aimacak
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Everything posted by aimacak
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Hello, back in March you wrote in the ticket that you had fixed errors on carbon in version BetterNpc 2.2.0.. And now you indignantly write that you are unable to update the plugin, I would like to help you, but you did not give any specifics. Since you have already tried to install clean versions of plugins, it is probably worth following this path. Please, provide messages from the console when trying to load both plugins to the server.
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Hello, I apologize for the lack of response, somehow I did not see this ticket. Glad you figured it out
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- 90 comments
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- #gas station
- #crates
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Hm, yeah i get it. For fast and temporary fix you can replace 1 string in method: private void RadiusActions() { if (Players.Count == 0 || !Players.Any(CanTargetPlayer)) return; You can simply comment out the line in the default place by adding // before it (//if (Players.Count == 0 || !Players.Any(CanTargetPlayer)) return; ) This will solve your problem, but keep in mind that there is a possibility that during the battle the timers of all your abilities will be 0 at some point, then the Boss will be able to apply all abilities with a timer of 0, this situation is possible without the change that I suggested to you. My change just doesn't decrease the timer while the Boss isn't fighting anyone. I will pass on the information about my observations to KpucTaJI.
- 497 comments
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- #abilities
- #boss
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- 90 comments
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- 1
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- #gas station
- #crates
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Thank you, as a temporary solution with the dome, I can only advise you to change the timer time, the error should disappear, as for default Scientist, you need to wait for an update from KpucTaJI. find this method in HarborEvent.cs: private void Start(BasePlayer player) and change this: timer.In(0.2f, () => Controller.EnablePveMode(_config.PveMode, player)); to this: timer.In(0.4f, () => Controller.EnablePveMode(_config.PveMode, player));
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Oops, I'm sorry, my bad What is your parameter value in the "Damage Multipliers for calculate to become the Event Owner" config? Could you run the event (with this error) and check if this list is available? 1) Crates inside the container on the Cargoship 2) Hackable Crate inside the container on the Cargoship 3) Custom NPCs at the event (spawned by the event) 4) Default NPCs on the Cargoship during the event 5) Bradley APC
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Since I use a translator, in the previous message I tried to say that I can't give any problem a higher or lower priority, KpucTaJI does it. You mentioned the ownership of monuments, do you use Monument Owner? Doesn't it have any Bosses settings? You can also try LootDefender with umod, it also has functions for various events, including BossMonster.
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This is in the plans to be added, as I have already written, I personally do not prioritize updates. If I'm not mistaken, did KpucTaJI help you in discord Mad Mappers with cooldown for Bosses? You can create a ticket again, maybe this time it will be possible to resolve your issue.
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You can view the PveMode parameters in the configuration of your event, find "PveMode" in the configuration.
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Hello, I'm sorry for the long reply, I didn't see the ticket Fixed in version 2.4.1.
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Hello, perhaps you need PveMode plugin for this.
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@VENIQQ KpucTaJI said it would be added, we added it to the planner, but I can't say anything about the timing.
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You haven't answered any questions, and you haven't provided any information about why the NpcSpawn plugin is the cause of incorrect loot in your plugins. With the current information, I'm not sure how I can help you, I apologize.
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I get it, thanks for the explanation. I asked KpucTaJI a question, so far I can't even make my assumptions, because it comes from the name of the plugin, and I can't know if it can be changed or if any problems are possible because of this. I'll let you know as soon as I have information.
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Hello, as far as I can see, including from your screenshot, messages are sent to discord from keys that are in lang files, why are you changing them in *.cs? ["KillBradley"] = "{0} <color=#55aaff>{1}</color> <color=#738d43>destroyed</color> the tank!",