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SlayersRust

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Everything posted by SlayersRust

  1. Here is a video of it tiger 2.mp4
  2. DeployableNature Animals Unkillable on my TruePVE Server even though I have the config option "authDamageOnly": false, set to false. Am I missing something or can we get a fix so enemy players can kill the animals. Because during PurgeDay all of a sudden the animals just run around and kill everyone while being unkillable LOL. Funny to watch but players aren't enjoying it much "3473804013": { "enabled": true, "shop": true, "displayName": "tiger", "item_shortname": "telephone", "prefab_path": "assets/rust.ai/agents/tiger/tiger.prefab", "prefab_durability": 15, "TCAuthRequired": true, "canBePickedUp": true, "authDamageOnly": false, "max_spawn_quantity": 100, "max_stack_size": 20, "prefab_type": "Animal", "prevent_gather": true,
  3. Currently works well for me.
  4. SlayersRust

    Cooking

    Can this update be applied before April Forced Wipe?
  5. Can this update be applied before April Forced Wipe?
  6. I don't use any such plugin and experienced this with all plugins unloaded as well during testing. I could not only see through the trees but I could also walk through them. I'm honestly not sure how this happens but just thought I'd let you know. Some trees were normal and farmable but most appeared like the above.
  7. Okay good to know! I like it that way, I think I will try to add this as it looks fun!
  8. SlayersRust

    RoamTasks

    When updating I get this weird message @Ridamees o.reload RoamTasks [CSharp] Started Oxide.Compiler v successfully RoamTasks was compiled successfully in 2076ms Unloaded plugin RoamTasks v1.1.5 by Ridamees Version `1.1.6.1` is invalid for RoamTasks, should be `major.minor.patch` Calling 'OnServerInitialized' on 'RoamTasks v1.1.6' took 185ms Loaded plugin RoamTasks v1.1.6 by Ridamees
  9. SlayersRust

    Missing prefabs

    Changed Status from Pending to Fixed Changed Fixed In to 2.0.0
  10. SlayersRust

    Missing prefabs

    Ah sorry sometimes I don't get the messages there I apologize! best to open a ticket first here if you have any more troubles I always get those in my settings here
  11. SlayersRust

    Missing prefabs

    I just released the V2 Version. You may use this map file to open in RustEdit now. Sorry for any delay I usually always remember to do this but I must have somehow forgotten when I was doing last minute edits. Have a nice day!
  12. SlayersRust

    Missing prefabs

    Hello @Luuxensorry we must be in opposite timezones I just woke up and I'll pop this into RustEdit and break the prefabs right away! Thanks for your patience I'll message again when the new version is uploaded mate!
  13. How many prefabs does this have?
  14. This looks really cool @Wizla! Can you let me know how often the Loot respawns in the room after a player has looted it?
  15. Does this still work in 2026? Does it use any removed or broken prefabs?
  16. Hello @AnswerI'd like to purchase this but could you please test and let me know if it still works in 2026 and no removed prefabs were used etc? Also any sales?
  17. SlayersRust

    Turret Modifier

    Does this support Unlimited ammo for normal placed turrets? I have a Battlefield server and I just wanted a way for all placed turrets to have Unlimited Ammo automatically after turned on with no needed inputs from a player other than placing down a auto turret. Also either a physical switch or the command might be better I'll just have to find a way to teach player the command to turn on all turrets I have no need for tiers in this instance. Also does it work alongside LimitEntities Turret Limits? I have different levels of vips and each has a certain auto turret limit. Also any sales coming up for this plugin?
  18. Most of the Trees you are able to walk through and you cannot harvest them. We love this map could you please fix?
  19. Hello @Knockcreedoes this prefab still work in 2026? If not can we get an update? I'd love to use it again
  20. No downloading still gives you this version of 1.2.4 and also the PlaceryExtended/LimitEntities blocking does not work even after setting the LimitEntities config option to True. "Enable PlaceryExtended plugin support": true, [Info("Placery Extended", "Duff", "1.2.4")]
  21. When I download PlaceryExtended I get an incorrect old version 1.2.4. It doesn’t give me your new version

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