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Notz

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  1. Notz

    Bases upgrading to TWIG

    Same probleme here
  2. Notz

    Bad performance

    Hi, what is happening with the performance of this plugin? Since the last updates the resource consumption has increased a lot. I love your plugin but SimplePVE is by far the plugin that most penalizes the performance of my server. Are there any plans to improve the performance? Thanks
  3. Notz

    Limit Entities

    Hi @MON@H thanks for reply. Mevent Clans plugin has the option to automatically create an original Rust team when creating a clan. Is this plugin compatible with the original Rust teams?
  4. Notz

    Foundation Limit

    Hi @AhigaO thanks for reply. Mevent Clans plugin has the option to automatically create an original Rust team when creating a clan. Is this plugin compatible with the original Rust teams?
  5. Notz

    Foundation Limit

    Hello, I want to buy the plugin but I have a doubt. Is it compatible with the Mevent Clans plugin?
  6. Notz

    Limit Entities

    Does this works with the Clans plugin? Or is there a functionality to limit the structures per team? Thanks!
  7. Notz

    Grid with few spawn points

    I am testing and I think that although there are less spawn points the bases are appearing better than before with the last update. For the moment I would close this case since it seems that my problem has been solved. If I see that there are other problems I will open another one and I will comment in more detail. Thank you very much for your help @nivex, it's nice to collaborate with developers like you. Congratulations for your work.
  8. Notz

    Grid with few spawn points

    I have upgraded to version 2.8.2 and the spawn points remain the same. I am using a custom map from RustMaps. Is it better to use the procedural maps that already come predefined or what is your recommendation to avoid problems with spawn points? On the other hand, how can I add spawn points manually to the plugin? I'm checking the configuration but I don't see the place.... Thank you very much for your collaboration @nivex
  9. Notz

    Grid with few spawn points

    Since a few days players can't find spawn points for their purchase raidable bases and the bases that spawn automatically have been drastically reduced. I can't find the problem. The only thing I see is that the grid generation is getting less and less spawn points available. Can anyone help me to locate the problem or tell me how I can generate spawn points manually until it is fixed? Thank you very much. 07/01/2024 07:08:29 | [RaidableBases] Grid initialization completed in 111 seconds and 486 milliseconds on a 3500 size map with 537 potential points. 06/01/2024 07:35:59 | [RaidableBases] Grid initialization completed in 110 seconds and 318 milliseconds on a 3500 size map with 546 potential points. 05/01/2024 07:07:25 | [RaidableBases] Grid initialization completed in 111 seconds and 972 milliseconds on a 3500 size map with 565 potential points. 04/01/2024 20:08:42 | [RaidableBases] Grid initialization completed in 109 seconds and 80 milliseconds on a 3500 size map with 603 potential points. 04/01/2024 07:09:51 | [RaidableBases] Grid initialization completed in 119 seconds and 407 milliseconds on a 3500 size map with 993 potential points. 03/01/2024 07:10:19 | [RaidableBases] Grid initialization completed in 118 seconds and 801 milliseconds on a 3500 size map with 1037 potential points. 02/01/2024 07:10:05 | [RaidableBases] Grid initialization completed in 119 seconds and 829 milliseconds on a 3500 size map with 1062 potential points. 01/01/2024 07:10:01 | [RaidableBases] Grid initialization completed in 115 seconds and 729 milliseconds on a 3500 size map with 1085 potential points. 31/12/2023 07:10:03 | [RaidableBases] Grid initialization completed in 115 seconds and 84 milliseconds on a 3500 size map with 1083 potential points. 30/12/2023 07:09:52 | [RaidableBases] Grid initialization completed in 115 seconds and 700 milliseconds on a 3500 size map with 1075 potential points. Config file attached. RaidableBases.json
  10. Notz

    Update spamming errors

    Solved restarting and updating server to the last version. You can close it, sorry.
  11. Notz

    Error trace in console

    Failed to call hook 'CanLootEntity' on plugin 'MonumentOwner v1.3.8' (ArgumentException: Value does not fall within the expected range.) at Oxide.Plugins.MonumentOwner+ControllerMonument.CanPlayerBecomeOwner (BasePlayer possibleOwner) [0x00266] in <c2b18c17a8fe4ad48e10f2e0b53c59ad>:0 at Oxide.Plugins.MonumentOwner.CanLootEntity (BasePlayer player, StorageContainer container) [0x000ec] in <c2b18c17a8fe4ad48e10f2e0b53c59ad>:0 at Oxide.Plugins.MonumentOwner.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0260d] in <c2b18c17a8fe4ad48e10f2e0b53c59ad>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <cd9a02fd331347bd82d550bb1a9c8e9f>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <b76ec77c47d1449e92b2baab8603843d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <b76ec77c47d1449e92b2baab8603843d>:0 ArgumentException: Value does not fall within the expected range.
  12. Notz

    SupplyLock

    Same problem here. Playors cannot open their own drops.
  13. Notz

    My Supply

    Can the team or clan of the owner loot the supplies?
  14. Notz

    SupplyLock

    Same problem here, some supply drops cannot be opened. I hope u can fix it soon. Thanks.
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