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Mals

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Everything posted by Mals

  1. Mals

    FacePunch

    There most likely were more messages you might have missed, the rollback message usually is when it does not compile. Try to reinstall it and check for messages. (I just change the extention to .csx and then back to .cs to make it think it is a new file) Hopefully you will get more messages on what happened. I tested loading it and got these messages: (05:31:02) | FacePunch was compiled successfully in 1878ms (05:31:02) | Loaded plugin FacePunch v2.4.1 by Raul-Sorin Sorban
  2. Mals

    Zombie Rocks

    TimeExecute to turn it off and on at dawn and dusk might be a short term workaround too.
  3. That could add a lot of overhead due the hook usage, but I can see how it could help sell VIP.
  4. Mals

    Furnaces keep turning off

    Apparently it was another plugin causing the issue.
  5. Mals

    Furnaces keep turning off

    Changed Status from Pending to Can't Reproduce Changed Fixed In to 2.0.28
  6. Mals

    Furnaces keep turning off

    Furnaces are on ignore, so they are running and being turned off? I had a conflicting insta-cook plugin. once removed, it behaved as expected. Do you have any timed commands like lights off or lights on?
  7. Mals

    Furnaces keep turning off

    It's my anniversary today, so focused on the wife today. I will give this a run on my dev box. I would suspect it is an interaction with some other plugin. Can you send me a PM with o.plugins, so I can look for a possible conflict? Thanks!
  8. Mals

    BotReSpawn

    They will shoot if shot at while parachuting, but I would love a massive aggro radius when falling. Death from above!
  9. Mals

    Christmas

    Getting a wall of these messages over and over: Calling kill - but already IsDestroyed!? giftbox_loot[0]
  10. Mals

    Lights On

    They can toggle them off, but they will come back on. I did not add any permissions (other than admin) to keep the overhead light for servers (usually PvE) that have many lights. There are plugins that have fine-grained player level control: https://umod.org/plugins/everlight https://umod.org/plugins/powerless-electronics https://umod.org/plugins/night-lantern Hopefully one of them will meet your needs. Note that if it is electronic and in a circuit it is not processed, to avoid messing up people that enjoy playing with electronics. -Mal
  11. Mals

    Pumpjack

    Changed Status from Work in Progress to Closed
  12. Mals

    lights on

    Oddly no, but just now yes. If there is a plugin on Codefling most likely it replaces the one on Umod. In my case that is true as they refused to take them down when requested.
  13. Mals

    lights on

    Please update your default config as Lights On, on umod is due to them refusing to taking it down when asked, it is a few years out of date. It is Exclusively supported on Codefling now. You will find a few plugins in that circumstance, sadly.
  14. Mals

    Pumpjack

    I'm MalS#2641 on discord if you want to chat there as well.
  15. Mals

    Pumpjack

    You probably need this setting: "Alter Unowned Entities": true, As most placed pumpjack and mining quarries do not have owners.
  16. Mals

    Pumpjack

    Changed Fixed In to Next Version
  17. Mals

    Pumpjack

    Current Work in progress, toggles correctly now, and can be turned off. Still doing some work on some furnaces changes I was working on and testing. This replaces the one I posted earlier that was crappy, in comparison. LightsOn.cs
  18. Mals

    Pumpjack

    I have it partially working, but can't turn them off. I will work some more on this over the weekend, it is taking a bit of non-standard coding to trick them.
  19. Mals

    Shop

    you can combine commands, hare are two examples: "Command (%steamid%)": "giveall pookie.bear 2|say thank you %username% for the Pookie bears.", "Command (%steamid%)": "runevent bradley|say Bradley called by %username%. Please do not interfere with it.",
  20. Mals

    Pumpjack

    Changed Status from Pending to Work in Progress
  21. Mals

    PogoStick

    Where do we find: <pogoPresetName> I'm trying to set these up in my shop.
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