-
Posts
32 -
Joined
-
Last visited
Recent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
PrimeCraze's Achievements
-
Love the plugin its been working great, only issue we have is that when using furnace splitter and this plugin it will not fully cook all of the sulfur inside of the furnaces. Anything you can check out as to why this is doing that, it seems to only be sulfur as metal and HQM seems to cook up fine. Thanks
-
same for me as well too, they spawn then just run backwards and dont stop. nothing has changed on our server they just seem to be broken since the AI update.
-
My mistake! i id see that after i posted. I have been getting this error too not sure if this is something else/ I just updated to the latest Oxide as well and this was throwing up an error Failed to call hook 'OnPlayerHealthChange' on plugin 'XPerience v1.4.2' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Game.Rust.Cui.CuiHelper.DestroyUi (BasePlayer player, System.String elem) [0x00035] in <0f85169627084ae0886fade71bef1144>:0 at Oxide.Plugins.XPerience.DestroyUi (BasePlayer player, System.String name) [0x00000] in :0 at Oxide.Plugins.XPerience.LiveStats (BasePlayer player, System.Boolean update, System.String consumable) [0x0000d] in :0 at Oxide.Plugins.XPerience.OnPlayerHealthChange (BasePlayer player) [0x0001d] in :0 at Oxide.Plugins.XPerience.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x01eb6] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 Failed to call hook 'OnPlayerHealthChange' on plugin 'XPerience v1.4.2' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Game.Rust.Cui.CuiHelper.DestroyUi (BasePlayer player, System.String elem) [0x00035] in <0f85169627084ae0886fade71bef1144>:0 at Oxide.Plugins.XPerience.DestroyUi (BasePlayer player, System.String name) [0x00000] in :0 at Oxide.Plugins.XPerience.LiveStats (BasePlayer player, System.Boolean update, System.String consumable) [0x0000d] in :0 at Oxide.Plugins.XPerience.OnPlayerHealthChange (BasePlayer player) [0x0001d] in :0 at Oxide.Plugins.XPerience.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x01eb6] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 Failed to call hook 'OnPlayerHealthChange' on plugin 'XPerience v1.4.2' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Game.Rust.Cui.CuiHelper.DestroyUi (BasePlayer player, System.String elem) [0x00035] in <0f85169627084ae0886fade71bef1144>:0 at Oxide.Plugins.XPerience.DestroyUi (BasePlayer player, System.String name) [0x00000] in :0 at Oxide.Plugins.XPerience.LiveStats (BasePlayer player, System.Boolean update, System.String consumable) [0x0000d] in :0 at Oxide.Plugins.XPerience.OnPlayerHealthChange (BasePlayer player) [0x0001d] in :0 at Oxide.Plugins.XPerience.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x01eb6] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 Failed to call hook 'OnPlayerHealthChange' on plugin 'XPerience v1.4.2' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Game.Rust.Cui.CuiHelper.DestroyUi (BasePlayer player, System.String elem) [0x00035] in <0f85169627084ae0886fade71bef1144>:0 at Oxide.Plugins.XPerience.DestroyUi (BasePlayer player, System.String name) [0x00000] in :0 at Oxide.Plugins.XPerience.LiveStats (BasePlayer player, System.Boolean update, System.String consumable) [0x0000d] in :0 at Oxide.Plugins.XPerience.OnPlayerHealthChange (BasePlayer player) [0x0001d] in :0 at Oxide.Plugins.XPerience.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x01eb6] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0
-
Hey so the plugin is amazing and really gives new life to the server! We have found that the game is crashing for anyone that’s casting to try and fish. I’ve been seeing this in the console. Failed to call hook 'OnLoseCondition' on plugin 'XPerience v1.4.2' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.XPerience.OnLoseCondition (Item item, System.Single& amount) [0x0003d] in <8c487e37536047e68cdef58424870958>:0 at Oxide.Plugins.XPerience.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x020f7] in <8c487e37536047e68cdef58424870958>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 Failed to call hook 'OnLoseCondition' on plugin 'XPerience v1.4.2' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.XPerience.OnLoseCondition (Item item, System.Single& amount) [0x0003d] in <8c487e37536047e68cdef58424870958>:0 at Oxide.Plugins.XPerience.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x020f7] in <8c487e37536047e68cdef58424870958>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 Failed to call hook 'OnLoseCondition' on plugin 'XPerience v1.4.2' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.XPerience.OnLoseCondition (Item item, System.Single& amount) [0x0003d] in <8c487e37536047e68cdef58424870958>:0 at Oxide.Plugins.XPerience.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x020f7] in <8c487e37536047e68cdef58424870958>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0
-
Any update on this as i have the same issue and have since removed this plugin as its useless till this is fixed. They have been having issues with shooting and when spawned they run backwards and keep running.
-
Hey great plugin and nice that users can setup poker table rooms! is there a way to adjust the loot or the scrap for different type of betting? We want to allow high bets of scrap and or betting of different items and such like comps, ammo and what not. is this doable? Thanks
-
Thanks! So im wondering if im doing something wrong, /resetxperience doesnt work its an unknown command for me when i try. I want to reset everyones skills, points and XP but its not working for me. Can you check this out as well? I am an owner / Admin on my server and i get the unknown command. Admin Commands: (Requires server admin or xperience.admin permission) /resetxperience - Clears and resets all player data in XPerience
-
thanks i have it set to default location option 2 but when I reset it, it reverts to 1 again. Also how would i go about resizing this panel if I wanted to keep it on location 1? its overlapping my bag icon? Thanks so much for the replies and really enjoy this system!
-
Hello, When doing a Reset options - Reset All Players data which is a full wipe. it resets the panel to location 1. is there a way to have it keep the location you set? Thanks.
-
Hello, Bought the plugin, its great and have been configuring this. My question is that if i change the icons under the cuiData.json they are moving over and not aligning with the other ones. Im using a template for this, can you help so they can all line up?
-
We are using Furnace Splitter and for some reason when we add Sulphur it never adds enough wood to smelt all the Sulphur in the large furnaces. Metal and HQM work just fine. For example, I added 1K sulphur and furnace splitter added 168 wood, it will use all the wood and still have 480 sulphur remaining. Any Ideas?
-
So this I have a question about a plugin for purge day. We run around a 14 day wipe and the day before wipe at 2pm east time we manually unload a few plug-ins and load a few others. Does anyone know of a more automatic plugin that would say at day xx on time xx unload x plugin / load x plug-ins.
-
Specific CustomLoot on Specific BotSpawn Profile
PrimeCraze replied to ColourfulOwl's Support Request in Support
Perfect thanks again, got it setup and working! Great plugin and support! -
Specific CustomLoot on Specific BotSpawn Profile
PrimeCraze replied to ColourfulOwl's Support Request in Support
My problem was not doing the /botspawn add “zombiename” as soon as I did that and configured it the loot is now only dropping for that zombie with that kit! Now my next question is do custom /botspawn add follow from map to map? I set this one as abandoned cabins, if I do an other map will that stay with that for the next new map? Just want to make sure each location is setup to follow on map / wipe changes. I just need to add the name of the area in Parent_Monument correct? thanks again.