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Everything posted by Jbird
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Perfect, Adem will assist and communicates with KpucTaJl if anything is needed for PveMode.
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Yes sounds like it happening during the Caravan event. Let me know if you need anything else regarding NpcSpawn but Adem will likely help sort the issue out and can talk to KpucTaJl directly if anything needs done with NpcSpawn as well. Will be here if you need me though.
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Sounds like it may have been during an event. Check your console just before the errors started to occur and see if that is the case.
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Either there is a null section that is needed in the Junkyard plugin, or perhaps with the NpcSpawn update you have a null field in the NpcSpawn config. Check both of them to see if a section of config shows null, you can try making a copy of either or both of them and then deleting them and reloading both plugins. This will create new configs and you can use your copy as a reference if you've made customization that you want carried over.
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When is that error occurring? Essentially what is happening when it begins to appear. Please create a ticket under the Sputnik plugin, or come to the Mad Mapper Discord and you can tag both developers. If anything needs done with PveMode Adem will discuss with KpucTaJl but likely it can be fixed in the plugin or by diagnosing when this is happening.
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When does this error appear for you? Reload NpcSpawn and any other plugin you are using. Confirm that plugin is also up to date and we will check from there.
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Reload the plugin and check console messages for a hint that there could be an issue somewhere. Sometimes the plugin will be able to partially load, but at a certain point any files after that will behave abnormally like you described due to something missing or with a configuration error of some sort. That is most commonly the reason this might happen but regardless loading messages will let us know if everything is at least loading correctly and we can continue from there.
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Reload the plugin and share all of the console response when it is loading. I don't see that the error is coming from this plugin and I doubt it as long as you have BetterNpc updated. Those errors should have been cleared from all plugins months ago, and are not going to come up as long as both NpcSpawn and BetterNpc are current.
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Yes. KpucTaJl and nivex are a couple of the top developers in the community as well so if anything came up between the two of them it would get sorted. They have very little overlap as PveMode can be used for specific targets like BetterNpc NPCs and BossMonster NPCs but I've not heard a single issue and both are popular plugins. PveMode is mostly used for it's added options for locking events and actions within an event to a player or team once the configured target has been reached.
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Thank you for the response was just curious. This should only happen if you were updating from a version previous to this option being in the config
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If you use option 1 or 5 (combines option 1 and 4) you can use the custom loot table and place a blueprint there. Place the weapon you want and there is a true or false option you will set to true to issue a blueprint for that weapon. Here is an example. { "ShortName": "rifle.ak", "Minimum": 1, "Maximum": 1, "Chance probability [0.0-100.0]": 100.0, "Is this a blueprint? [true/false]": true, "SkinID (0 - default)": 0, "Name (empty - default)": "" }
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Thank you for the update. I was curious with the first message since it showed the correct version of the plugin. Don't hesitate to let me know if you have any other issues. Glad you were able to find the issue and resolve it quickly. Just curious if you don't mind, in case it happens to any others, did this section seem to have cleared itself?
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No worries, did you just need to update the plugin? Don't hesitate to let me know if you have any other issue.
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Thank you again for testing this again and glad it's sorted it out until an official update comes out!
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You're welcome, glad to hear it! Will be some updates coming out to sort out a couple things this issue included so thank you for bringing it to our attention.
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You are welcome, any time!!
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Try changing this in the plugin CS file. Change this... if (_config.GameTip.IsGameTip) player.SendConsoleCommand("gametip.showtoast", _config.GameTip.Style, ClearColorAndSize(message)); ..to this.. if (_config.GameTip.IsGameTip) player.SendConsoleCommand("gametip.showtoast", _config.GameTip.Style, ClearColorAndSize(message), string.Empty); ..then let me know if that fixes it if you would.
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Try changing this in the plugin CS file. Change this... if (_config.GameTip.IsGameTip) player.SendConsoleCommand("gametip.showtoast", _config.GameTip.Style, ClearColorAndSize(message)); ..to this.. if (_config.GameTip.IsGameTip) player.SendConsoleCommand("gametip.showtoast", _config.GameTip.Style, ClearColorAndSize(message), string.Empty); ..then let me know if that fixes it if you would.
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Update NpcSpawn to the most recent version and you should be good to go. Let me know if you have any issue after updating NpcSpawn.
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boss monster plugin doesn't load since update
Jbird replied to rustmmopve's Support Request in Support
Reload the BossMonster plugin and share the loading messages. What version of NpcSpawn do you have at the moment?