdealer", "NpcUserID": 362270294016, "CallOnUseNpc": false, "UseCommand on dialog open closes dialog": false, "UseCommand on dialog open": [], "Monument": "assets/bundled/prefabs/autospawn/monument/large/airfield_1.prefab", "Vending Machine Configuration Files": [ "armsdealer" ], "Umod Marker Manager": { "enabled": true, "displayName": "Arms Dealer", "radius": 0.1, "colorMarker": "00FFFF", "colorOutline": "00FFFFFF" } }, "arms dealer krunix": { "Conversation File": "armsdealer2", "Position": { "x": 99.51315, "y": 18.2243347, "z": -98.25653 }, "Rotation": { "x": 0.0, "y": 231.029541, "z": 0.0 }, "Name": "Arms Dealer Krunix", "Kit": "armsdealer2", "NpcUserID": 233771532288, "CallOnUseNpc": false, "UseCommand on dialog open closes dialog": false, "UseCommand on dialog open": [], "Monument": "assets/bundled/prefabs/autospawn/monument/large/airfield_1.prefab", "Vending Machine Configuration Files": [ "armsdealer2" ], "Umod Marker Manager": { "enabled": true, "displayName": "Arms Dealer", "radius": 0.1, "colorMarker": "00FFFF", "colorOutline": "00FFFFFF" } } }
