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Everything posted by Flammable
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problem with in-game item descriptions
Flammable replied to RickSousTaz's Support Request in Support
Do you want to create a new custom item? - you need to check CustomMixingTable documentation on the plugin page. Spawn the existing one from my configuration directly instead of farming it by gathering trees/picking up berries/etc.? - Visit David's Discord (you will find it on his plugin pages), in this discord there was a plugin that let you spawn custom items easily. -
problem with in-game item descriptions
Flammable replied to RickSousTaz's Support Request in Support
Do you mean the blue tooltip? It should be displayed each time you scroll the item on your hotbar. Also feel free to ask the other questions too. -
Full Drugs Configuration for Custom Mixing Table 1.4.5
Flammable replied to Sérgio Kokas's Support Request in Support
Changed Status from Pending to Closed -
problem with in-game item descriptions
Flammable replied to RickSousTaz's Support Request in Support
Sorry, I do not understand this language. -
problem with in-game item descriptions
Flammable replied to RickSousTaz's Support Request in Support
Hello and sorry for the late reply. Rust does not support the description change. Sadly you will see the default item description and values for the syringe for example but you will have the peoper modded effect from ConsumableEffects plugin and when you scroll the item in your hotbar will see it's real modded effect as a tool tip. -
Full Drugs Configuration for Custom Mixing Table 1.4.5
Flammable replied to Sérgio Kokas's Support Request in Support
Changed Fixed In to 1.4.5 -
Full Drugs Configuration for Custom Mixing Table 1.4.5
Flammable replied to Sérgio Kokas's Support Request in Support
Sorry for the late reply. You need to put the 2 files in the data folder for the Recipes file (CustomMixingTable) and the Buffs file (ConsumableEffects) then it's all done You won't looseany default item. -
Hello, first of all only want to gather information about all this. No budget currently to pay for anything. Also, if already existing free/paid plugins can be combined to achieve my idea, share to check them. The idea in my brain is to do side stuff Breaking Bad-themed shit (players to selling meth, custom item made with another plugin already) but it also can be anything else... Deliver bread or food or whatever. You see an NPC location on your map near you, and you go to do the delivery, then next time, another random location... Already have NPC vendors plugin but you can spawn them at specific place like missions npcs only. Something like the GTA RP delivery shit you do (either to AI bots or random places - monument doors/etc) is the thing I have in my head. As I said only wonder to know what's possible and how expensive this kind of plugin will be, it's more like a question, not request.
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This is a fantastic plugin. You should buy it for sure. This does not simply unlock the DLC decals for all players. It's even more powerful. You can unleash your creativity and add unique custom decals to your server. Also, plugin has an intuitive UI to allow players to select between decals with a click. Feel free to use my decals if you want (uploading a bunch of decals is not time friendly process) so you can save some time. https://steamcommunity.com/id/Projectile-Invalid/myworkshopfiles/
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@megargan Can you please add a togglable in the config - blue vanilla notification popup every time the spray can is equipped? The message can be changeable in the lang file. "Use /graffiti to open selector menu" or something like this. I know there's the Nofity plugin (optional), but each time you draw the spray will let players know about this cool plugin existance.
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By the way, I don't know if I will need this plugin for now, but others will definitely buy it. I also like the idea, and if it is released on CF, it would be great for many servers with custom maps, like The Friendly Chap said.
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Privilege Deployed (https://umod.org/plugins/privilege-deploy) is what you need if you try block items from being placed in the wild. If you try to do the exact seed scenario by the logic (blocking inside and outside placement) not sure if gonna work this way but instead use https://umod.org/plugins/agriblock I hope this was helpful to you.
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- 48 comments
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Still, I need free time to set up, play around, and test this new webstore, but definetely will switch to it. For a long time, I am using CraftingStore (because compared with Tebex, they offer at least custom domain 4 free), but many other essential features are again behind the paywall. If you are starting a server or just a low-pop/empty one and do not have stable monthly revenue from selling VIPs, you can't afford to pay ridiculous price for subscription to make your webstore useful while commission from each VIP purchase is not a big deal and you can tweak your packages prices and done. I hope this turns into a popular store so others can do themes and cool customizations for it.
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This is a great idea but will only make food useful and force players to take food with them all the time so they can eat to refill calories and water on the go and sprint again instead of walking. I never used to walk in this game, it looks strange to me.
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Already one guy creating this for me. I want to set in config custom item (lets say for example) 10 unwarps, 25 unwarps, 50 unwarps, 100 unwarps. Then if player opens the item 10 times something happens (lets say RCON command "say You are nice" and give rock 1) then if he opens 10more nothing will happen (he can trigger this 1 time only) but will have 20/25 (or 10/25) not sure if previous progress will stack towards the old new goal but logic is that you can only get the reward for opening 10, 1 time per wipe., same with 25, 50 and 100... values were expamples it can be 1, 2, 5, 10 or whatever amounts are. I hope it's actually not too heavy as you mentioned above.
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I am willing to pay (if not expensive) to be made a simple plugin (with an idea close to GTA collectibles), where you use(open/consume/unwarp) an item/s defined from the config file (in my case, I have one custom item - based on a large Halloween loot bag with skinID and custom name) and upon unwarping 10 (configurable in the config again) of this same item the plugin will trigger something (effect from the rust assets) and most importantly execute rcon command or something else (not sure what for now) but this will allow a lot of possibilities for me later. Also, if too expensive to have a small UI that can be toggled with a button ON/OFF to display - ( Icon.png 12/35), a chat message will also do the job just to let players know their current progress when typing a command ex. /checkme - "You have found/opened {itemcount} {item custom name}" or You have found {itemcount}/{maxrequired} {itemname}. Please reply here, DM me, or we can chat on discord.
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- 110 comments
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Full Drugs Configuration for Custom Mixing Table
Flammable commented on Flammable's file in Customizations
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Full Drugs Configuration for Custom Mixing Table
Flammable commented on Flammable's file in Customizations
I tried to consume a Magic Mushroom and everything works without any errors or issues. Not sure if you modified anything inside the files after downloading them but make sure to check if your config for ConsumableEffects is broken/modified and re-download and upload ConsumableEffects.json again and it should works. make sure your config file looks like this and have the same overlays and overdose debuff. { "Overdose": { "Overdose (dirty) Enabled.": true, "Reset Overdose (dirty) on death.": false, "Overdose (dirty) Limit.": 100.0, "Buff applied when overdose limit is reached (buff name from data file).": "overdose_debuff", "Show effect tooltips when item is held.": true }, "UI Overlays (you can add your own)": { "Formating 'unique name', 'asset link from game files(rust color code)'": { "healing_overlay": "assets/content/ui/overlay_poisoned.png(0.67 1.00 0.33 1.0)", "orange_overlay": "assets/content/ui/overlay_poisoned.png(1.00 0.40 0.00 1.00)", "lightorange_overlay": "assets/content/ui/overlay_freezing.png(1.00 0.62 0.36 0.7)", "hurt_overlay": "assets/content/ui/overlay_freezing.png(0.56 0.20 0.15 1.0)", "overdose_overlay": "assets/content/ui/ui.background.transparent.radial.psd(0.56 0.20 0.15 1.0)", "blue_overlay": "assets/content/ui/ui.background.transparent.linear.psd(0.16 0.34 0.49 0.9)", "lightblue_overlay": "assets/content/ui/overlay_poisoned.png(0.16 0.34 0.49 1.0)", "white_overlay": "assets/content/ui/overlay_poisoned.png(1.00 1.00 1.00 1.0)", "yellow_overlay": "assets/content/ui/overlay_freezing.png(1.00 0.88 0.21 1.0)", "limegreen_overlay": "assets/content/ui/ui.background.transparent.radial.psd(0.67 1.00 0.33 1.0)", "brown_overlay": "assets/content/ui/overlay_freezing.png(0.56 0.43 0.35 1.00)", "purple_overlay": "assets/content/ui/ui.background.transparent.linear.psd(0.58 0.34 0.92 0.7)", "cyanblue_overlay": "assets/content/ui/ui.background.transparent.radial.psd(0.00 1.00 0.90 0.7)", "syringe_red": "assets/content/ui/ui.background.transparent.radial.psd(0.31 0.37 0.20 1.0)", "colared_overlay": "assets/content/ui/overlay_poisoned.png(0.90 0.11 0.17 1.00)", "pseudo_overlay": "assets/content/ui/overlay_poisoned.png(0.16 0.62 0.96 0.8)", "fentanyl_overlay": "assets/content/ui/overlay_poisoned.png(0.84 0.00 0.00 0.8)" } } } -
Plugin to set the amount of resources in Train Yard event
Flammable replied to Kleementin's topic in General
Any plugin to change regarding stack sizes on Wagon per slot? Wagon Plus can set Min and Max values so you type Min 20.000 and max 40.000 for big rate modded server and end up with max 12k all the time, 1k per slot. -
Full Drugs Configuration for Custom Mixing Table
Flammable commented on Flammable's file in Customizations
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Full Drugs Configuration for Custom Mixing Table
Flammable commented on Flammable's file in Customizations
Sadly I do not have a data/shop/items because do not have this plugin purchased and didn't need it on my server because used NPC Vendors but if you can give me the default data file generated by the Shops plugin or example snippet of one item from this file (I guess it's not a problem), I might be able to spend some time and add all the drug items for sale with basic vanilla prices. Then you can do a test on your server and if everything works smooth I will bundle it with the rest of the configurations for others.