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Hawkhill

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Everything posted by Hawkhill

    This plugin Is well made and works perfect. Its just amazing! You get so many opportunities on your server with this plugin. You can adjust every skill as you see fit for your own server, and you can even add your own skills. Im running a PvE server with alot of quality of life plugins like spawning minicopter, nightvision, different building commands and such..... All these i have added into the skilltree instead of giving it to players for free. Players now need to spend time on the server and gain xp to get skillpoints to unlock features. If you put your time and effort into balancing the skills correct, players on your server will love it. The developer is super friendly and are answering questions customers may have and he also listen to feedbacks and ideas peoples may have. I have had 2 wishes come true since i bought this plugin 2 1/2 months ago Its just one thing to say. BUY THIS PLUGIN!!! You wont regret it
  1. Hawkhill

    Skill Tree

    Oh.... he actually made it. Havent gotten any notification that imthenewguy had released any new content..... Thanks for the info Christopher Damn.... its gonna be a long night adding new stuff to my server now.... better make a huge pot of coffee. Thanks alot @imthenewguy!
  2. Hawkhill

    Skill Tree

    Hi. I have another sugguestion for you regarding buying xp for scrap- Could you instead add a possibility to exchange RP to Skilltree XP? Got another plugin i can use to exchange scrap to RP. It would make a huge improvement on my PvE server. Then i can add more events, timed rewards, and other activities on my server to give players more to do. Most of the plugins i want doesent give any xp in the skilltree, but they support the economics plugin or server reward plugin. And as i mentioned before, im willing to pay you for this if you need to make a new plugin to make this possible. Sorry for the whining, but i have so many plans i wanna realize that depends on this.
  3. Hawkhill

    Welcome Panel

    @David? Could you give me some advices how to get the arrows on the buttons back?
  4. Hawkhill

    Skill Tree

    As long as it wont conflict with the holliday event items its no prob. Just want the functionallity..... researchpapers was just an example i saw on another server. Thx for looking into this
  5. Hawkhill

    Skill Tree

    Im willing to pay for it if you make it. Would make a great addition to my server. Just need a simple plugin where i can right click on research paper to get xp in the skilltree. One researchpaper gives one xp. Then players on my server can get rewards from other plugins in form of research papers to get xp and even buy xp for scrap. I bet there is others than me that would love this..... hope you are willing to make this in the near future.
  6. Hawkhill

    Skill Tree

    I mentioned an idea earlier about getting xp from rightclicking researchpapers. Im running a pve server. and want more things to do on my server. There are alot of plugins that i can use, but not many gives xp in the skilltree, since skilltree is using its own xp system and are depended on that they support eachother. Most of the plugins is supporting for example economics or / and server rewards so you can get RP / items as reward to complete quests etc. Adding the feature so you can get xp from for example research papers would make an huge improvement on my server. We can then also buy xp for scrap. Hope you can add this feature.
  7. Hawkhill

    Welcome Panel

    The arrows on the previous and next page butons is gone..... Have no clue what ive done wrong. I might have changed the textcolor on them, but cant find it anywhere in the settings.... just for the red close button.
  8. Hawkhill

    Better Npc

    [Info("NpcSpawn", "KpucTaJl", "2.3.2")] See it have been released an 2.3.3.... gonna try to update
  9. Hawkhill

    Better Npc

    I noticed something today. The NPC's doesnt have correct HP, and the attack range is wrong. Example...... the snipers in the towers at airfield..... In configfile i have set: "Health": 100.0 "Attack Range Multiplier": 1.0, "Sense Range": 75.0, Shouldnt this mean that the npc have 100hp and are not shooting at you over 75m? Headshotted one of them with L96 with HV Bullets..... didnt die and he was shooting back at me. Runned combatlog in console and it tells me that i was firing at the NPC from 165m, NPC had 300hp before i hit it, and got 70hp left after i headshotted him. Same with another sniper across the airfield 271m away...... Anything ive done wrong in config?
  10. Hawkhill

    Better Npc

    NPC's spawning again..... But i should have got a notification from this page that the plugin has been updated..... But BetterNPC havent been changed.... just NPC Spawn plugin.....
  11. Hawkhill

    Better Npc

    Plugin havent been updated yet.... Any news from the developer @Jbird? Over 24h now since patch.....
  12. Hawkhill

    Skill Tree

    XP Pump Bar is still abit buggy..... Displays levels above 100 as lvl 10 and its not wide enough to display both current xp and how much xp i need for next level. Maybe its better to just display current level and xp and how many % you have levled. Im currently level 107.
  13. Hawkhill

    Skill Tree

    Only thing i can point out is that you have set 150 points is max you can place and your level limit is 100.... Are you guys over level 100? If thats not the case.....have you reset the skillpoints after the update? The whole skillsystem have been reworked in this update, so maybe skills that was already placed before the update is messed up... Sugguest you maybe try to type /stresetskills in chat and try placing your skills again
  14. Hawkhill

    Skill Tree

    What an amazing update @imthenewguy lots of my wishes came through in one big update. 10 / 10. But one thing im noticing now with the new update where i can add my own skills with permissions. Would have been nice to be able to choose how many skillpoints you need to use for each skill and not just a global setting that affects all skils. I found it quite challenging to customize the different skilltrees so they had enough skillpoints to trigger the new ultimate skills. Ended up with reducing it to 20points to unlock the ultimate skill. Some of the skills ive made with permissions is quite powerful, and should cost more than others to unlock. Would also have been awesome if i could set level requirement for some of the skills. The XP Pumpbar is also abit messy, but i see in chat that others have mentioned it. Keep up the good work! EDIT: Other thing.... i sugguested earlier that i wanted the possibility to buy xp for scrap, by for example gettng xp for clicking on research papers. Then my players will have more they can spend their scrap on, and alot more plugins can give xp as rewards..... Now the xp from other plugins is very limited, since there is just a few that supports the xp system in the SkillTree plugin. Then it would be an easy fix to just reward players with an ingame item..... for example research papers.
  15. Hawkhill

    Water Event

    Yep... lower the loot is what i want to do. Im running a pve server with a XP system, and the players wont need to be thrown alot of loot at. XP to unlock perks and something more to spend their time online on is what the players on my server need. So what i thought i could make of this event is the challenge clearing ai's and turrets and get some loot and XP in return. Just like clearing the cargoship / oilrigs..... So that you will need to blow up every door on the sub with c4 will make it challenging to configure the loot table to drop the right numbers of c4s. Thats why i want to unlock the doors. Think its better to have a small chance that a few c4/rockets drop in the elite crates and timed crates But.... can fix it by lowering the hp on the doors so they are easy to open with explosive bullets.
  16. Hawkhill

    Water Event

    Yeah.... loot i can do something about and i will.... but would be great to have an option to have the doors unlocked. But i can "solve" that by reducing HP on the doors so i can shoot a few explosive bullets on them
  17. Hawkhill

    Water Event

    Its kinda ridiculous amount of C4/Rockets that drops in this event. Takes just 1 c4 to blow up an armored door..... Would be better if the doors were unlocked and possible to open and make c4/rockets rare. More than enough loot anyway,
  18. Hawkhill

    Raidable Bases

    Easy Bases ive made very easy to raid. Small honeycombed stone bases with wooden doors and wooden external walls..... Raidable with just explosive bullets / molotows / flamethrowers and are not not meant to go hard with rockets and c4's on. Made them this easy so new players with few resources can start raiding early and get gear and stuff for their bases. But there isnt guaranteed C4/Rocket drops as i have on the medium and above bases, since its that easy.
  19. Hawkhill

    Raidable Bases

    Doesent seem like its randomly picked as long as i set it to 100% dropchance. So far every single item ive set to 100% drop in the difficulty loot table has dropped every time. The rest is randomly picked until the Min / Max limit of items has been reached. If this hadnt worked, i would use the baseloot. But i dont see any reason to put it into a separate loot table as long as i got it working the same way. Only thing i need to remember is if i want 50-70 random items to drop, i have add the number of guaranteed items in addition to that number. If i got 30 guaranteed items, i just need to set the min/max to 80-100 instead. Then 50-70 random items will drop.
  20. Hawkhill

    Raidable Bases

    Just did a raid on hard difficulty on my server. Worked fine for me with just the difficulty loot table. The items i defined with 100% drop, dropped as they was suppose to do. Rest of the loot table was random with the dropchances i defined...... Only difference as i see is that i have to increase the amount of items that drops since ive defined both 100% drop and random drop in the same loot table. Got 200+ items that doesent have 100% drop So i will stick with my sollution for now and just balance the amount that drops so it matches each difficulty. But to do that i need to keep raiding to have some more numbers to work with. Need to know how much it costs me to raid each difficulty to get the numbers right.
  21. Hawkhill

    Raidable Bases

    Absolutely.... Drop is random, and that is how it should be.... Sometimes you get more loot than other times..... The overall feedback from the players that is important. Not that single player that just had bad luck.

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