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Flammable

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Everything posted by Flammable

  1. Same problem... It was updated but still broken...
  2. Flammable

    XBarrelEvent

    Yeah but this will do it from all edges? So if I want to cut from the upper part edge left where this wipe map spawns are will equally cut from evertwhere and just make people from the bottom left corner (island) do not have chance to get barrel spawned
  3. Flammable

    XBarrelEvent

    Plugin works great, but can you please do something like logic inside to skip near map respawn points... Its like random chance now and I love how it works just if chance happens to be next to spawn point in the corner of the map where players spawn first time after wipe and find gift... meeeeh.
  4. Version 1.0.41

    794 downloads

    I wanted to allow all my players being able to use seasonal / dlc items (without owning them on steam) but flooding server loot crates with them sucks. That's why Craft Menu is the best solution for this problem. If you bought the plugin for exact same reason feel free to use my config and save a lot of valuable time instead of wasting it for adding fireworks, snowman, cauldron, foggers, lanterns, chairs and etc. Currently (till December 18th) data file includes - 99% of all DLC pack (Instruments, Sun Burn and Voice Props) - 99% of all Halloween/Xmas decorations and some other General decorative steam items too - 99% of all Seasonal/Special attire items (redirected skins like Nomad/Space suit are not added, you can add them if you want) - Includes all 9 Frankenstein parts under res category (only items you can't craft normally from the vanilla crafting menu and DOES NOT include weapons and stuff intended to be not craftable like grenade launcher, lr-300, m249, etc) (no promise to update config in the future but will try to maintain it form time to time) - All craft costs are 99% accurate from the vanilla recipes. NOTES: *Cardtable is in-game item (give cardtable) and do not require plugin for it. *Personal Water Well and Personal Slot Machines require bmg's plugins. (you can decide either to download them or just delete the crafting recipes) Important: crafting tabs are divided into 6 groups: holidays, specials, dlc, fireworks, clothing, res you have to add the same categories into config file or edit them as you wish in the recipes datafile... That's all I guess... ENJOY! Also go check @STIVI and @ArtiIOMI configuration because they also made a good one. Mine was planned for personal use and probably not perfect/polished... Just pick the one which best suits for you!
    Free
  5. Flammable

    Craft Menu

    Thanks David for making this great plugin! Finally I can open AlphaLoot and clear all holiday/dlc shit from my containers and actually have Loot+ instead of Loot-... Now you can craft unlimited amount of everything that's hard locked and can't be unlocked/added to the main crafting menu without ruining the vanilla feel with other UI's or thinking from where all this items can drop x1... This menu is intuitive and fits perfectly when you open the Workbench. 10/10
    As I said in my WelcomePanel review this chain of plugins is #1! Addons are must have "DLC' after you buy the main plugin in order to break from boring tabs with text only and add a whole new level to the menu vision. There are a lot of addons and if you do not want something for example just can be enabled/disabled fast with 1 toggle. Customization is again huge. I am sure new cool addons will come next updates. Something like Leaderboard with Accuracy/HS/K/D/Etc would be great. 10/10
    This plugin is amazing! You can do everything you want freely and there's nice build in-game UI editor to modify the stuff easy and fast. Feature a lot of addons to make menu feels responsive and stylish. Oh, an forgot to mention that if you do not have time to setup more complex stuff or just like the default plugins configs you can select from 6 pre-built designs. 10/10
  6. Available somewhere?
  7. If you add custom item with shortname and skinID should fetch the custom item icon from the skinID and display it right? Or displays the original shortname icon in the UI? I use only for normal items so never tested
  8. Flammable

    XBarrelEvent

    @Monster(15:55:26) | Calling hook OnLootSpawn resulted in a conflict between the following plugins: XBarrelEvent - False (Boolean), AlphaLoot (True (Boolean)) Ideas?
  9. Flammable

    XBarrelEvent

    Yeaah not cool if they can just open and loot... I thought they can break it and not loot it. As I know you can do as admin "Locked" like red game tip above your hotbar if you lock entity with "ent lock" and some plugins use this in various scenarios to prevent looting.
  10. Flammable

    XBarrelEvent

    Can this works with Jack O Lantern or Carvable Pumpkin? They have storage or they are not loot container like loot crate? Btw thanks for new update presents are awesome and will use them for sure : )
    This is one small mini-event addon. Use it to allow my players getting free hour of vip if find a hidden barrel from all 20 randomly spawned on my map. Of course can be used for a lot more if you have imagination. Plugin is 10/10
  11. Flammable

    XBarrelEvent

    Might get it today and experiment first on my own changing prefab and see if gonna works. Anyways barrels are not too bad at the end.
  12. Flammable

    XBarrelEvent

    I love how plugin actually works but this stops me from buying it because want to use giftbox or other more interesting visually than barrel and use plugin as hidden loot boxes around the map. I was asking if can just edit the .CS myself and replace the barrel with something else. Also if you have plans to include option for prefab/entity in the config would be great.
  13. Flammable

    XBarrelEvent

    Can I modify event from config/plugin I do not care and use different prefabs instead of barrels?
  14. @Neighigh As I know its in underwarerlabs for now only. Might be in other monuments too not sure. Go to lab and will see a lot of them.
  15. Flammable

    Refill rate?

    "RefillRate": 40.0, - what does the value mean there's nothing on the description tab? Config is big like crazy but I am spending time to polish it for my server and want to make it perfect... I do not want people to loot this every minute or 5 minutes and abuse the loot... 40.0 is equal to how much irl minutes (seconds) Also what's this? "SpawnChanceTimes": 4, "SpawnChanceScale": 5 Idk to what this values are equal.
  16. ?
  17. This cool item takes one of the 7 valuable clothing slots. Almost nobody will use it most of the time while can add boots/gloves instead. It it possible to be made very simple plugin to toggle glowing eyes (/glowingeyes or /glow) on command for yourself WITHOUT actually having the item. I am sure someone else will like the idea too and if command is permission based also can be setup for VIP's only or whatever else you decide.
  18. Flammable

    Necronomicon

    Still want to know if player can Unlock (learn the items from store) or that's not possible? Not sure if this plugin can do exactly what I am trying to but want to allow everyone to craft all expensive community market custom items and dlc stuff on my server. So if player with all this items make bp book and give it to new player without this items owner want to make him get them.
  19. Possible to make seperate HP config option for CornHead and PumpkinHead? Because I use Frankenstein parts + other clothes my CornHeads have more protection than PumpkinHead so HP set to 100 makes cornhead die in 4+ HS while PumpkinHead dies in 2-3hs... So I want to balance this by setting different HP for each Head and make them equal to be killed at the end.
    Do you know the feeling when you have a lot of great plugins on your server but some of them are special for you and love them so much? Yeah this plugin is exactly on my special list! Design and effects are awesome, easy and in depth configuration if you have imagination (of course). What about the general idea? Simply perfect and unique. You do not have annoying zombies around the map but instead they are implemented in a cool minigame. Suitable even after Halloween! 10/10!
  20. Wow lol.. Same for light frank + long sword (dmg of 20 as you said) but still swing the longsword like bone knife xdd. Fast as hell so funny and useful at the end : )
  21. Yeah this npc is new and it's normal to be not modified instantly. Just lets end my questions here for now. You only released small plugin to change Sickle to random Weapon. Simple and cool. But wonder if Frankenstein uses the real weapon damage for that random weapon. For example PumpkinHead with cleaver on naked deals 50+ damage when tested... Not sure if noticed right but Frankenstein do not do the 50+ damage when I suppose have to deal even more when used longsword which is like 75 dmg.
1.6m

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7.7k

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115.4k

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2.3m

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