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Kobani

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Everything posted by Kobani

  1. Kobani

    Raidable Bases

    How exactly do I enter my own clothing with id in the configs?
  2. Kobani

    Raidable Bases

    yay that worked, thanks 👍
  3. Kobani

    Raidable Bases

    does not work
  4. Kobani

    Raidable Bases

    Custom spawnpoints are no longer found after the 2.8.3 update. I use /buyraid
  5. Kobani

    Spam in Console

    This did not solve the problem. Could it be because I haven't used the parts with the gates?
  6. Kobani

    Fail in Console

    correct
  7. Kobani

    Paraplane

    Could you add smoke (purple, green) with permission? 😅
  8. Kobani

    Tutorial Display

    Is the plugin still maintained?
  9. Kobani

    Fail in Console

    Happens when players hit recyclers that do not belong to them with a hammer Failed to call hook 'OnHammerHit' on plugin 'PersonalRecycler v1.0.8' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.PersonalRecycler.OnHammerHit (BasePlayer player, HitInfo info) [0x0008b] in <953d879b65ba43e18482d4e2d6bbb4d1>:0 at Oxide.Plugins.PersonalRecycler.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00614] in <953d879b65ba43e18482d4e2d6bbb4d1>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9ac9776a48658bc55eae6debe38b>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <18d4f19bbc844191b11ed9e69284d09b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <18d4f19bbc844191b11ed9e69284d09b>:0
  10. Kobani

    Raidable Bases

    I need to work on my English. 😅 Thank you, now I understand.
  11. Kobani

    IQSphereEvent

    Thank you. So do I set the time to 999999, for example? I use an event manager so that not all events run at the same time, that's why I'm asking.
  12. Unfortunately I can't find the shortname for it because these items are not in any list I have found so far🤷‍♂️
  13. Spawns items that don't actually exist. What can I do?
  14. Kobani

    IQSphereEvent

    Is it possible to deactivate the autostart?
  15. Kobani

    Raidable Bases

    So for me it happens with the bases Tier 3 so I don't think it's us because before the last updates or wipe everything was fine.
  16. Kobani

    Spam in Console

    Failed to run a 3.50 timer in 'RobSpawn v2.1.0' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at Oxide.Plugins.RobSpawn.ProcessBoxes (StorageContainer single) [0x00099] in <2420bfa6f101450092fe9d57e8b8643b>:0 at Oxide.Plugins.RobSpawn+<>c__DisplayClass26_0.<OnEntitySpawned>b__0 () [0x0000e] in <2420bfa6f101450092fe9d57e8b8643b>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <18d4f19bbc
  17. Kobani

    Raidable Bases

    So for me it happens with the bases Tier3 so i don´t think it´s us because befor the last updates or wipe everything was fin.
  18. Hey! I once wrote that downgrade all does not work. And then that it works again. I now know why I don't always have the error. 🙂 when 2 players build on the same building, the downgrade all doesn't work anymore and it says that you don't have permission. Could you correct this
  19. Kobani

    Raidable Bases

    yes
  20. Kobani

    Raidable Bases

    Hello, since the wipe or since the updates, the domes no longer fit properly over the bases. It doesn't matter which base I spawn. What can I do about this?
  21. Kobani

    IQSphereEvent

    Hello, I have a PvE server and use TruePvE. The samsites are not firing, probably because TruePvE is active. I don't want to share the samsite in TruePvE, otherwise players will use it. Could this be changed in the plugin? maybe replace the prefab with a static samsite? or does anyone have another solution? And one more thing, could you add the PvEMode function in the config? "Display the name of the event owner on a marker on the map? [true/false]": true, add?
  22. What can I do to prevent the following? I have clicked on the topology of the prefab. It is available
  23. Hello, that's ok 😉 I found the solution to the problem in your prefab, there must not be a continuous rail under the connection of the curve. I hope they can correct it in the next few days. I wish you a happy new year. 🍻
  24. Hello, when I want to turn left at the Underwater Split 3x72 (Twin) it just continues straight ahead. Could you check this? Does not work on either track. I use Rust edit 7 beta http://kobani.de/rust/Underwater.mp4
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