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aimacak

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Everything posted by aimacak

  1. Hello, interesting situations.. Can you send your files? configurations NpcSpawn and BetterNpc, data folders BetterNpc, NpcSpawn/Preset and LootManager/LootTables, and specify which versions of plugins you upgraded from and what exactly you did? Have you used the ConvertLootManager command?
  2. aimacak

    New Error message

    Hello, you didnt upload data to server. [NpcSpawn] Image Preset_KpucTaJl was not found. Maybe you didn't upload it to the .../oxide/data/Images/ folder
  3. Please, if exitst, send config files: config/NpcSpawn config/NpcSpawn_old config/BetterNpc config/BetterNpc_old and data files: data/BetterNpc data/BetterNpc_old data/NpcSpawn/Preset data/LootManager/LootTables
  4. aimacak

    BoxCollider warning

    Hello, this happens to everyone, and there is nothing critical about it, it can't be fixed either, as far as I understand, it's because of the bank door in the basement, don't pay attention.
  5. Hello, I'm sorry for the long answer, did you just install NpcSpawn.cs 3.2.2 (first version with this update) and write to the console ConvertLootManager 1 time? Did you manage to solve the problem? Do you have backup files before starting the update?
  6. aimacak

    dungeon events

    Hello, sorry for long answer, fixed in 3.2.4, check it please, thanks.
  7. aimacak

    Npc Spawn

    Fixed in 3.2.4
  8. No, I meant for you to write to me or add, I have already found you and sent you a message and a request.
  9. aimacak

    Npc Spawn

    I would be grateful if you would describe all the inconvenient moments in as much detail as possible, then we will have a chance to correct such situations when using the plugin. So far, yes, I agree that a lot has changed and requires getting used to, but it's important to separate these two concepts as quickly as possible: inconvenience and new ways of managing that require getting used to.
  10. aimacak

    Npc Spawn

    At the moment, there is a dependency, stay tuned for plugin updates.
  11. aimacak

    Npc Spawn

    Stop building conspiracy theories, there is no detailed answer to the update just because of concern for you, you have the time and energy to arrange a showdown here, but there is no time to insert 2 files into a text comparison and see 1 line. It's as if it's obvious that there's a reason why there's no detailed information about it in this particular update. Until the NpcSpawn update says that dependency on LootManager is lifted, and until information about dependency on LootManager disappears under it, there is obviously a dependency. Developers are working on their plugins to make them better, and they are posting updates for you, it is logical to assume that in order for you to use the latest versions. If you have any own views on something, in this case on everything related to LootManager, then why are you asking for advice? I use the latest versions of plugins. Don't mislead yourself and other users, LootManager was declared discontinued AFTER NpcSpawn started working with it. As mentioned many times, KpucTaJI is working on an update.
  12. aimacak

    Better Npc

    Hello, the latest update was no different from the previous ones, minor fixes, did you by any chance upload Updater to the server? NpcSpawn and BetterNpc loaded? We need more details. Is there a NPC? Has anything related to the NPC changed? At what point does the message appear?
  13. aimacak

    Better Npc

    Hi, in data/BetterNpc/, each file contains settings where ServerRewards and IQEconomic are INT, but Economics and XPerience are DOUBLE "Presets": [ { "Enabled? [true/false]": true, "Minimum numbers - Day": 1, "Maximum numbers - Day": 2, "Minimum numbers - Night": 1, "Maximum numbers - Night": 1, "Minimum respawn time after death [sec.]": 900, "Maximum respawn time after death [sec.]": 1800, "The name of the NPC preset from the NpcSpawn plugin": "YOURS PRESET NAME", "Rewards for killing the NPC (key - plugin name, value - points to give)": { "Economics": 1.0, "ServerRewards": 2, "IQEconomic": 3, "XPerience": 4.0 }, "Spawn Type [Random/Custom]": "Random", "List of spawn positions (X, Y, Z) (used if Spawn Type - Custom)": [] },
  14. aimacak

    Better Npc

    Эмм, логи, которые вы получили после ввода команды ShowFailedNavMesh выводятся 1 раз, по вашему запросу, соответственно. Не понимаю с чем вы связали то, что спам валит в логах, судя по всему он у вас и раньше валил, только теперь есть команда, которая, может быть поможет не на 100%, но сильно, возможно, стоит уделить время на настройку НПЦ, если вам не нравится квантилион строк спама? О каких координатах вы говорите я тоже не понял, потому что в спаме с NavMesh координаты не указываются, а про индекс в логах после ввода команды ShowFailedNavMesh я вам всё объяснил.
  15. aimacak

    Npc Spawn

    As far as I know, you have had this opportunity since the creation of Loot Manager, you just need to select the appropriate parameters in the Loot Manager settings and specify the name of the loot table, or completely disable any Loot Manager intervention. Unfortunately, your question proves that many people really thought that Loot Manager was an analog of the plugin that you specified and other plugins for setting up loot on the server, but this is not the case Loot Manager, if you like, is a query optimizer for filling crates and NPCs with loot at events, and recently the time of the NPC from NpcSpawn. If you are interested in learning more, you can see the explanation in my review on NpcSpawn, probably with some errors, but it does not change the basic essence.
  16. aimacak

    Better Npc

    Система навигационных сеток в Rust, а возможно и в самом Unity не идеальна, на данный момент нет абсолютно стабильных способов для однозначного понимания какая сетка какому НПЦ в каких координатах подойдёт лучше всего. KpucTaJI сделал всё, что в его силах на данный момент для реализации этой команды, и сегодня еще немного, а может быть и много, её доработал. Тип навигационной сетки устанавливается на Пресет NpcSpawn целиком, на отдельную координату это сделать невозможно, без создания отдельного пресета. По мне проще попрощаться с этой координатой, либо переставить НПЦ вручную на соседнее место. Поверьте, вам стоит радоваться, что у вас есть этот, на самом деле небольшой список координат, с чётким указанием где находится проблема. Такое количество сообщений скорее всего потому, что многие координаты и типы навигационных сеток были исправлены при актуализации дата файлов к обновлению NpcSpawn 3.0.0 и BetterNpc 2.0.0, в том числе благодаря появлению этой команды. Когда-то я вручную перебирал все нужные мне Spawn Point (data/BetterNpc/) и ориентировался только на спам в консоли: Failed to create agent because it is not close enough to the NavMesh, который, кстати, я мог посмотреть только в файле логов сервере, нигде в другом месте он у меня не отображался, полагаю, как и у многих других пользователей до сих пор.
  17. aimacak

    Better Npc

    Найти одноимённый файл в data/BetterNpc/, в нём найти пресет с указанным названием, удалить в нём координату с порядковым номером (index), либо изменить в указанном пресете ( через /preset ) тип навигационной сетки во вкладке Movement, либо создать для каких-то НПЦ дополнительный пресет в NpcSpawn, решение зависит от конкретной ситуации, ваших пожеланий и наличия у вас желания и/или времени.
  18. I thank you in return for your courtesy, adequacy and kind words. I'll just say that I try to check everything personally, and then it's more interesting to look at the reviews Of course, in this formulation it sounds like nonsense, but the nuance of migrating to an even newer version is still relevant, because there is really little chance that migration from older versions will be supported, jumping over the current one to the new one, which will not have a LootManager. Of course, the chances of conflicts and incorrect transfers increase in this case, because KpucTaJI will have to consider two migration options already. So, anyway, you can always ask for help, preferably before several overlapping failed attempts, unfortunately, there were a lot of such situations in the latest NpcSpawn and BetterNpc updates, and even when trying to do a clean install. Thanks you too
  19. aimacak

    Npc Spawn

    Thanks. What exactly do you mean by your loot table editors? Other plugins like AlphaLoot, Loot Table, Custom Loot or something else?
  20. aimacak

    Npc Spawn

    Nothing global, but mandatory, if desired, you will find these changes on your own, but this is just for your curiosity. Don't get me wrong. First of all, I'm sorry, I didn't specify, at the moment it can only be configured for BetterNpc, because at the moment only BetterNpc uses NpcSpawn presets, which appeared in it after the update to 3.0.0. If you don't use BetterNpc, then at the moment you really have nothing to configure. After the release of the update, which removes the dependency on LootManager, the loot settings for NpcSpawn presets will be configured via the NpcSpawn GUI (/preset) and stored in preset files (data/NpcSpawn/Preset/), but those who wish will still be able to change it in files using text editors.
  21. aimacak

    Npc Spawn

    Добрый, спасибо за конструктивные вопросы. Был бы признателен, если вы еще больше уточните то, о чем упомянули и отправили свои файлы, я лично протестирую ваши слова и при подтверждении будем искать способы исправления. 1) Уточните, пожалуйста, что такое имена с коробкой? 2, 3) Но так же хочу от себя прояснить некоторые моменты, в частности их поведения. Ранее, если не ошибаюсь, НПЦ из NpcSpawn не имели функционала увеличения длительности спрея на короткой дистанции, который всё это время был у стандартных НПЦ ( это легко проверить, заспавните через F1 любого стандартного НПЦ и сравните его стрельбу на дистанции больше 10 метров и меньше, например: spawn scientistnpc_oilrig ), так же у них была молниеносная реакция, из-за которой при подходе к НПЦ сзади он мог начать стрелять буквально затылком (это мало связано с тем, о чём вы упомянули, но всё таки), так же была ошибка в условии, которое отвечало за их "движение", под движением я подразумеваю выбор между приседанием, движением, стрельбой и возможно чем-то еще каждые сколько то секунд, это тоже пришло в норму. Этим я хотел сказать только то, что добавлено как много улучшений, так и много исправлений, и то, к чему мы все привыкли, может казаться чем-то неправильным, что на самом деле наоборот. 4) Про мультиязычность GUI я с вами от части согласен, но русский текст может не уместиться везде, возможно в будущем это будет добавлено, но обещать не могу, и на самом деле, там не так много незнакомых слов, на мой взгляд, как минимум к ним быстро привыкаешь. Спасибо еще раз
  22. If you have a desire, you can make a copy of the main server and run it as a local one, I will help you with the correct transition, and then you will draw your own conclusions. Ideally, I would like to do this in a discord because of real-time communication and other useful functionality. @shrpndfcsd But there are a few more nuances. First of all, as I said earlier, most of the problems are most likely caused by user errors, I'm not saying that LootManager is good or bad, I'm just saying that everything has been stable since the transition, and most of the problems are caused by an incorrect transition and lack of backup, which is never the case in server administration. It won't be superfluous. Secondly, it is far from certain that the new version of NpcSpawn, which will not require LootManager, will have the same smooth transition from NpcSpawn 2.8.4 and BetterNpc 1.3.3 as from the latest versions at the time of this update. In fact, it's sad that, apparently, an experienced administrator draws conclusions simply from the comments of other people, about whom you probably don't know much, when you have the opportunity to check it on a local server, it's also possible to provide specific points that you will encounter, believe me, neither Adem nor KpucTaJI wants to do administrators' lives are worse, but sometimes this happens, and in this case it is very important to inform them in a timely and specific manner, so that, among other things, it does not turn out the way it happened with Loot Manager.
  23. Hello, not yet, but it will naturally happen, one plugin can't be dependent on another remote plugin, right? KpucTaJI is working on an update. Since you mentioned a lot of problems, I'll answer that, personally I haven't encountered any major problems, I can only understand that people have a lot of configuration files, but since I just migrated data and didn't reconfigure events, I didn't even encounter with this problem. I would appreciate it if you could describe the problems you are facing.
  24. aimacak

    Refund

    The problem is solved in discord, everything is installed, everything is working. Thanks for the purchase
  25. aimacak

    Npc Spawn

    Thank you for your support, as I mentioned above, I am a moderator / KpucTaJI support service, I am also listed in the plugins, I also demonstrated this in previous posts, just in case, I will say that all subsequent updates after the major update only mean replacing the *.cs file, you do not need to use Updater anymore, nor in NpcSpawn, nor in BetterNpc, you can correct your coordinates using the ShowFailedNavMesh command, it will indicate problems, if any. They are also aimed at improving the plugin itself out of the box so that new users will face fewer problems when they first install it. I am currently trying to reconfigure the NPC on my server, but it takes time to fix some problems and help other users, all the problems that have been detected have been fixed, and KpucTaJI is also working on a forced update due to the discontinued LootManager. For my part, I cannot mention any inconvenient and terrible moments in the new version of the plugin, and if everything was set up before the update, then all the more, everything was transferred correctly, I just decided to redo everything due to the new features and parameters of the NPC. I would be grateful if you could share exactly why you like this plugin less after the update than before.

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