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Everything posted by KingSizeKevin
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- 10 comments
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- #tech tree
- #disable
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(and 1 more)
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Hello, on the Sunken Treasure island, if the door closes, the button only opens the door for half a second, and nobody can get out. It is also in the door path and people have a tendency to try to push it when the notifications shows up in the screen. Could this be improved?
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I would not be surprised if almost nobody actually uses the transfer skill. Vast majority of pve players like a fresh start every wipe. It seems to over complicate this plugin for a very niche tiny fraction of admins who would implement it
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Still the same issue for me too. Ever since you added the change to the Skills data files a couple months ago it has never worked right again. I even manually ran permission wipe command, and skill wipe command, and some players still say they have skills I had to unload plugin, delete skills data folder and reload plugin to finally get it to fully reset skills
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- 26 comments
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I tried, no reply
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Can we get this finally resolved once and for all? Its been an issue for a long time. I deleted the data file , and it worked fine initially, but it seems like it is keeping players session data in the data file waaay too long. And that is possibly when it is erroring when they try to swipe again?
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This is still a problem on the latest version. I can't pin the pattern. Here is an extended log file. https://pastebin.com/9SX1Ht60
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Previous placed electronics not upgrading tiers
KingSizeKevin replied to KingSizeKevin's Support Request in Support
any update? -
- 388 comments
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- #helicopter
- #helicopters
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Ever since you added the new feature where if the transfer skill is not active it should wipe all players, it does not wipe all players. This is 2nd month in a row players keep their skills Can we please make it wipe 100% on next wipes?
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- 175 comments
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- #monuments lock
- #lock monument
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(and 3 more)
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Can someone help make this hide ALL markers, both npc & player vending machines? It only does NPC right now.
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UI Conflict with Custom Vending Machines
KingSizeKevin replied to KingSizeKevin's Support Request in Support
No I was just adding to my original response.. When I use both plugins, the CustomVendingSetup UI still gets stuck on the screen and I cant get rid of that plugin -
UI Conflict with Custom Vending Machines
KingSizeKevin replied to KingSizeKevin's Support Request in Support
I did a shop.setvm to set it to a category. I would assume the Custom Vending UI should disable fully when Shop setvm is custom set. Thank you ! -
The vanilla cargo ship went thru Water Event and the Mariner NPCs were stuck on cargo floating in the air. Anything we can do to prevent collision of these events?
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the Custom Vending Machine UI gets stuck on my screen and never leaves even when I walk away. I have to close and relog the server to clear it off. I know I only get this as Admin but is there any way to prevent this from happening?
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Trying to spawn in the middle of the map
KingSizeKevin replied to KingSizeKevin's Support Request in Support
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Trying to spawn in the middle of the map
KingSizeKevin replied to KingSizeKevin's Support Request in Support
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I have a specific map we are playing this month and every time harbor event runs it tries to spawn it around N14, in the middle. I tried another seed and it worked, but why won't it works on this original seed correctly?
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- 388 comments
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- #helicopter
- #helicopters
- (and 16 more)
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Need a simple plugin that blocks throwing any supply signal in the ocean and returns to inventory Paid request