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Everything posted by KingSizeKevin
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We have a monthly wipe still in progress, and uploading the new updated plugin reset every players skills. It would of been nice to separate the new features from the required update today so we could plan to implement the new updated features on our next wipe cycle. Not sure how to fix all my players skills now at this point for the rest of the wipe.
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What relevance does that have to making Twig upkeep be more expensive? Also your previous post was on point in what Im looking for. Your suggestion is a good alternative, I'll try that. Ultimately it would just be nice to have a simple plugin that increases wood rate consumption from TC at a much faster rate. I know most PvE servers would appreciate this. Thanks for
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Chirp Chirp.. got quiet around here
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You guys are still missing the point. That config only adjusts the decay rate after the base runs out of upkeep. "How long should this building grade take to decay when not protected by upkeep, in hours" I am saying if someone builds a twig base, then puts 10000 wood in it, then the daily upkeep cost should be more expensive. Twig should cost like 1000 wood per hour so if the TC was entirely full of wood 100% it still wouldn't last more than 24 hours. This will suck more wood out of the TC in order for it to get to a state where the TC is not protected by upkeep and decay begins. This would discourage people from leaving their bases as pure twig.
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Please enlighten me what you see that I don't see. The command is decay.duration_twig which affects the decay duration. decay.upkeep applies equally to all build materials. So tell me what I don't see on that page that you do?
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Upkeep applies evenly to all building materials. Can't change upkeep cost of ONLY twig. I want to make it expensive only for Twig to discourage building with it. Decay time is unrelated.
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Simple plugin that modifies the upkeep cost of twig by X amount in a config file. On PvE servers this would make twig much more expensive to maintain therefore giving incentive to upgrade to wood or better.
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- 97 comments
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- #barricade
- #ch47
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Overall this event is a little on the boring side compared to the high action of many of your other plugins. Could you please add some barrier walls to the airship so some NPCs are not visible and can't be killed from a distance? Players just snipe all the bots from long range in just a few minutes and then there is no challenge on the airship at all.
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- 5 comments
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- 2
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- #krunghcrow
- #rust
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(and 5 more)
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