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aimacak

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Everything posted by aimacak

  1. aimacak

    Convoy

    in fact TruePve needs almost no tweaking, at least for tank damage, I will test the house damage of the tank, maybe something has changed in the tank with the last big update. As for a beginner, only perseverance, willingness to delve into and tests / experiments allow you to grow, and yes, I do not consider myself super experienced..
  2. aimacak

    Convoy

    turn off damage from bradley to building
  3. aimacak

    Raidable Bases

    Guys, what do you think about releasing prefabs in BaseLoot? Would you like? I think it will be very cool, because. adding loot to bases will become much easier, loot will be more diverse and more realistic (if I may say so). Press like if you would like it too, so that we can objectively understand if there are still people who want it, thanks. Example: in the BaseLoot I will write: 10 crate_bradley 10 heli_crate 10 crate_elite and the loot from all these prefabs will be randomly distributed among the boxes in the Base.
  4. aimacak

    Convoy

    if the server is pve, I think it makes sense to punish such people. any action on your part will cause opposition from these players, most likely these players will always find a new way to get around your defense, or ordinary players will suffer.
  5. aimacak

    Armored Train

    @z.wellman09 oh, sorry, bro, i forget to copypaste screen "Пресеты вагонов": [ { "Название пресета": "wagon_crate_1", "Префаба": "assets/content/vehicles/trains/wagons/trainwagonc.entity.prefab", "Пресет бредли - расположения": {}, "Пресет турели - расположения": { "turret_m249": [ { "Позиция": "(-0.940, 1.559, -6.811)", "Вращение": "(0, 0, 0)" }, { "Позиция": "(0.940, 1.559, -6.811)", "Вращение": "(0, 0, 0)" }, { "Позиция": "(-0.940, 1.559, 6.811)", "Вращение": "(0, 180, 0)" }, { "Позиция": "(0.940, 1.559, 6.811)", "Вращение": "(0, 180, 0)" } ] },
  6. aimacak

    Convoy

    sorry, i mean, why your dont want make cooldown for enter to event?
  7. aimacak

    Convoy

    in this case, some players can wait for their turn for many hours, up to a day, depending on the online) why don't you just want to cool down the event?
  8. aimacak

    Convoy

    and u thinking about server performance? what will be if 50 players buy event in one time?
  9. aimacak

    Raidable Bases

    i think 1st idea looks good
  10. aimacak

    Convoy

    i dont think so... may be i dont know something, but i recomended waiting to Adem answer. But its good idea.
  11. aimacak

    Convoy

    try it https://umod.org/plugins/nav-mesh-error-fix
  12. aimacak

    Raidable Bases

    the last time I saw this error was with RustCore v2.0.5794, now it's 5798, there are no errors in the logs. Are you sure you still have this error? 'RustCore v2.0.5794' is using deprecated hook 'OnMapMarkerRemove', which will stop working on Sunday, 31 December 2023. Please ask the author to update to 'OnMapMarkerRemove(BasePlayer player, List<MapNote> mapMarker, int index)'
  13. aimacak

    Convoy

    I tested the convoy many times with different HP of the helicopter, from 1 to 20000, everything works fine, I think the problem is in your config, but sorry, I didn't look at it.
  14. aimacak

    Armored Train

    so i think you did the hard work in the config to implement all these issues
  15. aimacak

    Convoy

    edited: its strange, becouse i have plugin for heli HP, and even with it i see changing stats heli from config of convoy
  16. aimacak

    Convoy

    i dont sure, but why in easy and medium you have this in config, but in hard and nightmare u havent it? edited: but I don't have it anywhere.. ], "Enable the helicopter": false, "Bradley preset": "bradley_1", "Sedan preset": "sedan_1", "Truck preset": "truck_1", "Modular preset": "modular_1", "Heli preset": "heli_1" },
  17. aimacak

    Raidable Bases

    oxide tried to fix this problem a couple of hours after the release of the main update for the game update, I think this error will disappear in the next oxide update.
  18. aimacak

    Raidable Bases

    u can delete data file, about command dont know, sorry
  19. aimacak

    Raidable Bases

    you made a mistake somewhere, I downloaded 2.7.0 and everything works fine .. check
  20. aimacak

    Raidable Bases

    check max sheduled events
  21. aimacak

    Raidable Bases

    when I just translate the text in a Russian file, the plugin does not take all the values from it, for example, the names of the base levels that are indicated on the map. We already tried to figure it out a long time ago, but I decided that it would be easier for everyone if I just use the English file, also because I myself could make some mistake
  22. aimacak

    Raidable Bases

    I am using an English file and duplicating its contents into Russian, due to the fact that only making changes to it (eng file) gave a result. no reproach to you, but nowhere else have I seen such a strong garter under oxide.lang ru. but I also didn’t want to experiment with the transition of oxide to Russian until I did thanks)
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