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KingSizeKevin

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Everything posted by KingSizeKevin

  1. When the plugin first loads: (07:54:22) | Failed to run a 2.00 timer in 'CustomBradley v1.5.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.CustomBradley.AddImage (System.String url, System.String shortname, System.UInt64 skin) [0x00000] in <6e5b1fefc9854a9f9daa89d138d1bc20>:0 at Oxide.Plugins.CustomBradley.<OnServerInitialized>b__22_1 () [0x0011f] in <6e5b1fefc9854a9f9daa89d138d1bc20>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <beb2b64691c64e2b95b99491bd85442c>:0
  2. What am I missing to install on Ubuntu 22 to make this plugin work?? (14:50:45) | Failed to call hook 'OnSendCommand' on plugin 'ChatToNotifications v1.2.13' (DllNotFoundException: libgdiplus.so.0 assembly:<unknown assembly> type:<unknown type> member:(null)) at (wrapper managed-to-native) System.Drawing.GDIPlus.GdiplusStartup(ulong&,System.Drawing.GdiplusStartupInput&,System.Drawing.GdiplusStartupOutput&) at System.Drawing.GDIPlus..cctor () [0x000b0] in <04abc238e1e64b378e01047493bf1e72>:0
  3. Why does bradley shoot npcs and how can I disable that
  4. (21:52:33) | Calling hook CanBradleyApcTarget resulted in a conflict between the following plugins: BotReSpawn - False (Boolean), CustomBradley (True (Boolean)) Getting spammed with this, help?
  5. Been a busy week, I will have time today to jump on the dev server and report back
  6. Could we get a notification when someone or developer responds to our support request ticket we made? It would be nice to have.
  7. Hey, could you block also reverse selling guns? Players can still sell other things with the price being a gun
  8. Actually I think all of them are broken?
  9. KingSizeKevin

    Dive master support?

    Dive master offers pump shotgun and jack hammer and I need to be able to change those. Is that possible?
  10. Would it be possible to add MP3 audio support to play a file when the bot purge event starts?
  11. KingSizeKevin

    Broken with new update

    Can't buy from the seller
  12. Suggestion: Allow us to set number of Facepunch NPCs spawn per tier There is another plugin I saw that can modify the amount already but only 1 setting for all, so it is possible I think.
  13. Default config out of the box, 2 heavies and 2 naked npcs spawn. The naked ones are prefab = npcplayertest
  14. Any update to this on the horizon?
  15. KingSizeKevin

    Broken with new update

    Does not work anymore
  16. 132 MonumentSpawnControl - Failed to compile: Argument 1: cannot convert from 'GameObjectRef' to 'UnityEngine.GameObject' | Line: 644, Pos: 79
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  17. KingSizeKevin

    Not blocking access

    Hello, is this going to be fixable do you think?
  18. This updated version is broken, I went back to 1.0 and it worked fine
  19. The NPCs just stand there, and dont rocket players bases. Any fix?
  20. Any chance this can get looked at?
  21. KingSizeKevin

    Not blocking access

    Will you be able to patch this?
  22. Since so many custom event plugins, plus cargo & harbor use Locked crates, I thought it could maybe be a type of trigger. I would make it similar to other triggers. Trigger after X amount of locked crate activations and reset if desired, with a % chance it will trigger. Only problem I see it should probably dispatch NPCs after the crate is looted otherwise player would have to abandoned their lock crate to go defend and players might not like that.
  23. KingSizeKevin

    Heli Signals

    Anyone else have an issue with the Heli not shooting rockets sometimes? It is intermittent.
  24. I rolled back to .4 and it is no longer a problem, so only an issue with the latest version
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