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Hawkhill

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Everything posted by Hawkhill

  1. Hawkhill

    Skill Tree

    Hi. I have another sugguestion for you regarding buying xp for scrap- Could you instead add a possibility to exchange RP to Skilltree XP? Got another plugin i can use to exchange scrap to RP. It would make a huge improvement on my PvE server. Then i can add more events, timed rewards, and other activities on my server to give players more to do. Most of the plugins i want doesent give any xp in the skilltree, but they support the economics plugin or server reward plugin. And as i mentioned before, im willing to pay you for this if you need to make a new plugin to make this possible. Sorry for the whining, but i have so many plans i wanna realize that depends on this.
  2. Hi..... do you have any sollution to this., or do i need to delete the plugin and reinstall it to fix it?
  3. "nextButton": { "anchorMin": "0.95 0.013", "anchorMax": "0.99 0.06", "color": "0.16 0.34 0.49 0.6", "material": "assets/icons/iconmaterial.mat", "image": "", "fade": 0.0 }, "previousButton": { "anchorMin": "0.9 0.013", "anchorMax": "0.94 0.06", "color": "0.16 0.34 0.49 0.6", "material": "assets/icons/iconmaterial.mat", "image": "", "fade": 0.0 } Guess this is where i change it, but have no idea what to change
  4. The arrows on the previos / next page buttons are gone. Been going through the config file many times, cant find anything wrong. Do you have an idea whats wrong?
  5. Hawkhill

    Welcome Panel

    @David? Could you give me some advices how to get the arrows on the buttons back?
  6. Hawkhill

    Skill Tree

    As long as it wont conflict with the holliday event items its no prob. Just want the functionallity..... researchpapers was just an example i saw on another server. Thx for looking into this
  7. Hawkhill

    Skill Tree

    Im willing to pay for it if you make it. Would make a great addition to my server. Just need a simple plugin where i can right click on research paper to get xp in the skilltree. One researchpaper gives one xp. Then players on my server can get rewards from other plugins in form of research papers to get xp and even buy xp for scrap. I bet there is others than me that would love this..... hope you are willing to make this in the near future.
  8. Hawkhill

    Skill Tree

    I mentioned an idea earlier about getting xp from rightclicking researchpapers. Im running a pve server. and want more things to do on my server. There are alot of plugins that i can use, but not many gives xp in the skilltree, since skilltree is using its own xp system and are depended on that they support eachother. Most of the plugins is supporting for example economics or / and server rewards so you can get RP / items as reward to complete quests etc. Adding the feature so you can get xp from for example research papers would make an huge improvement on my server. We can then also buy xp for scrap. Hope you can add this feature.
  9. Hawkhill

    Welcome Panel

    The arrows on the previous and next page butons is gone..... Have no clue what ive done wrong. I might have changed the textcolor on them, but cant find it anywhere in the settings.... just for the red close button.
  10. Ok... if you intend to update the plugin so the the different boxes can be activated with different permissions, im interested to buy. Im running a skilltree based pve server. Would be awesome to add this into the skilltree, so players need to unlock it with skillpoints....
  11. Hawkhill

    Better Npc

    [Info("NpcSpawn", "KpucTaJl", "2.3.2")] See it have been released an 2.3.3.... gonna try to update
  12. Hawkhill

    Better Npc

    I noticed something today. The NPC's doesnt have correct HP, and the attack range is wrong. Example...... the snipers in the towers at airfield..... In configfile i have set: "Health": 100.0 "Attack Range Multiplier": 1.0, "Sense Range": 75.0, Shouldnt this mean that the npc have 100hp and are not shooting at you over 75m? Headshotted one of them with L96 with HV Bullets..... didnt die and he was shooting back at me. Runned combatlog in console and it tells me that i was firing at the NPC from 165m, NPC had 300hp before i hit it, and got 70hp left after i headshotted him. Same with another sniper across the airfield 271m away...... Anything ive done wrong in config?
  13. Hawkhill

    Better Npc

    NPC's spawning again..... But i should have got a notification from this page that the plugin has been updated..... But BetterNPC havent been changed.... just NPC Spawn plugin.....
  14. Hawkhill

    Better Npc

    Plugin havent been updated yet.... Any news from the developer @Jbird? Over 24h now since patch.....
  15. Hawkhill

    Skill Tree

    XP Pump Bar is still abit buggy..... Displays levels above 100 as lvl 10 and its not wide enough to display both current xp and how much xp i need for next level. Maybe its better to just display current level and xp and how many % you have levled. Im currently level 107.
  16. Do you plan to get the mod back in here? That would be awesome. Does this plugin use permissions? Does it work with the Spawn Mini plugin on uMod or just the trader at Bandit Camp? Possible to skin the wooden box with spraycan / adding workshop id in config?
  17. Hawkhill

    Skill Tree

    Only thing i can point out is that you have set 150 points is max you can place and your level limit is 100.... Are you guys over level 100? If thats not the case.....have you reset the skillpoints after the update? The whole skillsystem have been reworked in this update, so maybe skills that was already placed before the update is messed up... Sugguest you maybe try to type /stresetskills in chat and try placing your skills again
  18. Hawkhill

    Skill Tree

    What an amazing update @imthenewguy lots of my wishes came through in one big update. 10 / 10. But one thing im noticing now with the new update where i can add my own skills with permissions. Would have been nice to be able to choose how many skillpoints you need to use for each skill and not just a global setting that affects all skils. I found it quite challenging to customize the different skilltrees so they had enough skillpoints to trigger the new ultimate skills. Ended up with reducing it to 20points to unlock the ultimate skill. Some of the skills ive made with permissions is quite powerful, and should cost more than others to unlock. Would also have been awesome if i could set level requirement for some of the skills. The XP Pumpbar is also abit messy, but i see in chat that others have mentioned it. Keep up the good work! EDIT: Other thing.... i sugguested earlier that i wanted the possibility to buy xp for scrap, by for example gettng xp for clicking on research papers. Then my players will have more they can spend their scrap on, and alot more plugins can give xp as rewards..... Now the xp from other plugins is very limited, since there is just a few that supports the xp system in the SkillTree plugin. Then it would be an easy fix to just reward players with an ingame item..... for example research papers.
  19. Nah.... they wouldnt move. Even tried to copy some lines from BetterNPC into the pluginfile
  20. Lol... this explains alot.... I just noclipped inside for testing purposes so i didnt have to break doors.... Didnt know you actually had to break the doors to make them spawn. Damn..... it have been hours with frustration..... Thanks alot for the explaination. Is it these location settings that triggers the NPC' spawns? "Position of doors (not edited)" If yes...... can i for example edit them so i make all NPCs on that floor spawn by breaking a spesific door? Or will that break the plugin? Can figure out which doors to make the spawn trigger myself. Last thing..... isnt it possible to make the NPC's move? Now their just like stationary NPC turrets with grenades..... I use NpcSpawn for another plugin on my server (BetterNPC) to spawns NPC's on monuments. In that im able to change these settings to make the NPC's move. "Roam Range" "Chase Range" "Is this a stationary NPC? [true/false]" I see the NPC settings in the WaterEvent plugin is exact the same as BetterNPC, exept the settings that makes them move is missing from the config. Will it work if i just add these settings into the config myself? Would be great if they actually rush you instead of being stationary. More challenge with a moving target. But i guess there is a reason why they are stationary and they maybe will fall through the floors if they run around.
  21. Hi! Amazing plugin you have made, and a incredible design job on the submarine! Im really impressed. Im trying to get this plugin up and running with my configuration, but somehow only the NPC's outside will spawn. Have no clue what ive done wrong in the config. Ive changed the outfits / skins, cleaned the loot table of unnessesary items, and renamed the inside NPC's to "Mariner1" to "Mariner16" so i can easily locate each NPC so i can change their settings and gear depending on where they spawn. Plugin loads as normal and json file comes with no errors when i validate. Cant see any difference on the configuration of the inside NPC's than the outide NPC's. Could you take a look at my json and try to locate where the problem is so i dont need to delete the config and start over again? Best Regards Hawkhill WaterEvent.json
  22. Hawkhill

    Water Event

    Yep... lower the loot is what i want to do. Im running a pve server with a XP system, and the players wont need to be thrown alot of loot at. XP to unlock perks and something more to spend their time online on is what the players on my server need. So what i thought i could make of this event is the challenge clearing ai's and turrets and get some loot and XP in return. Just like clearing the cargoship / oilrigs..... So that you will need to blow up every door on the sub with c4 will make it challenging to configure the loot table to drop the right numbers of c4s. Thats why i want to unlock the doors. Think its better to have a small chance that a few c4/rockets drop in the elite crates and timed crates But.... can fix it by lowering the hp on the doors so they are easy to open with explosive bullets.
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