Jump to content

KingSizeKevin

Member
  • Posts

    581
  • Joined

  • Last visited

Everything posted by KingSizeKevin

  1. edit: resolved
  2. 1) Can we get a limit to # of grenades & medsticks an npc can use from their belt? Like if it it is more than 1 in inventory then it will only use that many? ie 3 grenades and 3 med sticks. 2) Can some kind of aggressive/passive value be added per profile? They seem to run away and hide a lot right now which is a cool way to fight them. Maybe an alternative setting could be their aggressiveness and how much they pursue close combat instead? Then it could be customized per profile on a scale of 1 to 10. 3) For the value changing arrows in the config gui, maybe a double arrow button added to each one for different increments? So a double arrow would increase by 10 and single arrow by 1. Or it could be double arrow 1 and single arrow 0.1 (respective to their needed scale). 10 4) Would it be possible to add underground train tunnel prefabs as profiles? and oil rigs?
  3. Reload profile doesnt seem to work for Biome profiles. I have to restart the plugin for those npcs to spawn again.
  4. As topic says, polar bear needs to be fixed for the butcher skill
  5. The free discord report plugin works great if you are only looking for that capability
  6. Also can you fix the coordinates so there are no spaces? (416.8, 29.5, -1025.4) Instead it should be (416.8,29.5,-1025.4) Otherwise the teleportpos command doesn't work without removing it each time
  7. It would work like this. The server config would have a player limit configuration option 1 thru 6 players (Solo, Duo, Trio, Quad etc) If the config is set on 1 (solo) then only 1 person can get in a mini, boat, or vehicle If it is set to 2 (duo) then 2 people can get in mini, boat, or vehicle. And so on with player limits (Restrict boats for higher team limits) If the config is on 2 or above, it will also block non-team members from getting in the passanger seat of a vehicle. Would this be possible?
  8. Can you add a command to teleport to the last stash that was dug up in the server?
  9. Would it be possible to increase range of bradley machine gun to match the config range option?
  10. Any chance of adding the hook so other plugins can choose to spawn vanilla? With the large number of event plugins coming out it makes it hard to keep this plugin functioning properly with other events. I wouldnt mind if bradley tiers spawned on the event but its actually a vanilla tank with the bradley tier messages. We need support so other plugins can decide to make vanilla tank spawns or make a bradley tier tank spawn. Thank you.
  11. We are having the same issue, bradley guards like run out of the monument. I'll try to test it more on my test server to get more information
  12. I've set like 500+ custom npc spots so I'm not even sure which one it is lol. I'm guessing it might be oil rig or dome. Anyways the plugin mentioned above did the job for me so I'm happy with that solution. Is it possible to ignore locked crates to spawn bots on?? Like Guarded Crate plugin, Cargo Train event plugin. These spawn a locked crate and have their own NPCs but BotReSpawn will spawn npcs with them. It would be nice if it only applied to the locked crate that Chinook drops and oil rig locked crates (vanilla) and not ones that spawn from plugins
  13. Hello, any update on making this ignore the Bradley Tiers plugin so that when a convoy spawns it does not say it is a bradley tier tank when it actually isn't? Either that or add support so it could be a bradley tier plugin. I wasted a lot of money on this plugin and can not run it until this problem is fixed. Thank you.
  14. Another thing, any way for the locked crate only being triggered by the vanilla locked crate? We have a ton of custom events that spawn locked crates with lower end gear and we would prefer if extra bots didn't spawn on these custom event locked crates.
  15. Would it be possible if you could suppress these console messages when we put bots on like metal grates and other questionable places so our console doesn't get spammed? (16:51:36) | "SetDestination" can only be called on an active agent that has been placed on a NavMesh.
  16. KingSizeKevin

    Skills

    Is this the correct way to do blacklist of prefabs? "Containers Black List": [ "crate_normal", "elite_crate", "bradley_crate", "heli_crate" ],
  17. Major problem here too. A tiny abandoned base just barely clipped a massive compound base of a regular player and someone was able to raid the entire thing thru the entry point. It would be nice if only the TC selected was raidable instead of buildings owned by another TC owner. Maybe the clipping raiding should only work if every TC is owned by the same person? (To make raiding compounds easier and more logical)
  18. Ran the purge event end of wipe 2 months in a row now and I would say only about 20%-30% of bases converted and then the plugin just stops and no more convert. Anything we can do to make sure all bases convert?
  19. Dang.. I feel dumb LOL. You were right. I copied the profile from another monument but apparently that one was the only one I left default spawns on. My mistake. Everything is working OK Thank you please close this!
  20. Trying to run a custom map for our next wipe and I set a bunch of custom spawn points. They spawn entirely in the wrong place and to the side of the entire monument.
  21. This should be a simple question but.. how do I disable the suicide timer? Is it -1? I don't want npcs to ever commit suicide and stay there indefinitely.
  22. I also use this event plugin, appreciate the added support for it.
  23. Players have figured out that if you just run up to NPCs very close they dont shoot and they just take them out with a melee weapon easily.
  24. Hello, I tried to set this up but comps still get 2x rates. Any thoughts? My container config looks like this "Containers Black List": [ "crate_normal", "elite_crate", "bradley_crate", "heli_crate" ]
  25. Shotgun Traps are not doing damage to players but it does shoot and drain the shotgun trap. Do you know what I might look for to resolve or do you think its a bug?
1.6m

Downloads

Total number of downloads.

7.7k

Customers

Total customers served.

115.5k

Files Sold

Total number of files sold.

2.4m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.