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Flammable

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Everything posted by Flammable

  1. Flammable

    Team Marker

    If deletes after 5 seconds that's great!
  2. Flammable

    Team Marker

    I already use another plugin that works the same. This one looks better because it uses tnew Rustnew markers and works with the compass as well. The problem is that I do not see duration in the example config you showcase. I want to allow players to mark enemy player sport on the got and auto disappear after 5-10sec or so.
  3. If you put the config .json file first in the oxide/config and then download and put the .cs plugin file in oxide/plugins then you should be able to get custom ingredients by gathering berries, ore, wood, hemp, etc Extra Gather Bonuses configuration comes with This purchase/download Extra Gather Bonuses plugin is free for download at uMod.
  4. Does this plugin replace the default UI or only make it possible to add other additional UI elements without replacing/modifying the vanilla status stuff like HP, Hunger, Thirst, etc.?
  5. Sorry for the late reply. When plugin is loaded water does not convert from salty to normal in the small purifier, electric purifier and etc. When unload the plugin everything works normal.
  6. Flammable

    Forbidden Lands

    Players are reporting RPC errors in the Hotel Maelstrom location. Can you check what's going on? It's a PvE server but I am sure it's map related.
  7. Flammable

    XPerience

    Thank you, got it.
  8. Flammable

    XPerience

    Am I blind, or XP boost per rank is not a thing? I want to make it, for example - VIP 0.5% boost, VIP+ 10% boost, MVP 30% boost, etc. Instead, there's a single boost permission to change its value and give it to specific groups. For example, everyone will have the default boost value while MVP, and VIP (if granted this permission) will have a 0.5% boost (same value for both groups). I want to add more boost permissions instead.
  9. Water purifiers are not working when this plugin is loaded? Any ideas?
  10. Flammable

    XRestartUI

    Because my server auto started after the restart, not sure how when your plugin only stop it but OK, it's all fine I guess. My host use pterodactyl. And do you know if can be added a server.backup command to this plugin to auto execute it after trigger the restart one.
  11. Flammable

    XRestartUI

    I can't understand good what you both talk about. I bought the plugin, so it its supposed to restart the server when set time 00:00 in the config and when the time comes it will count down then the server will be back online and I do not need any external scripts to do this, right? Also is it possible to add the ability to trigger/run/execute "server.backup" command X minutes before the restart in-case something corrupts.
    A great plugin to add easily scheduled restarts with nice UI and game tip support. Highly recommend it!
  12. You have more than enough RAM. Sadly you maybe have a sh*t CPU, and the only way to fix this is to ask the host if they offer better gaming cpus with good single-thread performance or rent a dedicated server with a good CPU, but that's an expensive solution. Also, doing a daily restart might help.
  13. Qube answered most of the stuff on the topic. You can add the Battle Royale zones plugin (I forgot the exact name), but it was on uMod, maybe, and it uses to add a radiation zone that moves and becomes smaller after a set interval. Ofc you can add more plugins to make the Battle Royale polished and fun; how will you deal with the lobby and auto start/end part, etc.? Without this plugin, your players will die, respawn, etc., but the map/loot/round won't restart or have any actual winner. That's where you need a custom made plugin.
  14. Flammable

    Instant Barrel

    @TryhardI am looking for the same feature (/barrel or /pickup) to enable/disable auto pickup because not everyone like this and want to give them the chance to disable it.
  15. Maybe issue with ExtraGatherBonuses... I can't do anything about this and maybe it's dev need to update the plugin.
  16. These should be the crates if nothing changed.
  17. I am going to edit my tournament loot table in a couple of minutes so will have work insdie AlphaLoot profile editor and will screenshot you the tables that I know are used for wagons. (not sure if they still work because last update FP buffed the loot for wagons and they might changed something) Also BetterLoot do not support them as I know but if you use AlphaLoot Hammer feature and hit the crate should display the name of the crate. Ubertool might not detect these crates idk.
  18. Loot crates can be modified via AlphaLoot for example, check it out.
  19. Maybe you are allowed but if you are worried, just DM me the link : )
  20. Is there any free (or paid) plugin to populate/spawn/add barrels around the map like the random spawns game do near radtowns and near caves? I need it for different maps and I do not want to go into rust edit and paint the whole terrain with the proper topology for each map to make barrels spawn but if nothing else comes will edit it. My map do not have junkpiles so I can't use the server command to increase population of junkpiles like did with animals population already. If remember right there was ForestBarrels plugin on uMod or something like this but can't find it anymore. Any ideas appreciated, thanks!
  21. Broken after the last rust update, please fix it when you have time.
    AMAZING PLUGIN! You start the server and players are ready to connect instead of waiting first for the server to fully load and appear in the list. This makes the whole server startup process better for players and they feel it's loading faster. 100% recommend it!
  22. Flammable

    Heli Signals

    Uh, I am shit at math but my map is usually 4250 (default) in rare cases 3500 so will experiment now.
  23. Flammable

    Heli Signals

    How I can force heli to fly faster to the signal/player who called it location after spawning then have normal fly speed after reach the destination? I like the idea to be able to steal heli freely but first I want to go to the caller and after that everything is game, if you loose it, loose it.
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