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Hawkhill

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Everything posted by Hawkhill

  1. Hawkhill

    Water Event

    Yeah.... loot i can do something about and i will.... but would be great to have an option to have the doors unlocked. But i can "solve" that by reducing HP on the doors so i can shoot a few explosive bullets on them
  2. Hawkhill

    Water Event

    Its kinda ridiculous amount of C4/Rockets that drops in this event. Takes just 1 c4 to blow up an armored door..... Would be better if the doors were unlocked and possible to open and make c4/rockets rare. More than enough loot anyway,
  3. Hawkhill

    Raidable Bases

    Easy Bases ive made very easy to raid. Small honeycombed stone bases with wooden doors and wooden external walls..... Raidable with just explosive bullets / molotows / flamethrowers and are not not meant to go hard with rockets and c4's on. Made them this easy so new players with few resources can start raiding early and get gear and stuff for their bases. But there isnt guaranteed C4/Rocket drops as i have on the medium and above bases, since its that easy.
  4. Hawkhill

    Raidable Bases

    Doesent seem like its randomly picked as long as i set it to 100% dropchance. So far every single item ive set to 100% drop in the difficulty loot table has dropped every time. The rest is randomly picked until the Min / Max limit of items has been reached. If this hadnt worked, i would use the baseloot. But i dont see any reason to put it into a separate loot table as long as i got it working the same way. Only thing i need to remember is if i want 50-70 random items to drop, i have add the number of guaranteed items in addition to that number. If i got 30 guaranteed items, i just need to set the min/max to 80-100 instead. Then 50-70 random items will drop.
  5. Hawkhill

    Raidable Bases

    Just did a raid on hard difficulty on my server. Worked fine for me with just the difficulty loot table. The items i defined with 100% drop, dropped as they was suppose to do. Rest of the loot table was random with the dropchances i defined...... Only difference as i see is that i have to increase the amount of items that drops since ive defined both 100% drop and random drop in the same loot table. Got 200+ items that doesent have 100% drop So i will stick with my sollution for now and just balance the amount that drops so it matches each difficulty. But to do that i need to keep raiding to have some more numbers to work with. Need to know how much it costs me to raid each difficulty to get the numbers right.
  6. Hawkhill

    Raidable Bases

    Absolutely.... Drop is random, and that is how it should be.... Sometimes you get more loot than other times..... The overall feedback from the players that is important. Not that single player that just had bad luck.
  7. Hawkhill

    Raidable Bases

    Ive actually disabled baseloot and defined in each difficulty how much of each item i want to spawn with 100% dropchance. Seems to work pretty well. Thought it was confusing with multiple loot tables. Now i have just 1 for each difficulty. Loot gets better and better the higher the difficulty is, and the worst items get lower and lower droprate and dissapears on the higher difficulties. I thought that through. But finding the balance on how much loot is pretty hard. Specially on C4 / Rockets. Some players goes in hard and others goes more economical. I dont want people to get too much, but at the same time they need to get enough so its worth their time. Im running a PvE server with XP system and the SkillTree plugin found here. So the players dont have the rush to get loot fast to raid other players and protect their bases. XP is what they want, so they can unlock features and perks.
  8. Hawkhill

    Better Npc

    Hi! Amazing plugin you have made! Im wondering if you could add a feature to the airdrop event. Would be great to have the option in the configfile to turn on a map marker where the supplydrop lands, and maybe posts a message in chat where it landed. Im currently using another plugin to do that on my server, but it cant tell the difference between a supply signal and a ordinary drop, and places a marker and notify in chat where it lands. But Better NPC can tell the difference and wont spawn NPC's on supply signals.... Is this something you could do?
  9. Hawkhill

    Raidable Bases

    First time i tried the free version on umod, i ended up giving up cause i didnt manage to get the bases to spawn. But after endless begging from my friends to try again, and maybe get help to get it working i ended up trying again..... Think i saw the 40min+ video from Rust Admin Academy on youtube like 4-5 times before i started to get the hang of it and bases magically spawned The last couple of days ive been trying to balance the loot tables correctly..... Made a spreadsheet and categorized each weapon and clothing into tiers to help myself giving the items from the same tier equal dropchance on each 5 difficulties. Best weapons and armor having low dropchance on the easiest bases and increasing on higher difficulties.... The bad gear have high dropchance on lower difficulties and get lower the higher difficulty you get. Hope the time and effort ive put into this will pay.
  10. Hawkhill

    Welcome Panel

    "menuBtn1": { "anchorMin": null, "anchorMax": null, "color": null, "material": null, "image": null, "fade": 0.0 }, "menuBtn2": { "anchorMin": null, "anchorMax": null, "color": null, "material": null, "image": null, "fade": 0.0 }, "menuBtn3": { "anchorMin": null, "anchorMax": null, "color": null, "material": null, "image": null, "fade": 0.0 }, "menuBtn4": { "anchorMin": null, "anchorMax": null, "color": null, "material": null, "image": null, "fade": 0.0 This is how the CuiData.json looked like when i posted the question...... but when i checked again after i read your reply, it was different and contained the icon links as you said..... Dunno why this happend.... haha... Thanks for the help mate!
  11. Hawkhill

    Air Drop Marker

    Yeah... i know i can disable it, but its still marking on map when a supply signal is thrown. But isnt it possible that the plugin sees the difference between a signal grenade and ordinary drop? I use Better NPC plugin that spawns Ai's om the ordinary supply drops, but not on the signal grenade ones..... Thats why i want to mark just the ordinary supply drops. And yes, it would be nice to have the locked crate icon instead, but it needs to be marked as an supply drop.
  12. Hawkhill

    Welcome Panel

    How do i remove the icons from the buttons? I see in the description that i can do it in the CuiData.json file, but i have no clue how.
  13. Hawkhill

    Raidable Bases

    "Arena Walls": { "Enabled": true, "Extra Stacks": 1, "Use Stone Walls": true, "Use Iced Walls": false, "Use Least Amount Of Walls": true, "Use UFO Walls": false, "Radius": 25.0 }, No wood walls here..... But the base itself i can change into the tier i want. UFO Walls is wood, but kinda weirdo.... would prefer normal wood external walls Edit: Nevermind... just had to set false to all other walls.... Was looking for a option to set true / false.....
  14. Hawkhill

    Raidable Bases

    Hi Nivex! Amazing plugin you have made, but damn its pain in the ass to configure and balance right. The premium version should have included atleast 1 or 2 bases from each difficulty, but thats my opinion. One thing about the plugin. Could you add wood external walls to the options for the bases? Would be great to use that instead of stonewalls on the easy bases, since those bases is meant for low geared players with little resources.
  15. Hawkhill

    Skill Tree

    What about a "Robust Weapons" skill in the combat skilltree? Would be awesome if weapons didnt take durability damage,
  16. Hawkhill

    Air Drop Marker

    Would be great if the plugin doesent announce when players yse supply signal grenade. The coordinates is also one grid off sometimes when its announced in chat.
  17. Hawkhill

    Skill Tree

    Another thing.... one of the players on my server asked if i could add the possibility to sell resources they gather for xp. On another server ive been playing on, we could get research papers and right click on them to get xp. Is that something you could do?
  18. Hawkhill

    Skill Tree

    First of all.... Amazing job with this plugin. The players on my server loves it! Im running a PvE server, and I run a couple of plugins i would love to build into the skilltree. For example Spawn Mini plugin on uMod. Is there a way that i can add a skill that unlocks the permissions for that plugin? Now ive just granted the permission to the default group, so its available to all players for free. Would be great if i could add them to the config myself. Other thing.... since im running a PvE server, i dont want other players to be able to loot my pouch if i die. Thats not working now. Possible to get an option for that? Im using prevent looting addon. I know i can add to config that my backpack shouldnt drop on death, but i think its more realistic if it does.
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