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Everything posted by Flammable
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- 395 comments
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- #helicopter
- #helicopters
- (and 16 more)
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- 395 comments
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- #helicopter
- #helicopters
- (and 16 more)
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Bought the plugin and wondered which of the profiles, "Hard, Normal or Easy" is the vanilla heli in terms of complete AI logic, damage, speed, and etc. I see (Default = value) in the config and Easy have almost all of the values same as default ones but Overall HP and rotors HP is lowered maybe on purpose. So I can increase the HP just want to know if theses values labeled with Default are the vanilla ones.
- 395 comments
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- #helicopter
- #helicopters
- (and 16 more)
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I am looking for a plugin that will call attack helicopter to the exact supply grenade location, the nearby area or directly strafe to the player who threw the supply. Idea behind this is to sell ability for players to buy attack helicopters from vendings. Or just a simple plugin that can trigger action commands upon throwing the supply will also works (if supports to fetch steamid when user throw the supply) Then I will do the rest. I will try to chain it with the personal heli from uMod (if works) so players can throw the signal and get the attack heli by triggering the plugin command.
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I am currently struggle with the following issue on my server. Users are following the group limit on the surface but below this glamour a lot of players violate my rules and combine their boom resources in order to raid others. I am willing to pay if someone can make a plugin that will at least log every single item dropped and then picked up by someone else. In order to avoid heavy plugin operation not all items needs to be logged, only specified items in the config would be best solution. Ex. Sulfur Ore and cooked, expl. ammo, c4, satchels, rockets, rpg, weapons, etc. That's the idea. Optional: logging these items not only when picked up after being dropped but in containers. bodies, bags and etc. I want to be able to track every time that someone gives items to someone from the "more interesting list like boom" and be able to ask with proof later "Why you gave this to help Clan X?" and take action against these players.
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It's not so hard. Even I was able to upload it to the workshop. Hard part here is the artwork/design being made and properly applied to the skin and how well you can work with 3D software or 2D like Photoshop for example If you just want to make something without the quality being great, watch one tutorial step by step and you will make something. I remember how I uploaded my firs skin... Had to work with raw project in Unity to just upload it to the workshop. 😄
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Disable Sandbox = Install/Enable/Have Harmony? Cuz in descriptions says "You need harmony for this?" As I know harmony is already on every server by default and you do not need to install harmony like oxide or else just enable it by doing the disable sandbox thing. Also they are the same but which is the better/performant way to use it? Via the DLL or the plugin? I have sandbox disabled so I can use the plugin without a problem.
- 14 comments
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- #console
- #spam cleaner
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problem with in-game item descriptions
Flammable replied to RickSousTaz's Support Request in Support
Changed Status from Pending to Closed Changed Fixed In to 1.4.5 -
- 252 comments
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Yeah, that's still something. Thanks for the help. This will be in great use for my server, not sure how others handle support when someone ask stuff in rust chat but for me is saver.
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I am currently willing to get this done if possible (if not expensive and actually possible as a plugin). The idea is simple. Type from console to a specific team chat only (like you do with say to the global chat). You type in a specific team chat by using steamID of one of team members or CLAN TAG of the team (cuz I use Clans reborn) or just fetch teams by IDS from the list that plugin will generate - 1 for the first team 2 for the 2nd and etc via "checkteams" command then "sayteam message" command will send message to that team only. I am tired from players asking for ADMIN stuff and questions and they type in their team chat. I ask them to speak in general but they ignore me most of the time and I end up using "say Message" and look like I am idiot speaking to myself for others reading the global chat conversation and thinks I do sus things while I help someone.
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problem with in-game item descriptions
Flammable replied to RickSousTaz's Support Request in Support
Do you want to create a new custom item? - you need to check CustomMixingTable documentation on the plugin page. Spawn the existing one from my configuration directly instead of farming it by gathering trees/picking up berries/etc.? - Visit David's Discord (you will find it on his plugin pages), in this discord there was a plugin that let you spawn custom items easily. -
problem with in-game item descriptions
Flammable replied to RickSousTaz's Support Request in Support
Do you mean the blue tooltip? It should be displayed each time you scroll the item on your hotbar. Also feel free to ask the other questions too. -
Full Drugs Configuration for Custom Mixing Table 1.4.5
Flammable replied to Sérgio Kokas's Support Request in Support
Changed Status from Pending to Closed -
problem with in-game item descriptions
Flammable replied to RickSousTaz's Support Request in Support
Sorry, I do not understand this language. -
problem with in-game item descriptions
Flammable replied to RickSousTaz's Support Request in Support
Hello and sorry for the late reply. Rust does not support the description change. Sadly you will see the default item description and values for the syringe for example but you will have the peoper modded effect from ConsumableEffects plugin and when you scroll the item in your hotbar will see it's real modded effect as a tool tip. -
Full Drugs Configuration for Custom Mixing Table 1.4.5
Flammable replied to Sérgio Kokas's Support Request in Support
Changed Fixed In to 1.4.5 -
Full Drugs Configuration for Custom Mixing Table 1.4.5
Flammable replied to Sérgio Kokas's Support Request in Support
Sorry for the late reply. You need to put the 2 files in the data folder for the Recipes file (CustomMixingTable) and the Buffs file (ConsumableEffects) then it's all done You won't looseany default item. -
Hello, first of all only want to gather information about all this. No budget currently to pay for anything. Also, if already existing free/paid plugins can be combined to achieve my idea, share to check them. The idea in my brain is to do side stuff Breaking Bad-themed shit (players to selling meth, custom item made with another plugin already) but it also can be anything else... Deliver bread or food or whatever. You see an NPC location on your map near you, and you go to do the delivery, then next time, another random location... Already have NPC vendors plugin but you can spawn them at specific place like missions npcs only. Something like the GTA RP delivery shit you do (either to AI bots or random places - monument doors/etc) is the thing I have in my head. As I said only wonder to know what's possible and how expensive this kind of plugin will be, it's more like a question, not request.
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This is a fantastic plugin. You should buy it for sure. This does not simply unlock the DLC decals for all players. It's even more powerful. You can unleash your creativity and add unique custom decals to your server. Also, plugin has an intuitive UI to allow players to select between decals with a click. Feel free to use my decals if you want (uploading a bunch of decals is not time friendly process) so you can save some time. https://steamcommunity.com/id/Projectile-Invalid/myworkshopfiles/
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@megargan Can you please add a togglable in the config - blue vanilla notification popup every time the spray can is equipped? The message can be changeable in the lang file. "Use /graffiti to open selector menu" or something like this. I know there's the Nofity plugin (optional), but each time you draw the spray will let players know about this cool plugin existance.
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By the way, I don't know if I will need this plugin for now, but others will definitely buy it. I also like the idea, and if it is released on CF, it would be great for many servers with custom maps, like The Friendly Chap said.