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Everything posted by OvO
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"Remove code lock & Note code Drop(turrets can only be destroyed)": false, "Should the event start automatically(false if you only want manually start with HwtStart command": true, "Skip event if players are already at the Military Tunnel Plant?": true, Is it a problem that I set up somewhere? Why not generate events automatically? Can you check it???
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- 424 comments
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- #helicopter
- #helicopters
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- 424 comments
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- #helicopter
- #helicopters
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- 108 comments
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- #drone
- #iqguardiandrone
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- 108 comments
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- #drone
- #iqguardiandrone
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- 9 comments
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- 50 comments
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- 50 comments
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- 18 comments
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- #launchsite
- #event
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(and 1 more)
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- 12 comments
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Failed to initialize plugin 'NoBuildingDebris v1.0.3' (ArgumentException: You can only patch implemented methods/constructors. Patch the declared method System.Void DecayEntity::DoDemolish(RPCMessage msg) instead.) at HarmonyLib.PatchProcessor.Patch () [0x00051] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0 at HarmonyLib.Harmony.Patch (System.Reflection.MethodBase original, HarmonyLib.HarmonyMethod prefix, HarmonyLib.HarmonyMethod postfix, HarmonyLib.HarmonyMethod transpiler, HarmonyLib.HarmonyMethod finalizer) [0x0002a] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0 at Oxide.Plugins.NoBuildingDebris.Loaded () [0x000de] in <6a6e2bf922774be493e6fd081a046ba8>:0 at Oxide.Plugins.NoBuildingDebris.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00032] in <6a6e2bf922774be493e6fd081a046ba8>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d59b507fd76240e5b62228d0eae39b73>:0 at Oxide.Plugins.CSharpPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x000cf] in <42f9bedc659b4f4786eb778d3cd58968>:0
- 12 comments
