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arno1986

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Everything posted by arno1986

  1. arno1986

    RAIDABLE BASIS

    Would it be possible to get this working with Raidable basis?
  2. arno1986

    Dynamic Monuments

    Any chance of making a heli towers addon that would be great and save me time in rust edit.
  3. arno1986

    v4

  4. arno1986

    v4

    not working
  5. arno1986

    v4

    never mind worked it out now
  6. arno1986

    v4

    will this be interpretable with the recent V4 Update
  7. arno1986

    ult stats

    is v4 working with leader boards it doesnt seem to want to add it
  8. arno1986

    barrel smasher not working

    thanks mate
  9. arno1986

    barrel smasher not working

    maybe the balloons
  10. arno1986

    barrel smasher not working

    Barrel smasher not working
  11. arno1986

    Compile Error

    same as the above
  12. arno1986

    Silo hatch

    Thanks for looking it must be a rust edit thing.
  13. arno1986

    Silo hatch

    can the monuments cause missile silo hatch to vanish? do you know trying to find the problem only happened after spawning in monuments.
  14. arno1986

    Loot Manager

    weird its working great for me
  15. ye i noticed another post thanks for commenting back.
  16. nvm i just seen another comment
  17. arno1986

    cooked meat cooking stations

    cooked meat wont come out of the cooking stations. Everything else does
  18. arno1986

    skill tree problem

    i found it mate it was another plugin
  19. arno1986

    skill tree problem

    Hi, I'm having an issue where the Skill Tree XP bar disappears when players log into the game. When they use the /st command, the UI opens but appears completely blank, and they can’t close it. The only way to fix it is to constantly reload the plugin. When I reload it through the control panel, the only output I see is the following: consol.cs
  20. arno1986

    linking system

    Hi, I'm having a major issue with LinkingSystem causing hook crashes in Carbon. Whenever a player connects, LinkingSystem throws an exception during the OnPlayerConnected hook, which breaks the entire hook chain. Because of this: SkillTree cannot finish initialization UltimateLeaderboard fails to open Player Health / UltimateStats unload Players spawn with incomplete data (missing SkillTree UI, etc.) Here’s the relevant log portion: Loaded plugin LinkingSystem v1.1.5 by Mevent & Qbis [110ms] at void Oxide.Plugins.TruePVE.OnPluginLoaded(Plugin plugin) in D:/TCAFiles/Users/arnolde/9277606/carbon/plugins/TruePVE.cs:line 173 at void Oxide.Plugins.UltimateLeaderboard.OnPluginLoaded(Plugin plugin) in D:/TCAFiles/Users/arnolde/9277606/carbon/plugins/UltimateLeaderboard.cs:line 2398 at void Oxide.Plugins.Backpacks.OnPluginLoaded(Plugin plugin) in D:/TCAFiles/Users/arnolde/9277606/carbon/plugins/Backpacks.cs:line 287 at void Oxide.Plugins.BackpackButton.OnPluginLoaded(Plugin plugin) in D:/TCAFiles/Users/arnolde/9277606/carbon/plugins/BackpackButton.cs:line 92 at void Oxide.Plugins.CustomVendingSetup.OnPluginLoaded(Plugin plugin) in D:/TCAFiles/Users/arnolde/9277606/carbon/plugins/CustomVendingSetup.cs:line 190 at void Oxide.Plugins.Kits.OnPluginLoaded(Plugin plugin) in D:/TCAFiles/Users/arnolde/9277606/carbon/plugins/Kits.cs:line 6547 at void Oxide.Plugins.FurnaceUpgrades.OnPluginLoaded(Plugin plugin) in D:/TCAFiles/Users/arnolde/9277606/carbon/plugins/FurnaceUpgrades.cs:line 1033 at void Oxide.Plugins.Paintball.OnPluginLoaded(Plugin plugin) in D:/TCAFiles/Users/arnolde/9277606/carbon/plugins/Paintball.cs:line 2637 at void Oxide.Plugins.LinkingSystem.OnPluginLoaded(Plugin plugin) in D:/TCAFiles/Users/arnolde/9277606/carbon/plugins/LinkingSystem.cs:line 341 at void Oxide.Ext.Discord.Plugins.DiscordExtensionCore.OnPluginLoaded(Plugin plugin) — ALL other plugins immediately start working normally again. Players load SkillTree correctly, no more unloads, no UI breaking, and no more hook errors. This confirms LinkingSystem is causing the OnPlayerConnected hook to fail. Can you please look at the error at line 367 and update/fix the plugin so it no longer throws on player connect? I’m running Carbon on a fully updated Rust server. Let me know if you need full logs or config files. Thanks!
  21. arno1986

    Loot Manager

    Hi Adem, love the idea just after todays update i have a question i use loottable + stacksize will this allow me to config loot within loottable + stacksize? If so a quick rough guide how to do it. Is it click on LTS/allow plugin to spawn loot/overide? Will this show in LTS?
  22. is it possible for admins to use in none buildable areas
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