

Event which idea was taken from halloween's and easter's hunting. As in original game we collect candies or eggs, that in this case we are catching fishes for which we are getting points. Amount of points are dependent on the type of fish or item we catch. It depens exacly on number of "Bait" that every type of fish has e.g. Sardine has Bait 3 so we get 3 points.
Permission
To assign a permission, use 'oxide.grant <user or group> <name or steam id>'
fishingevent.admin - Allow to using commands.
Commands
This plugin provides both chat and console commands using the same syntax. When using a command in chat, prefix it with a forward slash: `/`.
startfe - starts the countdown to the start of the fishing event.
stopfe - Ends the event immediately, without giving away any prizes.
finishfe - Ends the event immediately, with giving away any prizes.
configfe - Opens the configuration UI panel
Configuration
Quote
{ "Run every X minutes(min 30)": 120, "Minimum number of players": 3, "Time before fishing event": 180, "Duration how long event is": 420, "Rewards for top 3 players": [ { "ShortName": "scrap", "Amount": 50 }, { "ShortName": "scrap", "Amount": 30 }, { "ShortName": "scrap", "Amount": 10 } ], "Start event sound": "assets/prefabs/deployable/survivalfishtrap/effects/fish_caught.prefab", "Finish event sound": "assets/prefabs/deployable/survivalfishtrap/effects/fish-trap-deploy.prefab" }"Run every X minutes(min 30)"
How often is the event to be triggered. The minimum time is 30 minutes. 0 means that auto start is disabled.
Default Value: 30
Disable Value: 0 (or less then 30)
Recommended: 120 (every 2 hours)"Minimum number of players"
How many players are to be on the server for the fishing event to begin.
Default Value: 3
Disable Value: 0
Recommended: 5"Time before fishing event"
Time in seconds for which the fishing event starts.
Default Value: 180
Disable Value: 0
Recommended: 300 (5 minutes)"Duration how long event is"
Duration of the fishing event
Default Value: 420
Disable Value: Link
Recommended: 300 (5 minutes)"Rewards for top 3 players"
Items that will go to the best anglers.
The first 'ShortName' and 'Amount' belongs to the best player, each subsequent one is rewards for subsequent places.Default Value:
"Rewards for top 3 players": [ { "ShortName": "scrap", "Amount": 50 }, { "ShortName": "scrap", "Amount": 30 }, { "ShortName": "scrap", "Amount": 10 } ],Disable Value: null
"Rewards for top 3 players": null,
Recommended:
"Rewards for top 3 players": [ { "ShortName": "fish.smallshark", "Amount": 5 }, { "ShortName": "fish.smallshark", "Amount": 3 }, { "ShortName": "fish.smallshark", "Amount": 1 } ],
"Start event sound"
Path to in-game prefab sound. Run when the fishing party begins.
Default Value: "assets/prefabs/deployable/survivalfishtrap/effects/fish_caught.prefab"
Disable Value: ""
Recommended: "assets/prefabs/deployable/survivalfishtrap/effects/fish_caught.prefab""Finish event sound"
Path to in-game prefab sound. Run after the fishing event is over.
Default Value: "assets/prefabs/deployable/survivalfishtrap/effects/fish-trap-deploy.prefab"
Disable Value: ""
Recommended: "assets/prefabs/deployable/survivalfishtrap/effects/fish-trap-deploy.prefab"
Language
Default English FIle
{ "noOneStartFishing": "Wow, no one played so no one won.", "bestPlayer": "{0} is the top fisherman who has caught {1} fish and {2} points collected.", "playerStats": "You placed {0} of {1} with caught {2} fish and {3} points collected.", "rewardMessage": "You received {0}x {1} as an award!", "timeMessageToEvent": "<color=#326de3>Fishing Event</color>: The fishing event starts in {0} minutes." }
Credits
@STIVI Plugin tester and release help.
@Flammable Plugin originator and tester.
@Billy Joe Thanks for your UI Tool(I hate it but i love it)
Total number of downloads.
Total customers served.
Total number of files sold.
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