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KingSizeKevin

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Everything posted by KingSizeKevin

  1. disregard, please delete
  2. Something wrong with new update, it spawns hundreds of them and lags server out
  3. Maybe support for Player Ranks plugin to pull any data from there and display it?
  4. Can you add support for tracking & displaying NPC kills? for PvE servers?
  5. Hello, your rob npc plugin needs updating for staging branch Error while compiling: RobSpawn.cs(1199,37): error CS1501: No overload for method `GetWaterDepth' takes `2' arguments
  6. Having an issue where they aren't attacking anymore? Not sure what is going on
  7. Problem: Vagabond aka basictreasuremission spawns a bunch of extra loot besides what is in the config.
  8. I think the only entity that needs to be grouped are foundations. If there was away for triangle & square foundations to count towards a total number of foundations only, I think most server owners would be very pleased with that. It is the only thing players request specifically.
  9. KingSizeKevin

    Convoy

    Correct PvE server. Basically the AI do almost nothing and are confused cause its not their base. And yea, those players will be angry if they think Im making rules just how they play the game. Its ridiculous lol. Idk the solution but convoy is suddenly the easiest event on the server
  10. KingSizeKevin

    Skills

    1.31.15 as soon as I went to .16 all the skills stopped aplying rolled back to .15 and it worked again
  11. KingSizeKevin

    Skills

    The skills were not working but the data was still there. I rolled back to the previous version and skills started working again
  12. KingSizeKevin

    Convoy

    Anyone have a solution about people taking Convoy from other peoples bases making it super easy?
  13. KingSizeKevin

    Skills

    Hello I updated plugin and nobody has any of the skills applied anymore. Upgraded stone,wood,metal, etc dont multiply. How can we fix this?
  14. I'm on version 1.2.1 and autoturrets/bradley don't shoot players with TruePVE. Is there something I need to do?
  15. KingSizeKevin

    Air Event

    A ont of heavy scientists are spawning underneath the monument it is hooked into
  16. Needs an update for may 4th rust first thursday
  17. This plugin is broken for the update tomorrow. Can you have it prepared?
  18. Could you share the config file so we can compare the features of this plugin?
  19. Nothing too major, mostly small plugins to tweak the server in the right direction. WIll pay for all work. Prefer to continually work with the same person. For PvE server that is in the top 3 in popularity. rabidkevin#9828
  20. KingSizeKevin

    Skills

    [Added] Skill "Gather" (you can specify more than one shortname at a time by simply spelling them with a "|") What is the proper formatting to include all berries? "Shortname": "blue.berry|red.berry|yellow.berry|white.berry|green.berry ", ?? Edit: That worked ^^
  21. KingSizeKevin

    Heli Signals

    Correct. It should damage the base of the person/team who called it, but not their neighbors. The other popular call heli plugin completely ignores other players other than whoever called it. Your plugin seems to target neighbors in the area also. THis is not good because most PvE servers lock the heli to a player/team now, so neighbors get blasted, but they can't even kill the heli. Ideally it should both ignore people who aren't on the team/clan/friends system, and also only damage TC's associated with those players.
  22. KingSizeKevin

    Skills

    Currently the config is set so you have to blacklist the entities you don't want hurt by extra damage. Such as wall, wall.frame.garagedoor, door.hinged.metal, etc. I think it would be better if we could blacklist the item instead. I just want to disable attack ability on explosive timed, exposive satchen, explo ammo and rockets.
  23. Could you make it apply the electrical output changes as soon as the permission is applied? Seems like I have to relog to the server to see the output change
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