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Everything posted by KingSizeKevin
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Overall this event is a little on the boring side compared to the high action of many of your other plugins. Could you please add some barrier walls to the airship so some NPCs are not visible and can't be killed from a distance? Players just snipe all the bots from long range in just a few minutes and then there is no challenge on the airship at all.
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- 5 comments
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- #krunghcrow
- #rust
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- 6 comments
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- #admin tools
- #admin
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- 6 comments
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- #admin tools
- #admin
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- 34 comments
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A simple plugin where if a player swipes any keycard puzzle, it announces in the chat that "X Player has activated the [Green/Blue/Red] card puzzle at X Monument!" This will help PvE servers with high activity so people know when puzzles are being taken and not have to constantly ask in chat if someone is taking a puzzle or announce if they are taking it.
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Block loot respawn if player is in keycard puzzle
KingSizeKevin replied to KingSizeKevin's Support Request in Support
Sure I am happy to test! Same DM on discord rabidkevin#9828 -
- 99 comments
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- #barricade
- #ch47
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Loot should be disabled from respawning if a player is inside a keycard puzzle. This would be the same as vanilla behavior. If I use this plugin players can just stay in a loot room indefinitely and collect unlimited red cards and loot
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How can I get the turrets on this plugin to attack players when TruePVE blocks turrets damaging players?
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A boar is attacking general newman but doesnt do any damage. Animals should ignore him I think?
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I have a plugin that uses the DIscordMessages plugin API. I just want to convert it from API_SendTextMessage to API_SendFancyMessage to make it an Embed so I can include clickable Steam & Battlemetrics profile links. It shouldnt be more than a couple lines of code change but I'm just not good with creating the embed part. Let me know if someone can help me!