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Everything posted by Jbird
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Just something to keep in mind, this will be a Safe Zone at least when the ferry approaches and leaves. A custom file can be made for the location but I wanted to mention that, although it may be some time yet before it is in effect and it may be some time still after that where non official servers can use it.
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Any time no problem. There actually is not a modifier for the Chinook that comes. The Chinook file you referenced is for the Hackable Locked Crates dropped by a Chinook, the default Facepunch event. It will add guards to the Hackable Crates when they are dropped by Chinook. BetterNpc would be difficult to implement this as far as performance, as every NPC on the map would need to be tracked with their distance from players constantly. This is much easier to do for more restricted situations or plugins. This is not an option for BetterNpc. No apologies necessary. Think of it this way, smaller cone in regards to their shots. So making a smaller cone will make it more accurate. A large cone will allow them to miss more.
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- 222 comments
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- #permissions
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Why aren't you using the default Harbors? You cannot add anything to the Monument folder the monument should already be there except for the ferry terminal and a few others. You could create Custom locations and then change the location based on the new location and rotation of a monument on a new map and leave the rest of the profile in tact as far as map to map changes.
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- 222 comments
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- #permissions
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Can you explain further what you mean by this? What default is not being replaced? Give as much detail as possible please so I don't feel dumb haha. The description explains most but what do you need explained or what do you need assistance with and I can point out what you could or should do. Correct I recommend the grenade launcher as it has been made to work in a previous update, for that type of attack.
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- 86 comments
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- #gas station
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Did you check for any console errors? Sometimes depending on the map one or more of the vehicles get stuck somewhere, and never make it. Likely this is what happened and probably because they didn't arrive the other NPCs were confused and missed their rival friends. If this ever happens again look around to see if a vehicle is getting stuck and where, and let us know the map and situation. Screenshots and anything you can get.
- 86 comments
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- #gas station
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- 194 comments
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- #boat
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- 86 comments
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- 37 comments
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- #alarm
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- 194 comments
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It is not my plugin I provide support. The developer will be home in a couple days and can address that. Based on your initial request you asked for XP to be rewarded per boss and gave no other specifics. So based on what you asked originally, what I am telling you CAN ABSOLUTELY be accomplished. For this plugin and with your recent explanation, yes I could see where he would be able to consider using the API from the XP plugin to allow assigning different amounts per boss. I'll let him give you an answer when he gets back though. Stay tuned.,
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- #abilities
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I thought my other message didn't go through so I just pasted it again, didn't realize I was asking the same question in multiple places that was my bad. I will let the developer answer when he returns in a couple days. I provide support. I can say that it sounds to me like this can already be achieved closely enough that I am not sure if the plugin is going to get an update when it can do both things already just without as many specifics. With PveMode enabled the following setting exists for the player with the most points. "List of commands that are executed in the console at the end of the event ({steamid} - the player who collected the highest number of points)": [] NPCs can also already be rewarded by XP plugin I'm not sure the need to make that so complex but again the developer would have the final word in this anyway I am just sharing my thoughts.
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- 86 comments
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