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Hawkhill

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Everything posted by Hawkhill

  1. Yeah... probably that..... Im running a PvE server Thanks for answer.... i will look into it
  2. Plugin stopped tracking headshots for some reason....
  3. Hi.... Great plugin! Is it possible to make the drops land exactly where you throw the signal grenades? Now they intend to drift away depending on the wind... Here is my current config..... Superfast plane and fast drop. { "Version": { "Major": 1, "Minor": 0, "Patch": 1 }, "AdditionalEvents": { "Enabled": false, "Min": 600.0, "Max": 600.0 }, "Airplane": { "Speed": { "Enabled": true, "Min": 10.0, "Max": 10.0 } }, "Signal": { "Duration": 30.0 }, "Cargo": { "Mass": { "Enabled": true, "Min": 10.0, "Max": 10.0 }, "Drag": { "Enabled": true, "Min": 0.5, "Max": 0.5 } } }
  4. Hawkhill

    Nova Weather

    Removed Nova Weather and everything went back to normal where you get cold in the arctic areas, when you get wet, at night and such..... Also tried to remove Temperature -1 from every default profile in config..... that removed cold completely With -1 on temperature it said i was cold but not enough for me to start freezing. Seems like i might have to use zonemanager to fix that, but im not gonna bother doing that......
  5. Hawkhill

    Nova Weather

    only plugins i use is nova weather..... Im using Nightvision mod along with it, but that only "locks" time to 12:00 to get always daylight..... But thats just visual..... the time goes as normal anyway. In nova weather i just use the default config.... havent done anything to it. Edit: I use "Skill Tree" bought from Imthenewguy here on this site..... that has a skill i can activate to disable cold damage.... but havent activated that skill yet.....
  6. Hawkhill

    Nova Weather

    I have just added this plugin on my server. Ive noticed now that the cold effects is messed up....... people aint freezing anymore. Im not sure if this plugin is the reason or not...... but could it be?
  7. Hawkhill

    Skill Tree

    Hi Imthenewguy. Could you please give me an example how to configure this option? "List of rewards the player receives based on level": {},
  8. Hawkhill

    Convoy Reforged

    Do i need to buy the PVE plugin to make these settings work? "Can the non-owner of the event loot the crates? [true/false]": false, "Can the non-owner of the event hack locked crates? [true/false]": false, "Can the non-owner of the event loot NPC corpses? [true/false]": false, "Can the non-owner of the event deal damage to the NPC? [true/false]": false, "Can an Npc attack a non-owner of the event? [true/false]": false, "Can Bradley attack a non-owner of the event? [true/false]": false, "Can the non-owner of the event do damage to Bradley? [true/false]": false, "Allow the non-owner of the event to enter the event zone? [true/false]": false, Got it figured out....
  9. Hawkhill

    Gather plants dont work

    Thanks for answer...
  10. Hawkhill

    Gather plants dont work

    Hi again... thanks for the update.... It now registers when i gather plants. But now i get 2 points for each pickup instead of 1.... Have this in my config: "event_points_by_entity": 1, This is not a big deal tho.... since i can just double the points needed to get reward on plants.... Killing animals, mining and stuff just registers as one point per node / kill..... Another question.... can i add killing of stags (deer) as a event by just adding \"stag\":5, to the config? We also have chickens, but those are pain in the ass to find sometimes.... so those i dont want.
  11. Hawkhill

    Skill Tree

    I just tried that skill myself and its working as its suppose to do..... So im gonna check with the player again and see if there is something wrong. Phew... saved me alot of work.....
  12. Hawkhill

    Skill Tree

    Hmm... wonder what that would be...... Is there a easy way to find out? Or do i need to disable one by one plugin?
  13. Hawkhill

    Skill Tree

    Hi. I got a feedback from one of my players..... The ultimate skill on vehicles skilltree doesent seem to work. He crashed his minicopter.
  14. Thanks for the update....
  15. Hawkhill

    Water Event

    Jbird: Jackhammer didnt work either.... seems like it need to be explosive dmg to do anything to the doors...
  16. Hawkhill

    Water Event

    i just deleted the config from server and reloaded plugin...... then a new config file was created.... just copied it from there before i added my old config back in Just wasnt assure if there was a option to control the droprate, since i was an smartass and removed it all But thanks..... Gonna see if i get the jackhammer to work later today. The speargun idea was just to get a way to get in, and it only works for the underwater doors.... Realistic? Nope.... i know.... An alternative could be lesser doors and divide the sub into sections that is locked behind keycard doors... But this works for me. And if i get the balance of the loot right and players get enough xp doing it aswell, i think they will enjoy it.
  17. Hawkhill

    Water Event

    I have adjusted the doors hp down so they are easy to break, cause i dont want them to be hard...... I think the turrets and npc's is what should be the challenge.... Let it be another version of the cargoship. And the loot im trying to balance so you get enough loot so players think its worth doing. Think its difficult to adjust it proper if im gonna depend on c4 to break doors..... Then you gonna end up getting too many c4's/rockets or too few to get through all doors and finish the event. Depending which way you choose to enter the sub. So my sollution has been to lower the doors hp so i can break them with 5 shots of explosive 5.56 bullets. But i cant shoot under water with ordinary guns, so my idea was to increase the damage on the speargun to make it break the doors there. But it doesent seem to damage the doors at all.... I can try to make the jackhammer break them instead.... About the lootdropchance...... i might have removed it from the config file.... When i first set up this plugin i went through the config and removed "unnessesary lines" to make the config more clear. Combining own loot and prefab wasnt my first intention..... Here is how the ammunition crate look like in my config: "List of prefabs": [ { "Chance [0.0-100.0]": 100.0, "The path to the prefab": "assets/bundled/prefabs/radtown/underwater_labs/crate_ammunition.prefab" } ] }, "Own loot table (if the loot table type is 1 or 5)": { "Minimum numbers of items": 0, "Maximum numbers of items": 0, "Use minimum and maximum values? [true/false]": true, "List of items": [] }, "Item Multipliers": {} }, But if its suppose to be an option to control dropchance and such, i'll add it back in where its needed. No problem.....
  18. Hawkhill

    Skill Tree

    Hi. Im trying to set up a system where donators and discord users get increased xp gain. Plan is to give +5% xp if your either a donator or member of my discord, and +10% if they are both. Would this settings be correct? And just give the players skilltree.vip5 or skilltree.vip10 permission? "Permissions to adjust xp gain modifiers (skilltree.<perm>) [1.0 is default modifier]": { "vip5": 1.05, "vip10": 1.10
  19. Hawkhill

    Gather plants dont work

    The challenges to gather Berry, Corn, Hemp, Mushroom, Pumpkin and Potato doesen't work. Harvesting these either wild plants or planted in planterboxes don't work. Is this anything you can fix?
  20. The dev isnt really active is he? Sigh
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