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aimacak

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Everything posted by aimacak

  1. aimacak

    Npc Spawn

    NpcSpawn and BetterNpc have no effect on the time of disappearance of backpacks with loot, they either delete the corpse and the bag is created automatically, or they do not delete the corpse and everything happens depending on your server settings and plugins.
  2. aimacak

    settings

    The problem was solved in discord, thanks.
  3. aimacak

    settings

    can u add me in discord? @shrpndfcsd
  4. aimacak

    settings

    this command implies using the following format: /SpawnPointAddPos 1 Launch Site, where 1 is the preset number from top to bottom in the data/BetterNpc/Monument/Launch Site file.json, when you enter a command into this file, in this case, the coordinate where you are located is added to the first preset. Is your ship moving or is it static? Do you have a procedural map or custom?
  5. aimacak

    settings

    And try with NpcSpawn version 3.1.9, maybe the changes to NPC sleep will help you. And I also ask you once again to check the contents of the folder with the Sailing Ship plugin from codefling, perhaps there are additional NavMesh files for NpcSpawn, because you yourself said that you deleted all the files when updating.
  6. aimacak

    settings

    Did I understand correctly that you don't have an npc on the ship in the plugin you sent?) I'm not sure, but it's like there haven't been updates to this plugin for a long time.. maybe there are files in the archive in the folder data/NpcSpawn/NavMesh?
  7. aimacak

    Npc Spawn

    if I'm not mistaken, this is just an automatic check of the latest version of the plugin to notify the administrator, is the plugin working for you? are there any other errors, for example, after o.reload NpcSpawn?
  8. Hello, sorry for the long reply, fixed in 1.1.9.
  9. Solved in the discord, thank you.
  10. I'm sorry, just if it's convenient for you, add me to the @shrpndfcsd discord for a real-time dialogue, while I study your files on the local server.
  11. aimacak

    settings

    Oh, sometimes, be more careful in the future I wish you good luck with the settings
  12. aimacak

    Problems after update.

    Hello, could you add me to the discord for a real-time dialogue? @shrpndfcsd If this is inconvenient for you for any reason, please send some files, also if you have backup BetterNpc before upgrading to new versions of plugins, attach them too. oxide/config/NpcSpawn.json oxide/config/NpcSpawn_old.json oxide/config/BetterNpc.json oxide/config/BetterNpc_old.json folder: oxide/data/BetterNpc/ folder: oxide/data/BetterNpc_old/ folder: oxide/data/NpcSpawn/
    To be honest, I'm surprised by the amount of negativity around everything related to Loot Manager. Since from the information I have, if you look at the logic of the operation, the numbers look convincing: previously, with 20 events, the server was forced to make 20 idle requests to different plugins when opening each crate, which created up to 800 requests in one sweep of a location with 20 boxes and 20 NPCs, while with Loot The manager system makes only 1 centralized request. The target audience of this plugin is servers with medium and large online and a large number of events, where the performance gain increases exponentially with each new event transferred to the Loot Manager. It is important to understand that this plugin is aimed at optimizing flows and simplifying work during updates, and not at globally configuring loot on the entire server, as Alpha Loot or CustomLoot do, so it does not compete with them in any way. EDITED --- Sorry, I made a mistake in the sequence of actions and formulations, I think the more correct chain is this, correct me if I'm wrong. We have 20 events. without Loot Manager: when starting an event and spawning crate, to understand the loot settings of this crate, each event processes almost or completely the same hook CanPopulateLoot, obviously, only 1 event will confirm this crate, and 19 others obviously do it in vain, exactly the same chain happens with loot in NPCs, only not when they appear, but when they die. And this happens at every start of every event for every box and NPC (after the death of the NPC). with Loot Manager: when starting an event and spawning a crate, the CanPopulateLoot hook will be processed only 1 time in the Loot Manager plugin, which in turn will determine which event this crate belongs to by ID, and either fill in this crate itself, or ask one of the loot plugins, such as Alpha Loot, to do this. EDITED --- As for complaints about the number of files, in fact, any server will have about 20 NPC presets and 20 loot tables, which turn into a convenient library. You can create tables with clear names once, for example crate_normal, bradley_crate_x2, heli_crate_x4_bradley_crate_x3_100_200_coins, and simply enter them from memory when setting up events. Thanks to this plugin, you still provide your servers with excellent content, both products from Mad Mappers and from other developers, including events and maps at very affordable prices, which positively affects the popularity and monetization of your projects. All this time, Mad Mappers has been and remains open to your criticism and suggestions. Instead of low ratings and general phrases, developers would like to get more specifics with which to work and improve the product. So far, it seems like a brilliant idea that many can't understand.
  13. aimacak

    settings

    Hello, you write that the settings are back, but they are reset if you have backup oxide/data/BetterNpc before the upgrade, I can help you restore them, send me this folder.
  14. aimacak

    Npc Spawn

    Hello, you made a mistake somewhere when updating plugins, so all the plugins that are related to NpcSpawn don't work for you. Create a ticket in the Support section or add me to the discord @shrpndfcsd
  15. Hello, tell us in more detail, what is going on with you? You can attach screenshots or videos, as well as send your configuration and data files. oxide/config/NpcSpawn.json oxide/config/NpcSpawn_old.json oxide/config/BetterNpc.json oxide/config/BetterNpc_old.json folder: oxide/data/BetterNpc folder: oxide/data/BetterNpc_old
  16. aimacak

    Npc Spawn

    This is just the correct behavior of NPCs, for example, default Scientist, it was just not taken into account earlier, you can set the parameter in the screenshot to 1, and NPCs will not increase the duration of shooting, as it was before the last update.
  17. Great, if you have any problems, please contact us, thanks for the feedback.
  18. Check it out, you didn't have a Custom folder (BetterNpc/Custom) in the last archive, so the update plugin caused an error. Try never to delete folders that are attached to plugins in the archive, even if they are empty and you don't understand what they are for data4.zip
  19. Try it, please, i forgot add oxide/data/LootManager folder data2.zip
  20. It turns out that you sent me the standard BetterNpc folder, if you have a Backup of your settings before updating, send them, I will update them for you and everything will be saved.. if you did not send me standard files, but your own, I will try to find a mistake in my actions, I apologize in advance)
  21. I understand that everything worked for you, please be attentive to my questions and requests, I really want to help you, it's important. Are you using BetterNpc? Have you transferred the data folder from the NpcSpawn archive to the server? can you send all the messages from the console when o.reload NpcSpawn?
  22. @SVR-Gaming Its only NpcSpawn, may be u can upload it via files, please? If you don't have any files or folders from my list, just say so. If you do not use BetterNpc, but only use NpcSpawn and the events that use it, most likely you did not transfer the data folder from the archive with the new version of NpcSpawn to the server in the folder oxide/ or carbon/.
  23. No problem, the main thing is not to follow the instructions for the next updates Just replace *.cs files.
  24. Hello, please send the configuration files (oxide/config) to NpcSpawn.json, NpcSpawn_old.json, BetterNpc.json, BetterNpc_old.json and data folders (oxide/data/): Images, NpcSpawn, BetterNpc and BetterNpc_old, thanks.
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