Hello, I apologize.
You can fix this for yourself in the DynamicPVP plugin in this way.
You can also suggest these fixes to the plugin developer; there’s no point in doing this in HarborEvent.
A new line should be specified for void HandleCargoState(CargoShip cargoShip, bool state):
if (cargoShip.skinID == 81182151852251420) return;
The updated code should look like this once you've added the new line:
private void HandleCargoState(CargoShip cargoShip, bool state)
{
if (!cargoShip || null == cargoShip.net)
{
return;
}
if (cargoShip.skinID == 81182151852251420) return;
...
}