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KingSizeKevin

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Everything posted by KingSizeKevin

  1. KingSizeKevin

    NPC not spawning

    So Sorry, meant to post on this and got redirected to the wrong page You can close
  2. Certainly within scope, but you could just say you dont want to add it. You have economics tied to purchasing tug boats ,and the free ones avoid the need to buy one. It would be beneficial if we could remove that factor to elevate the purchasing experience. Its what the other similar plugin to this does but it is a massive plugin with a lot of overrhead. Certainly makes sense this plugin would support it for economic control. Thanks for the response.
  3. KingSizeKevin

    NPC not spawning

    Turrets spawn and work, but not seeing any npcs. Any ideas?
  4. Can you add support to block vanilla spawning tugboats?
  5. I tried to update the jungle custom loot profiles, reloaded config, and then was greeted with the same spam (04:45:48) | Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.CustomLoot.AddToBotList (BasePlayer player) [0x0001c] in <0e2c9bb252d34b47b4eef70dfcfc671b>:0 at Oxide.Plugins.CustomLoot+<>c__DisplayClass26_0.<OnEntitySpawned>b__0 () [0x00019] in <0e2c9bb252d34b47b4eef70dfcfc671b>:0 at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Oxide.Core.OxideMod.OnFrame_Patch0(Oxide.Core.OxideMod,single)
  6. Tested on staging branch just now and get this compile error: 114 HorseLock - Failed to compile: The type or namespace name 'RidableHorse2' could not be found (are you missing a using directive or an assembly reference?) | Line: 106, Pos: 36
  7. Any ETA?
  8. 114 Skills - Failed to compile: 'Analytics' does not contain a definition for 'Server' | Line: 2967, Pos: 13
  9. Any chance we could add support for Custom Items with skins? So we can pay out paper skinned as cash. Thank you.
  10. Going to post fix soon? So they wont target NPCs anymore?
  11. My bad, first time updating in a while and didnt realize all the trees were broken down into prices now. I think I suggested that even lol thanks for adding that. No issue.
  12. KingSizeKevin

    Tree not paying out

    Since the update trees are not paying out eco
  13. Hello, with the engineering workbench being added next wipe, have you made plans for that yet? Will we be able to block research on engineering workbench so that we can keep random research? Thank you.
  14. I run the Heli Signals plugin but I am wondering if it would be possible to make all Patrol helis crash on land if they are killed over the ocean? Ideally a custom plugin would work on all heli types, whether its vanilla, heli signals, convoy, etc. Would this be possible to make?
  15. KingSizeKevin

    Heli Signals

    I know. We already use the prevent fleeing option so that Heli fights stay personal and dont affect other players. I just meant adding the ability to prevent it from crashing in the ocean. Flee to land option. NPCs dont spawn if it lands in the ocean and it makes the loot too valuable for people that abuse it by making it crash in the ocean. Thanks for the consideration.
  16. KingSizeKevin

    Heli Signals

    Suggestion: Players commonly abuse the difficulty of getting the loot by making the heli crash into the ocean. We also dont want it to flee to the nearest monument, as that conflicts with people who may be running the monument. Could we add an option to just flee in-land? So if it is taken over water, it will flee back into land and crash on land instead of in the ocean?
  17. Suggestion: If a TC is in a decaying state, can we have a config option to ignore TC ownership changes when there is no upkeep? The plugin produces a lot of false logs due to players continuing to check a decayed or raided bases TC when it is exposed, so this might possibly help only notify when it is a real teaming situation
  18. KingSizeKevin

    Negative balance

    Hello, we use the setting for negative balance with Economics. The problem is that players can buy furnace upgrades on "debt" and go deepeing into negative. Furnace Upgrades should block the purchase if the number is below zero.
  19. You know there is a new ridable horse? The old one still exists. The new one is named ridablehorse2
  20. KingSizeKevin

    Pop bots not updating

    This might be just me, but I just added another server, and when I went to restart the UltimateRcon bot, everything else is working correctly (reports, chat feed, etc), but the pop bots dont show anything anymore. Do you have any idea why this might be happening? Attached screenshots
  21. Any way forward on this getting fixed or is it here to stay?
  22. I need someone to rebuild an underground trains bunker entrance into a breakable prefab. Bunker Entrance B would be good, or something similar (As long as top hatch & staircase align exactly so it can be dropped in as a replacement). Specifically I need one that has a very small No build zone so that it works on a One Grid map. DM me if this is something you can make (paid work) (edited) discord name is rabidkevin
    The fridge is missing, the shelf for the music egg is missing, and I seem to be dying any time I walk on in the arena by suicide. Asked for dev support a month ago with no response. DO NOT BUY THIS UNLESS DEVELOPER UPDATES IT. I'll edit my review if it ever gets fixed.
  23. Any news? This is an expensive plugin would love if we get support on this issue resolved
  24. KingSizeKevin

    Broken prefab

    Just bought this but it has issues. The fridge is missing, the shelf for the music egg is missing, and I seem to be dying any time I walk on in the arena by suicide. Is this prefab still supported?
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