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Everything posted by Flammable
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Yeah, that's an excellent addition for v4. Still, if you know what you are doing, Items.json would be easy to edit. The problem is that it doesn't matter if it's in the JSON or a visual panel when you have to edit with personalized sell and buy prices for 200/300/500 items, it's time-consuming. But for sure, it will be way easier to navigate in the web editor.
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- 3 comments
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- #frankenstein
- #rustcase
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If the plugin auto respawns, the despawned/looted items would be fantastic; otherwise, manually spawning stuff even if see the logs is not something I like. And yeah, I agree that this sucks. I knew it was about this raid despawn but wasn't entirely sure. In the future might buy the plugin if see it fit..
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I got a suggestion from a player who said that, currently, the plugin works only if the UI is open. Do you think this can be fixed/updated somehow? What does he mean? When you type /recycler, it opens the UI and you put items. If you close the UI, items are returned to your inventory, making it impossible to do something else while recycling in the background. If you use a recycler at the monument or personal at home (spawned) you can leave it working and do your other tasks. Not sure if that's possible with the portable recycler, let me know.
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I already use another plugin that works the same. This one looks better because it uses tnew Rustnew markers and works with the compass as well. The problem is that I do not see duration in the example config you showcase. I want to allow players to mark enemy player sport on the got and auto disappear after 5-10sec or so.
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Full Drugs Configuration for Custom Mixing Table
Flammable commented on Flammable's file in Customizations
If you put the config .json file first in the oxide/config and then download and put the .cs plugin file in oxide/plugins then you should be able to get custom ingredients by gathering berries, ore, wood, hemp, etc Extra Gather Bonuses configuration comes with This purchase/download Extra Gather Bonuses plugin is free for download at uMod. -
- 10 comments
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- #gruber
- #mad mappers
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Am I blind, or XP boost per rank is not a thing? I want to make it, for example - VIP 0.5% boost, VIP+ 10% boost, MVP 30% boost, etc. Instead, there's a single boost permission to change its value and give it to specific groups. For example, everyone will have the default boost value while MVP, and VIP (if granted this permission) will have a 0.5% boost (same value for both groups). I want to add more boost permissions instead.
