Dead Nasty
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Everything posted by Dead Nasty
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Failed to call hook 'OnServerInitialized' on plugin 'Triangulation v1.1.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Triangulation.GetNameMonument (MonumentInfo monument) [0x00155] in <c69a310a05f342d88304578c6cb1f465>:0 at Oxide.Plugins.Triangulation.IsNecessaryMonument (MonumentInfo monument) [0x00006] in <c69a310a05f342d88304578c6cb1f465>:0 at Oxide.Plugins.TriangulationExtensionMethods.ExtensionMethods.Where[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) [0x00016] in <c69a310a05f342d88304578c6cb1f465>:0 at Oxide.Plugins.Triangulation.OnServerInitialized () [0x00006] in <c69a310a05f342d88304578c6cb1f465>:0 at Oxide.Plugins.Triangulation.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x010fa] in <c69a310a05f342d88304578c6cb1f465>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0
- 32 comments
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- #event
- #facepunch
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- 265 comments
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- #auto plant
- #auto farm
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- 265 comments
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- #auto plant
- #auto farm
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Failed to call hook 'OnEntitySpawned' on plugin 'CustomC4RocketTiers v1.0.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.CustomC4RocketTiers.OnEntitySpawned (BaseEntity entity) [0x000e7] in <c93e67c890fc43b1a574abc3dd20cd48>:0 at Oxide.Plugins.CustomC4RocketTiers.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00268] in <c93e67c890fc43b1a574abc3dd20cd48>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d59b507fd76240e5b62228d0eae39b73>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d59b507fd76240e5b62228d0eae39b73>:0 this is also spamming console.
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This plugin doesn't work on rockets. Same damage no matter what.
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I could and the other issue is it's blocking restore upon death. If they get killed by the missile their inv doesn't come back.
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Any news/progress?
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- 18 comments
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I see a bunch of us with the same problems. Good day
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- 18 comments
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- 64 comments
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- #adem
- #madmappers
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Hello, have a couple of issues, As the picture shows, the ch47 can get stuck in the air with brad. Sometimes when the drop is thrown too close to a base it floats in the air (the supply signal) and plugin needs reloaded for it to work. and thirdly, some npcs become invincible if the tank is destroyed before they are killed. not sure if this error is for the floating signals or the npcs not taking damage but there is: Edit: seems when a bradley from road bradley is destroyed brad drops calls this hook for some reason. Failed to call hook 'OnEntityDestroy' on plugin 'BradleyDrops v1.2.3' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.BradleyDrops.OnEntityDestroy (BradleyAPC bradley) [0x00016] in <abb7c319af1d4d0a80bd423f98d82327>:0 at Oxide.Plugins.BradleyDrops.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x01013] in <abb7c319af1d4d0a80bd423f98d82327>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d59b507fd76240e5b62228d0eae39b73>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d59b507fd76240e5b62228d0eae39b73>:0
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- 634 comments
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- #rust
- #rust plugin
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players only go to the screen for a scond, they see a computer screen and desk then go to death screen. may need an update. ty
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Appreciated
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- 265 comments
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- #auto plant
- #auto farm
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