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Everything posted by Jbird
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Do you get any error during reloading or loading the plugin, when the heli spawns in, or at any other time? Do you have other plugins that interact with that heli or any heli that you are aware of that you can test unloaded?
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You are welcome. Once you downloaded that and reloaded, you should be good, correct? No rush but let me know you got it all sorted out when you have a moment.
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No rush just let me know when you are able, curious to see more but generally this should only happen in very specific places and one of the only fixes is to add colliders in a map edit if you'll continue using the same map. Due to having to change a map during a wipe being undesirable you might just move NPCs around that area accordingly.
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- 427 comments
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- #abilities
- #boss
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- 427 comments
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- #abilities
- #boss
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- 427 comments
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- #abilities
- #boss
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- 427 comments
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- #abilities
- #boss
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- 427 comments
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- #abilities
- #boss
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- 427 comments
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- #abilities
- #boss
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Usually it is the empty custom folder that does not copy over @Ross Hunt that is the most common issue. Because it doesn't find the folder the plugin never fully loads properly and causes this error.
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Easy fix @lugubriousmoron it is just telling you that you need the core plugin NpcSpawn. It is giving you a link to where you can download it but it's also available on this site. It's a free plugin used for many other plugins to spawn NPCs.
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What map is this happening on? Most likely if I had to guess it could be what certain custom locations might be built from. But it depends on the location or how many places this is happening. If you can get any video that would be helpful to review @OldRusty. Otherwise check the version of BetterNpc and NpcSpawn and ensure they are up to date.
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Thank you for the update!
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Have you confirmed with before and after amounts that the number is not going to RP? Do you have economics installed as well? I think that may just be the default language message but double check if you would and confirm.
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Hello @Dad Frog ensure you have the most recent version of the plugin. If you do let us know which of the harbors this is happening on.
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The link to this suggestion was already added to our notes but those ideas can also be considered. You did just explain why the nearby spawn was created though, players were calling the patrol heli but looting and running previously hence the nearby spawn, which to most of us made sense as if the patrol heli was either nearby or took off from nearby when an alarm was triggered. Just a thought though the suggestion is already in so I am sure that those ideas will be considered, but the developer already said he would add a configuration to choose between map edge or monument location spawning for the patrol heli.
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There are already time extensions when the hackable crate still has timer left for example. There is a timer as well for the event length you can increase the overall time as well. Just as a couple short term thoughts. I am adding onto your suggestion a bit and will be adding the suggestion to our notes. Thank you for sharing.
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Are you by chance in the Mad Mapper Discord and could you open a ticket there @Ross Hunt? There is another error in your last message from your edit. KeyNotFoundException: The given key 'Tablet_KpucTaJl' was not present in the dictionary. You are still missing some files or folders.
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NullReferenceException: Object reference not set to an instance of an object
Jbird replied to Lizard_King's Support Request in Support
Is this any plugins that have a heli in them? This one has a specific heli in it. If you can, jump in the Mad Mapper Discord and create a ticket. Do you create logs for your server? I recommend it if not but it should have more information about the NRE error. Check the versions of all of your plugins to make sure everything including the server files like your oxide version for example, are all up to date @Lizad_King. -
The error points you in the right direction. An empty folder has not been created or moved into the server. This happens sometimes since the folder is empty. You can manually create it. DirectoryNotFoundException: Could not find a part of the path 'oxide\data\DefendableBases\CustomMap'. Just create a folder named CustomMap in your data/DefendableBases/ directory @Ross Hunt.