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Everything posted by Flammable
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I do not see in the images or plugin info anything about scrap. Is it possible to integrate next updates scrap as option? You will have at least one more customer for sure, hehe. I am not a big fan of $ or RP unless you make modded server like x3++ or x5 or x10, x1000 etc and do not care how things happen in the game... You get money from nowhere then use this money/RP to buy stuff on the go and get stuff without playing the game/farming for them etc. I do not like this and do not use in my x2 and if add the RP points only for this plugins players won't have the point to play other than FUN because can't use the earnings for anything later. Plugins looks really good, please support scrap if possible.
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Great... I know there are player challenges and other type of plugins like this, just do not need to much extra stuff at least for my server but I guess if its added in one of this plugins will disable the other functionalities except the fishing. Have friends/players that like to fish and in the way you compete for the moment (event), (5min or 10minutes), and have to catch more good fish for pointst to end first
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Rust is a hard PvP game where you fight/raid/build most of the time especially on a 200+ pop servers and you do not have time or reason to use this "Roleplaying sh*t that Facepunch adds over time". But for small server this "sh*t" can be great addition to the main game to waste some time with other players. We recently got fishing in the game and I think would be brilliant idea to have plugin like Russian Fishing 4 or Fishing Planet games - "competition events". Ex. 1. Simple vanilla leaderboard like Halloween candy or Easter eggs hunting ones. 2. Global notification somewhere for starting the competition so you can prepare. 3. You have time configured for event duration and while event active if you catch fish you earn points (specified in the config for every fish type. 4. After competition ends you get rewards (scrap or other items) for the top 3 players in the leaderboard like Easter rewards. 5. Event this can be triggered from admin or auto start stop event at specific time intervals. Also players get teleported somewhere with specific kit for the competition or they bring their own equipment and have to find water source form where they will participate? I am throwing only the base idea that I have in my head for side activity that can be used in normal survival server ( not complex minigame gamemode) so being simple and vanilla style looking is a bonus. I hope more owners will like this idea : > )
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I see on the image preview in the book you have blueprints like fireworks, pumpkin lanterns, fogger and all other stuff that's not researchable in-game but craftable at the same time if you buy them it on steam first sadly. Do not need the plugin for the purpose described to make players share their bp's but might and ask someone to join my server with all items bought and create me book with his default blueprints+all steam items he have then will probably try to add it as /kit or somehow copy it more times, etc. Can I use the book like this or won't unlock the items they buy them?
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Do you have idea why when I disable/enable a lot of sh*t like discofloor, halloween skull spikes, sled, xmas sled, inner tube above in the config at the end of the file have again some of them added... and they are enabled by default... I used just to disable them but now have more of them added for some reason. Confirmed this by checking my old config (one of the backups while used to think what to enable/disable from Workbench 3 items) and saved a copy -> have 5151 lines in total, now my current one have 5230 lines so for sure more stuff is added form nowhere... And I notice this items being double/triple at the end of the config and the problem is they auto add themselves - rarity 0, ENABLED "Scientist Suit 1": { "shortname": "hazmatsuit_scientist_peacekeeper", "rarity": 0, "skin": 0, "enabled": false, "maxQuantity": 1 }, "Skull Spikes 2": { "shortname": "skullspikes.pumpkin", "rarity": 0, "skin": 0, "enabled": false, "maxQuantity": 1 }, "Skull Spikes 3": { "shortname": "skullspikes", "rarity": 0, "skin": 0, "enabled": false, "maxQuantity": 1 }, "Skull Trophy 3": { "shortname": "skull.trophy.jar2", "rarity": 0, "skin": 0, "enabled": false, "maxQuantity": 1 }, "Skull Trophy 4": { "shortname": "skull.trophy.table", "rarity": 0, "skin": 0, "enabled": false, "maxQuantity": 1 }, "Skull Trophy 5": { "shortname": "skull.trophy", "rarity": 0, "skin": 0, "enabled": false, "maxQuantity": 1 }, "Inner Tube 2": { "shortname": "innertube.horse", "rarity": 0, "skin": 0, "enabled": false, "maxQuantity": 1 }, "Inner Tube 3": { "shortname": "innertube.unicorn", "rarity": 0, "skin": 0, "enabled": false, "maxQuantity": 1 }, "Sunglasses 6": { "shortname": "sunglasses02camo", "rarity": 0, "skin": 0, "enabled": false, "maxQuantity": 1 }, "Sunglasses 7": { "shortname": "sunglasses02red", "rarity": 0, "skin": 0, "enabled": false, "maxQuantity": 1 }, "Sunglasses 8": { "shortname": "sunglasses03black", "rarity": 0, "skin": 0, "enabled": false, "maxQuantity": 1 }, "Sunglasses 9": { "shortname": "sunglasses03chrome", "rarity": 0, "skin": 0, "enabled": false, "maxQuantity": 1 }, "Sled 1": { "shortname": "sled", "rarity": 0, "skin": 0, "enabled": false, "maxQuantity": 1 }, "Disco Floor 1": { "shortname": "discofloor.largetiles", "rarity": 0, "skin": 0, "enabled": false, "maxQuantity": 1 }, "Solo Submarine 0": { "shortname": "submarinesolo", "rarity": 0, "skin": 0, "enabled": false, "maxQuantity": 1 }, "Scientist Suit 2": { "shortname": "hazmatsuit_scientist_peacekeeper", "rarity": 0, "skin": 0, "enabled": false, "maxQuantity": 1 }, "Skull Spikes 4": { "shortname": "skullspikes.pumpkin", "rarity": 0, "skin": 0, "enabled": false, "maxQuantity": 1 }, "Skull Spikes 5": { "shortname": "skullspikes", "rarity": 0, "skin": 0, "enabled": false, "maxQuantity": 1 }, "Skull Trophy 6": { "shortname": "skull.trophy.jar2", "rarity": 0, "skin": 0, "enabled": false, "maxQuantity": 1 }, "Skull Trophy 7": { "shortname": "skull.trophy.table", "rarity": 0, "skin": 0, "enabled": false, "maxQuantity": 1 }, "Skull Trophy 8": { "shortname": "skull.trophy", "rarity": 0, "skin": 0, "enabled": false, "maxQuantity": 1 }, "Inner Tube 4": { "shortname": "innertube.horse", "rarity": 0, "skin": 0, "enabled": false, "maxQuantity": 1 }, "Inner Tube 5": { "shortname": "innertube.unicorn", "rarity": 0, "skin": 0, "enabled": false, "maxQuantity": 1 }, "Sled 2": { "shortname": "sled", "rarity": 0, "skin": 0, "enabled": false, "maxQuantity": 1 }, "Disco Floor 2": { "shortname": "discofloor.largetiles", "rarity": 0, "skin": 0, "enabled": false, "maxQuantity": 1 } }
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Nevermind, I found the hotspot settings in my config, it wasn't added to the example config on the plugin page that's why asked at first... Btw can you add for testing purposes as admin or for vip group/default group ( grant under permission) to see hotpots like "?" symbol/text on the map (mystery location) or if not possible add simple colored circle (please no vending markers)
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loooool coooooool this is like portable base... you have recycler inside, research table, repair bench, test gen, turret, buletproof window infront hehe nice...
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I do not know if there's something like this but "How you gonna use the tools after you put them inside the TC?" For now I know only something that's probably almost similar but not the same idea. There's plugin that gives Building Plan and Hammer on hotbar 7 and 8 key on your keyboard so you do not see this 2 extra buttons but can always click them and use hammer/planner if you have permission...
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I guess they use custom plugin made for them where attach all kind of shit to Boats/Helis/Cars etc and also change their stats bla bla... on uMod there's already plugin as I know that attaches AutoTurret to ModularCars, so if you modify it a little bit I guess can add turret to boats... (not 100% sure)
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Yeah, thanks for reply and info... Plugin is great... I used to spend some time but configured every single item and disabled submarine, habrepair, npc suits and other misc items players are not supposed to have, set rarity to items like 0 - wb1, 1- wb2, 2- wb3 and its cool because you can get everything x1 for research or whatever : ) I love lucky/lottery type of plugins : )
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Yes thanks for help, also one last question... if I copy one item for example from the config and paste it as placeholder then how have to edit it to add custom item? Have to add item shortname and the custom item skin? also what about if rewards is command possible? and is it only on this image for some reason or all items do not comes with rarity and I need to add rarity to everything by default.
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Plugin looks great but before buy it wonder about some small stuff... 1. If in-future (the problem you mentioned with hooks and the way plugin works), will be possible if proper support is added to fix it, also is there any big cons now working this way? 2. Does plugin adds every item including not used by the game vanilla game and players - items like golden eggs, geiger counter, smoke rocket, etc? 3. Does turning off chat messages everytime you start/stop fishing catch fish will turn off also casket found purple message? I think people won't notice problems if messages for fishing start stop are off but at the same time wanna leave only casket found ON.
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Bump, bump xdd Any new updates/info? Do not rush with anything just curious what's going on here...
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Checked the 1st one and do not do the stuff I am looking for, if you can please DM me the free icon creator or not ok?
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Thanks, I know the second one but do not feel like paying for plugin to upload probably 3 icons at all because I do not make plugins and do not plan to upload a lot of icons... I will check the 1st one because its free and hope can fit my needs to upload this 3 images. Thanks for reply : )
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Hey dear codefling users... Anyone have more knowledge and can explain me how to do it or just upload for me 3 images as skins or whatever it's done to use the skinID for 3 CustomItem in-game then? Thanks for help in advance... not sure if added this to the wrong sub-forum and it's for requests but I hope its ok here...
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Just tell to Facepunch, please bring back "fog of war" feature as separate server command or new gamemode and make it by default OFF but if owners want can do enable it. This should be easy for Facepunch since they had exactly same feature working by default long time ago but got removed alongside with crafting map item and drawing on maps because they focus on fast placed game... They do not want people to run 10min and loot AK, Boom and shit so they add NPC's and cards to slow progression, researching etc but unlocking the map is big waste of time for everyone and got removed. Please if you actually go to suggest this mention map drawing, it was epic... Can be added on both hidden and not hidden map gamemodes so people can draw again like before. Note: If you actually want NO Map, NO Hud, Compas, Team Markers and Above head green names, etc would be great idea too as new gamemode but imagine they have to block in this gamemode also combatlog command or you can still see your HP and feel of playing without hud is gone if you can see this. But if they block combatlog how you can see cheaters or sus pvp info then? Ehh
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Then here we go... Please return here the fixed version if you can make this plugin working again then everyone can use it I guess... WipeCountdown.cs
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I can do post my broken plugin here if you all want but you might need someone to fix it and then you can try tp put use on it, idk?...
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Heeey, I have probably exactly what you look for. It was made for me long time ago but after one rust update plugin stopped working and can't compile. I can give it here if anyone can fix it and just you 2 can have use of it. It's WipeCountdown and you need to set days in the config if remember right like 5 and will count 5 days from last detected map wipe but you can probably turn it into something other. Text is customizable as I remember...