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Everything posted by BoobleJ
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This map has a ton of terrain related issues. There are multiple custom build spots that just kill players when they walk into it. There are multiple spots on the map where terrain needs to be fixed, as players are getting stuck. This map is also just a little to similar to the Roman World map... Not too thrilled about this purchase.
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Hey David! Images are failing to download. "Image failed to download! Error: HTTP/1.1 403 Forbidden - Image Name: https://rustlabs.com/img/items180/" I'm guessing Rustlabs locked down their site a bit more when changing to https://wiki.rustclash.com/. Edit: I just saw your comment above. Looks like we're just waiting for a new upload.
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There is no way for players to damage the Auto turrets on Oilrig 3. Ideally these would be scientists instead of Auto turrets.
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Players are reporting the same issue on my Server. When checking on it, the plugin is not fully loaded (HeliSignals - Object reference not set to an instance of an object.) If I reload the plugin and purchase a Heli Signal from the Shop, things work just fine. I've tested throwing down various difficulties, though cant seem to trigger the issue myself. I'm then notified later in the day by players that the issue has returned and their Heli Signals are Supply Drops.
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Was able to use this map once a few years ago. I have been wanting to use the map again for about 6 months, though it hasn't been updated. I reached out to Electric months ago and have sent him multiple messages. He replied once in December, letting me know he will update the map on here that next weekend. Still no update and am just being ignored at this point. This map is useless until updated and feel completely ripped off.
- 4 comments
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- #jurassic park
- #custom map
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- 387 comments
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- #helicopter
- #helicopters
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- 99 comments
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- #notify
- #notifications
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Ah ok cool, I was just coming here to report the same issue.
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- 99 comments
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- 1
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- #notify
- #notifications
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It seems the plugin only supports sounds effects ending in .prefab I have tried a ton of built in .wav assets with no luck. For example: 'assets/content/ui/gameui/notices/xp-gain-notice.wav' and 'assets/prefabs/tools/pager/sound/beep.wav'
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- 3 comments
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I received reports of the same issue. Bothe teammates die and the Heli instantly retires.
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Same issue here
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- 3 comments
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- Remove Large and Small Oil Rig Monument Markers. These are not needed and is doubling up on the map. - Add Outpost (completely missing from the map) - Please add Trainyard, Military Tunnels and Airfield to the map. For example, Mil Tuns could go in the mountain, with Trainyard nearby. Airfield could go on the small leaf island with nothing on it. - There are no walls in the hotel and missing prefabs on the exterior. - There are no roofs on some houses in Town - Shop is missing walls and ceilings - Please make Townhouses compatible with Hotel plugin. Hotel plugin doesn’t support multiple floors / doors.
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Not sure how the cooldown works... I gave a player a stack of Heli Signals and they were able to call in a Heli one after another. Bypass Cooldown is not granted. Please clarify how this works. I was expecting the signal to go right back into the players inventory, or get a message when trying to throw it down. What am I missing?
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Haha, I'm a little slow today. I was able to get it working by pasting the entire prefab path. Players are happy