aimacak
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Everything posted by aimacak
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I do not know such people, moreover, I do not know why you need this, I have lost the essence of your appeal
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- 492 comments
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- 1
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- #abilities
- #boss
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I understood this from your first message, but you did not answer my previous question, what prevents you from adding needed items as Boss's loot?
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Of course, as I said, you can verify this on the updates tab. You don't need to send 100 mb with identical errors, you can just send the error itself, or take a screenshot.
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@Teastick Hello again, this has been added to the roadmap, I can't say anything about the timing of the addition.
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@BloodWolfKingz Hello again, have you solved your problem? I haven't seen you added to the discord
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Wolf has being change to bear may update error
aimacak replied to Northern Lights's Support Report in Support
@Northern Lights Yes, as indicated in your logs, these are temporary messages that were specially created to notify administrators, apparently because of the rush I forgot to specify this, but as I said earlier, everything was specified in the message itself -
@TeamDolny I'm sorry, I guess I didn't have such a question in the rush, but what's stopping you from specifying exactly what you put on the Boss's loot?
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Yes, indeed, wherever I put this item on, the object becomes invisible, the player, the NPC, or even mannequin himself.. But like I said, it's sad news because I liked it too, but I think it's either a temporary Facepunch bug, or they did something to prevent this item from being used. I would advise you to use a different item, and check it periodically, in case it gets fixed with some kind of update. The developer can't help here. Thanks for the information.
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Hello, I'm sorry for the long answer, what do you mean by after wipe? Do you mean after the game update? I'll check it out, but in any case, it's a hidden object in the game, and if Facepunch did something to it, the plugin developers won't help you in any way.
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Hello, you already wrote to me on discord, I don't remember your nickname, you can write there if you have any additional questions. But you need to copy the new custom coordinates for each preset and monument size from the latest version of the BetterNpc data files to your Missile Silo and Military Tunnel files, because Facepunch has increased the height of these monuments.
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Hello, what problems are we talking about? You can check the update history to make sure that the plugin is updated, and it is required for many plugins that depend on it. But the Raidable Bases plugin doesn't use it.
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- 492 comments
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- #abilities
- #boss
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Very loud for PvE servers with a small map
aimacak replied to ToliburtiX's Support Report in Support
Hello again, we added this to the RoadMap, but I can't say anything about the timing of the addition -
Hello again, must be fixed in 1.1.9
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Hello again, must be fixed in 1.1.9
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I am a moderator of KpucTaJI, you can verify this on the page with any of his plugins. I'm surprised that some of my words struck you as rude or arrogant. You write the facts from your side, I ran the tests and wrote you the facts from my side. During the tests, I also found a nuance with grenades that NPCs throw through doors with a card reader, because yes, I checked both types of doors, and checked the damage through doors that do not have a card reader to make sure that the damage does not pass through them for some reason, I informed you about his observations. In my opinion, the facts obtained on an empty server with the minimum number of plug-ins required for the plug-in to work are more significant, so I suggested that you do the same tests. This is a common situation, first I check someone's words, then someone checks mine, sooner or later we come to something, this is testing and finding a problem.
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You are not the only one who has such a error, but no one can say anything about the behavior of the event. I'll talk to KpucTaJI today or tomorrow, and I think there will be some kind of fix, but I'm not sure about that.
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Why are you telling me that it doesn't exist if I checked it before writing to you that it does?) Check it on a local server with a minimum number of plugins, or at least on the main one with a standard configuration file. If you say that you started having this at some point, it's probably due to the changes on the server that you made then. You can also record a video, but to be honest, I do not know why, except to make sure that you really do not have it. added: the only thing I noticed, besides what I already indicated in the previous message, is that the NPC try throws grenades at me through the doors, but they only fly through the doors with a card reader, but it have sound and i dont take damage through the doors without card readers. I have already passed this information to KpucTaJI.
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Yes, I am, and you are?) Please check the information that the players tell you. There are throwing sounds, there are grenade touching sounds, there are firing sounds, there is a grenade flight animation. Regarding walls, this can happen if NPCs are placed in a narrow space, and mostly if they have sleep mode turned on, when they detect a player, they try to start moving and look for a position on the NavMesh, sometimes this can move them through the wall. If I'm not mistaken, the problem with the doors is only at events where custom NavMesh is used, but KpucTaJI is going to solve it after some time, because it's not that simple. Perhaps the recent update of the game will contribute to this.
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You sure that you turn ON remove default NPC in these spawn points? Send please Military Tunnel, Missile SIlo and any other monument please added: and yeah, 46 and 50 its correct
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Hello, thanks. You can change 831 line in *.cs, and wolves will change to bears, after fix release you again get wolf in game without editing config. string prefab = radiusActions.AnimalAbility.Type == "Wolf" ? "assets/rust.ai/agents/bear/bear.prefab" : radiusActions.AnimalAbility.Type == "Bear" ? "assets/rust.ai/agents/bear/bear.prefab" : "assets/rust.ai/agents/bear/polarbear.prefab";
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Hello, is there any additional information on the behavior of the event?
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Hello, can you show? Dont understand, sorry