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Everything posted by Pro100Razor111
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The player is using a 0.66 UI scale, and at this scaling, the player list display gets bugged. I’ve created a lang file and restarted the plugin, but I haven't seen the translation yet. I assume it will apply after a server restart, as I've encountered similar implementations before. In my opinion, it's hard for users to understand how the ACCEPT/DECLINE trade window works. They don't realize they have to press Enter first to use the mouse, whereas buttons like these usually work via the Tab key.
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[03:17:59][BetterTC] [TCSkinReplace] Error: System.NullReferenceException: Object reference not set to an instance of an object. at BaseEntity.SetParent (BaseEntity entity, System.UInt32 boneID, System.Boolean worldPositionStays, System.Boolean sendImmediate) [0x00139] in <a162c575f379443f98b91631025792a6>:0 at BaseEntity.SetParent (BaseEntity entity, System.String strBone, System.Boolean worldPositionStays, System.Boolean sendImmediate) [0x00010] in <a162c575f379443f98b91631025792a6>:0 at Oxide.Plugins.BetterTC.CopyLock (BaseEntity fromEntity, BaseEntity toEntity) [0x000cb] in <0122e6260d4841ef915517a81ca4e0d0>:0 at Oxide.Plugins.BetterTC+<>c__DisplayClass107_0.<TCSkinReplace>b__0 () [0x0016c] in <0122e6260d4841ef915517a81ca4e0d0>:0 [03:17:59]Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.SimpleStatus+StatusBehaviour.RepeatCheckModifiers () [0x003ad] in <0122e6260d4841ef915517a81ca4e0d0>:0 at Oxide.Plugins.SimpleStatus+StatusBehaviour.ForceCheckModifiers () [0x00007] in <0122e6260d4841ef915517a81ca4e0d0>:0 at Oxide.Plugins.SimpleStatus+<>c__DisplayClass25_0.<OnCupboardAuthorize>b__0 () [0x0002d] in <0122e6260d4841ef915517a81ca4e0d0>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <15f61ddda771464d8246ebdce8ff4811>:0
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Hi, sorry for the late reply — I was having some issues and wasn’t working on RUST at that time. I just wanted to let you know that everything is fine now. The server simply needed to be restarted and the updated lang files were applied (they usually refresh when the plugin is reloaded, but in your plugin it’s implemented differently). Since ISLAND is more important to me than TOWN, I had to change the cooldown timer display to ISLAND directly in the code. It would be more convenient if this could be configured via the config file.
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Hi, thanks for the update — I’ve already installed it, but unfortunately the translations don’t work. Even if I change a string in the English lang file, after reloading the plugin and reopening the UI, the text does not change. Regarding the background, I think the ideal solution would be to specify the shading color in the config, where it would be possible to adjust both transparency and color. There is also an inconsistency with the cooldown display: for example, I don’t use Town, I use Island, but the cooldown shown in the bottom line still refers to Town. This seems to require a change directly in the code.
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The plugin is very cool — finally a nice, modern UI for teleportation. However, unfortunately not everything is as smooth as expected. There is no LANG support; please add at least EN text fields. The rest can be translated into the required languages by server administrators themselves. There is also no teleport to ISLAND — it would be great to have a button similar to Bandit Camp, Outpost and Town. It would also be great to have a CUSTOM TELEPORTS tab. For example: in the config, I create a teleport named Teleport1 and assign it a permission. A player who has this permission would then see their teleport in that tab. If the permission is assigned to default, all players would see this button. It would be nice to move the blurred background setting into the config as well. The idea is ambitious, but in my opinion it requires further development, especially considering the current price.
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This error first appeared for me back in May, and I still haven’t been able to fully fix it — I’ve only managed to minimize it a bit. Based on the dates I checked, at that time I wasn’t using BetterTC yet. I know several people who use BetterTC and never had this issue. However, I also talked to someone who said everything worked fine after he removed BetterTC. From this, I can only conclude that the plugin isn’t the root cause of the problem, but it does seem to be involved to some extent and makes the issue worse.
- 426 comments
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- #builder
- #automation
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(and 9 more)
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- 426 comments
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- #builder
- #automation
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I encountered exactly that same bug — I applied wallpapers on the inside, and when I expanded the building, blue wallpapers started appearing on the outside. I’ve already submitted a ticket about it. And now for some logical questions: If a player wants to apply one wallpaper color on the inside and a different one on the outside, they can’t do that anymore. (Currently, there's only an option to apply wallpapers to either the inside or outside.) I think the toggle should be changed from "one side / both sides" to "outside / inside", allowing more flexible customization.
- 426 comments
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- #builder
- #automation
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(and 9 more)
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- 70 comments
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- #recycler
- #industrial
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I bought and tested this bank: - An administrator cannot view a player's bank except by looking in the data file. - It would be nice to add the ability to set a delay in opening the bank in the configuration. - Standard items with RU names after the bank become EN names and do not stack with others if you use a game language other than English. - When losing a larger bank size perm, it would be nice to be able to block access to those things until you buy (get) a larger bank size perm. I think with this functionality, this bank will be beyond competition.
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The orientation of NPC spawns was broken in the previous game update. Previously, when using the /set.custom.npc command, where you look when using the command, the NPC will be turned there, now it looks in one direction in any situation. I would also like to finally see a description when hovering over a product, we have been waiting for this functionality for more than a year. It is very difficult for players to guess what is sold in the store. Especially if these are custom items.
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Cool plugin, I set everything up as I wanted. But I have one wish. I can't make the captions multilingual, I would be very grateful if there is an opportunity to make multilingual for those button captions that I made, it is enough to put it in the English version of lang. I can make the other languages I need myself. It would also be nice to make a couple more commands to hide several groups of buttons.
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UltimateLocker - Lock Everything, Auto Lock & Auto Closing
Pro100Razor111 reviewed Scalbox's file in Plugins
Scalbox is an excellent programmer, and accordingly, this plugin is top-notch. I switched to this plugin as an alternative to the half-functional free plugin I previously used. The functionality of this plugin was impressive right from the start—you could place locks anywhere you wanted. Scalbox listens to its clients and quickly addresses any issues in his product. Through our discussions, we arrived at new additional features for the plugin, including auto-code locks and automatic door closing. By installing just one plugin, you solve three problems at once. The user interface is very convenient, and the configuration settings are highly flexible. Overall, I can only say that I highly recommend the UltimateLocker plugin and the developer, Scalbox.- 192 comments
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- #carbon
- #oxide
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(and 60 more)
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- #carbon
- #oxide
- #security
- #automation
- #locking
- #vehicles
- #deployables
- #furnaces
- #mining
- #quarries
- #construction
- #doors
- #protection
- #weapons
- #turrets
- #storage
- #customization
- #admin
- #utilities
- #access
- #teams
- #door closer
- #auto closing
- #auto lock
- #code lock
- #key lock
- #lock everything
- #windows
- #windows lock
- #wood shutters lock
- #medieval
- #medieval entities
- #mounted ballista
- #battering ram
- #catapult
- #siege tower
- #ballista
- #medieval large wood box
- #farm
- #farming
- #farm lock
- #farming lock
- #triangle planter box
- #triangle rail road planter
- #single plant pot
- #beehive
- #chicken coop
- #cooking workbench
- #engineering workbench
- #hopper
- #abyss horizontal storage tank
- #abyss vertical storage tank
- #black box
- #flight control codelock
- #wall cabinet
- #clothing mannequin
- #krieg storage crates
- #krieg storage barrel
- #naval deep sea
- #drawing
- #signs
- #storage box pack dlc
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The plugin does not work! Tested on a local server. The server.tags variable "biweekly" is enabled. The latest versions of the basic required plugins were loaded: ImageLibrary SimpleStatus WipeTimer WipeTimerStatus Configs are configured, the date is set, but the picture with the wipe status is not displayed. The plugin worked before and at some point it broke. I tried everything I could, abandoned this problem, and now I decided to return to this issue. The plugin costs money after all.
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API doesn't work. Cards are not displayed. I entered the command to display - there is a reaction in the chat, but nothing happens. I let the plugins create the configs automatically + I tried it on my old configurations, on which everything worked. Now I tested on an empty server with plugins SimpleSatus + Permission Status v1.4.7 by 0xF + Image Library v2.0.62 by Absolut & K1lly0u. In order to make sure that the problem was in the API, I checked the combination SimpleSatus + BagTimerStatus v1.0.0 by mr01sam.
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Very cool plugin, my rating is 10 out of 10. I don’t know any better analogues for farmers. The voice acting of the plugin seller will make many players think that these are replicas of a real player; they approached this issue very creatively. You always want to come up and listen to the seller’s phrases. An interesting system to keep farmers busy on the server, quite flexible config settings, the seller can be configured as desired. I hope for further development of the plugin. I would really like to see product descriptions. And in the future, a pipe system))
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ОченЬ не хватает описания предметов которые продаются у торговца. Нужен такой функционал. Как вариант всплывающее окно с описанием при наведении на предмет. Еще было бы классно в данном плагине видетЬ систему труб, для автоматизации процесса. (мне мои игроки уже говорили что где-то видели кастомную реализацию этого плагина) А так плагин 10 из 10ти.