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Everything posted by KingSizeKevin
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- 22 comments
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- 1
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There is something wrong with your plugin. All the skills plugin does is give permission. Nothing else. Your plugin worked fine last month. When rust Updated in April, the problem started. I removed this plugin and went with an alternative plugin and now the problem is gone. Hope you resolve it so other people don't have this issue.
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- 22 comments
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I'm using it as a skill. It happens even when players dont have the permission yet. I can 100% replicate the problem while this plugin is on, and 100% can't get it to break with this plugin disabled. It does charge at first, but after an hour or two (1-2 game days), the battery shows Zero power, and not charging. I don't use xD Quest, or any power line power plugin, or any other modifier. I'll clone my pve server to my test server and only run this plugin to isolate the problem to this plugin (or not).
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You might not be able to reproduce it but as soon as I removed the plugin, it stopped happening. I do have to use /remove tool and place the battery back down and it starts charging again. It doesn't recharge again right away after removing plugin. After I put the plugin back on, players batteries end up drained to 0 power and no longer charge up. To reproduce the issue, it might require a full in-game day cycle going night back to day. I've had users report it happen on both solar panels and windmills though. I don't have any other power modifying plugins. I'd be happy to DM you a list. Any other thoughts to troubleshoot?
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Something wrong with this plugin with new Rust update. Battery will not charge with plugin installed, even with no permissions.
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- 399 comments
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- #helicopter
- #helicopters
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- 399 comments
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- #helicopter
- #helicopters
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Situation: Player has a cooldown and inventory is full. Player throws heli signal, rejected by cooldown, but the supply signal disappears. Is it not possible to return the signal to the same inventory slot from which it was thrown?
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Can you make this plugin cooldown not apply to Armored Train?
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Nothing too major, mostly small plugins to tweak the server in the right direction. WIll pay for all work. Prefer to continually work with the same person. For PvE server that is in the top 3 in popularity. rabidkevin#9828
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Correct. It should damage the base of the person/team who called it, but not their neighbors. The other popular call heli plugin completely ignores other players other than whoever called it. Your plugin seems to target neighbors in the area also. THis is not good because most PvE servers lock the heli to a player/team now, so neighbors get blasted, but they can't even kill the heli. Ideally it should both ignore people who aren't on the team/clan/friends system, and also only damage TC's associated with those players.
- 399 comments
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- #helicopter
- #helicopters
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Currently the config is set so you have to blacklist the entities you don't want hurt by extra damage. Such as wall, wall.frame.garagedoor, door.hinged.metal, etc. I think it would be better if we could blacklist the item instead. I just want to disable attack ability on explosive timed, exposive satchen, explo ammo and rockets.
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- 399 comments
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- #helicopter
- #helicopters
- (and 16 more)