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KingSizeKevin

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Everything posted by KingSizeKevin

  1. KingSizeKevin

    Skills

    This biggest problem with this plugin breaking is that we can't wipe the server until it works, otherwise all the previous skills and permissions don't get wiped. I don't even use the transfer skill and liked the plugin much better before that when it was more simple. We should be able to wipe our servers with this plugin missing but then upload it later and it still resets to the current wipe.
  2. Can we get option for which NPC is used as the base npc? Maybe it would be a config option in every plugin, but the npcspawn is the dependency. For example, our economy pays out the highest $3 per npc kill for killing Heavy Scientists, but that means every NPC from every plugin you guys make pays out the highest amount. This doesnt make sense for Caravan farmer npcs that are easy. It would be much more ideal to set a lower $1 payout on RustRewards for this easier NPC. If possible, we should be able to choose between a few NPC profiles as the base unit for each plugin.
  3. This plugin has a memory leak and causes entire server to crash. Proceed with caution.
  4. Great plugin! Would it be possible to set up the same thing for Airfield with an npc vendor and a bradley path?
  5. I like the idea of this plugin, and bought it, only to realize how many animals are involved, and we use the Rust Rewards plugin from this website. Is there a way this plugin could ignore paying out a RustReward with an API call? Cause right now I have to choose between this plugin and our entire economy system...
  6. KingSizeKevin

    Skills

    Can you add support for starting below 1x on wood/stone/metal/sulfur? I want to start out players lower. Like 0.5x starting skill, then 1.0x, then 1.5x, then 2.0x
  7. KingSizeKevin

    Heli Signals

    I know you added the ability to block the heli signal from being thrown in monuments, but could the same be done for the ocean? Players like the throw it in the ocean so no fire and no NPCs spawn and I want to eliminate that.
  8. Need a custom plugin, will pay for work. Vanilla tugboat spawning is disabled and players must purchase one using the TugMe plugin vendor. This plugin already restricts 1 tugboat per player, but I need to expand it to a team limit situation. Server will be QUAD max players. So teamsize will be set to 4. Features needed are: 1) Only let players Auth on 1 tugboat (or X amount in config to make it configurable) 2) Must be in team to auth on a tugboat that is owned by another player in the team. (essentially makes it 1 tugboat per team). 3) Prevent purchase of Tugme tugboat if player on team already has one. 4) Prevent player from leaving team. 5) Prevent players for joining a team if player owns their own tugboat. DM rabidkevin on Discord if anyone thinks this is possible to accomplish. Thank you.
  9. Need an edit to a supply signal limit plugin so that if players throw it over the ocean, it goes back in their inventory. Can someone help me? Discord DM rabidkevin
  10. armored train still spawning with Bradley Tiers when set to false on 1.20
  11. Hello, does this work with TugBoats Auth as well?
  12. Mod bradley to have "AA" guns which target Attack Helicopter with homing missiles
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  13. Getting this error on some of the card swipes, it seems random (17:26:29) | Failed to call hook 'OnCardSwipe' on plugin 'PuzzlePoints v1.4.0' (InvalidOperationException: Collection was modified; enumeration operation may not execute.) at System.ThrowHelper.ThrowInvalidOperationException (System.ExceptionResource resource) [0x0000b] in <fb001e01371b4adca20013e0ac763896>:0 at System.Collections.Generic.List`1+Enumerator[T].MoveNextRare () [0x00013] in <fb001e01371b4adca20013e0ac763896>:0 at System.Collections.Generic.List`1+Enumerator[T].MoveNext () [0x0004a] in <fb001e01371b4adca20013e0ac763896>:0 at Oxide.Plugins.PuzzlePoints.OnCardSwipe (CardReader cardReader, Keycard card, BasePlayer player) [0x00066] in <1b267d69e90f4ca997863cbffe993d15>:0 at Oxide.Plugins.PuzzlePoints.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x001a1] in <1b267d69e90f4ca997863cbffe993d15>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <d4a0be71194349e98f7b43231b9cea3b>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <b974d7a025404888bcdd55b51f29c440>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <b974d7a025404888bcdd55b51f29c440>:0
  14. Oh that worked, sorry for the noob moment. Really nice plugin I like it over using locks, no more annoying interface on the screen while using them! Well done plugin
  15. Hello, hitting a horse with a hammer does not do anything. What am I doing wrong?
  16. Still have an issue where if I load this plugin the server FPS goes to 10 or lower and the CPU is smashed on performance. I even deleted my configs and went default config and same issue. 13900K CPU. Solid 40+ server FPS until I load this plugin, and CPU usage goes thru the roof. Is this fixed or anyone else still experiencing this? Miss this plugin... can't run it.
  17. Yea the small fishing village, the large one is fine
  18. Same issue.. appreciate the fix!
  19. All NPCs just stand there and dont attack. Is there something I am missing?
  20. KingSizeKevin

    Skills

    Seems like the recycler skill isnt working, anyone else have the problem?
  21. KingSizeKevin

    Skills

    Agreed. When plugin breaks at wipe, it doesnt remove permissions, now everyone has free access to everything they earned from last wipe, until the plugin updates. Unfortunate situation. I can help beta test on staging and report to @Meventin the future if it helps speed up the process. I usually do an oxide staging beta test in my process a few days before wipe.
  22. KingSizeKevin

    Skills

    (11:24:02) | Error while compiling: Skills.cs(2641,10): error CS1061: Type `ItemCraftTask' does not contain a definition for `owner' and no extension method `owner' of type `ItemCraftTask' could be found. Are you missing an assembly reference? Broken with latets update
  23. I'm getting huge CPU penalty/server fps drops as others mentioned, had to disable plugin
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