aimacak
Member-
Posts
1,543 -
Joined
-
Last visited
-
Days Won
11
Content Type
Profiles
Warranty Claims
Downloads
Forums
Store
Services
Downloads Plus Support
DOWNLOADS EXTRA
Everything posted by aimacak
-
all who using BetterNpc on Missile Silo or Military Tunnel, you need change monument size for this: for Missile Silo: "Monument size (X, Y, Z)": "(80.0, 86.0, 60.0)", for Military Tunnel: "Monument size (X, Y, Z)": "(130.0, 85.0, 145.0)", @f0kus and you need also edit your lists with custom coordinates for each preset in both files from last version files at BetterNpc 2.2.3 data/BetterNpc/Monument/... Missile Silo.json and Military Tunnel.json
-
Hello, thanks, for temporary solution you can try change default method for this one, it helped me, I didn't find any problems, I'll pass it bug on to KpucTaJI. private void SpawnDiveSite() { DiveSite diveSite = GameManager.server.CreateEntity("assets/prefabs/misc/divesite/divesite_a.prefab", transform.position, transform.rotation) as DiveSite; Spawnable spawnable = diveSite.GetComponent<Spawnable>(); if (spawnable != null) DestroyImmediate(spawnable); for (int num = diveSite.transform.childCount; num > 0; num--) { Transform child = diveSite.transform.GetChild(num - 1); if (child.CompareTag("persist")) continue; if (child.name is "MissionPoint" or "SharkSpawner" or "Bobber" or "CrateSpawner" or "TerrainAnchor") DestroyImmediate(child.gameObject); } diveSite.enableSaving = false; diveSite.Spawn(); diveSite.transform.position = transform.position; diveSite.SendNetworkUpdateImmediate(); Entities.Add(diveSite); }
-
Hello, are you sure you have enabled Remove default NPCs in the custom data file for your monument? Can you send the file?
-
@firefighter5708 Hello again, have you solved your problem?
-
Please write more specifically, NpcRaiders is not NpcSpawn, I really don't understand why you are asking about this problem here. Which plugin are you reloading manually? NpcRaiders or NpcSpawn? I apologize again, but I also don't see any reason to assume that this is related to NpcSpawn. But yes, you're right, most likely these prefabs are in your data files of the Copy Paste plugin.
-
Hello, so it's about setting up SimplePve, I haven't seen any other similar requests, and unfortunately I haven't used this plugin, just try to find the necessary rules or functions in it.
-
Oh, and if youre using LootDefender plugin, you can enable this in config "Disable CH47 Gibs": true,
-
Hello, I added debris removal to the roadmap, I can't say anything about the timing, but thank you for telling me, I know they really piss me off
-
Hello, fixed in NpcSpawn version 3.3.3.
-
Hello, fixed in NpcSpawn version 3.3.3.
-
Thanks. I've looked at several monuments, and I don't see any problems, so I need to know exactly where you have this problem.
-
Hello, the latest files are already in the archives with the latest versions of plugins that you download from codefling. Perhaps I misunderstood you?
-
Hello, sorry for long answer I do not know about this problem, maybe it's your settings or something else? Can you provide the necessary information and files so that I can repeat this myself? World size, seed, Spawn Points (data/BetterNpc/) and NpcSpawn presets for it (data/NpcSpawn/Preset/)? You can also send screenshots, videos and if you want add me to the discord @shrpndfcsd
-
-
Thanks. Try write this commands in server console one by one (not in-game): NpcEdit LootTable.PrefabsTable.IsEnabled false NpcEdit LootTable.ItemsTable.IsEnabled false NpcEdit LootTable.ClearDefaultLoot false These commands will disable the loot tables of the NpcSpawn presets themselves, both Prefabs and Items, and the most important option for you is ClearDefaultLoot. This will apply to all your presets in the folder oxide/data/NpcSpawn/Preset/, you can make a backup just in case. I can also say that ClearDefaultLoot is currently not working correctly in conjunction with loot plugins, or it has an incorrect description, I passed it on to KpucTaJI.
-
Hello, as far as I know, any of the plugins you listed should work when configured correctly. For an example, send some of your BetterNpc files and NpcSpawn presets for them. Also if you want, you can add me to the discord @shrpndfcsd
-
I think you should contact the developer of flying cargo ship, if he says that the problem is NpcSpawn, then please create a new ticket.
-
Did you mean to say that the plug-in needs to be updated to wipe or something else?
-
As far as I know, the reward for killing is given only to the one who killed the Boss, but you can make different loot settings. What kind of reward are you talking about? Do you want, for example, 200 Economics to be given to every player who deals damage to the Boss?
-
We contacted Discord, the problem was with the outdated SpawnNPC plugin, which was also no longer supported.
-
@CsaszyKJ Hello, have you solved your problem?
-
@MatthiasBM Hello again, have you solved your problem?
-
@Teastick Hello again, have you solved your problem?