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KingSizeKevin

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Everything posted by KingSizeKevin

  1. KingSizeKevin

    Not spawning

    I set the config to 40% for sulfur and farmed an entire inv full and haven't seen one spawn yet.
  2. Suggestion: Support for different payouts of Botspawn locations such as the monument name or custom profile name. This would allow us to give higher payouts for the tougher harder bots at launch site and less payout at like gas station with easy bots
  3. https://commits.facepunch.com/392299
  4. getting this error when trying to open a bradley loot crate spawned from this plugin
  5. Suggestion: Add official support for AlphaLoot. The beauty of the plugin is that it supports custom named crates inside of the bradley loot table. By default there is only the loot table with no number. I hit + on the profile editor to add 4 profiles. You should then be able to associate bradley_crate_1 with easy, bradley_crate_2 with medium, 3 for hard and 4 for nightmare. This is by far the most popular loot table plugin and heavily used by PvE servers so this option would be amazing to have an official integration into alpha loot tables so we can create much better weighted probabilities on loot spawning.
  6. Looks like the vanilla npc scarecrow went after bradley guards even though config has global npc don't target set to true.
  7. Hello, I love the plugin, but I have a problem. I use the Bradley Tiers and Heli Tiers plugin with custom loot tables. As the tiers get harder, the loot automatically multiplies. Needless to say, it would be ideal for me to disable components skill on Bradley & Heli crates. Its mainly just tech trash but the amount of tech trash amplified makes it gives ridiculous amounts which unbalances the gameplay. Any way possible to disable multiplied components on specific crates?
  8. Sorry, it is Monument Bradleys plugin on chaos code
  9. Thank you! I also wanted to make a suggestion. Could we add a scheduled time range that abandoned bases can be converted into events? It would be great to disable abandoned bases events from like 12am-12pm when server has very low activity. Maybe also a similar option from raidable bases config to disable certain days of the week.
  10. I was able to disable the HP for the other bradleys they spawn at monuments and then the tiers HP applied to them. It just doesn't apply to ring road only. Strange. Well if there is any possible fix it would be greatly welcomed, as I am sure vast majority use this plugin tied together with that one. Thank you very much!
  11. The Bradley monuments plugin on chaos code has an option to spawn a ring road bradley. This plugin is not replacing that bradley with a tier bradley. Thank you.
  12. Hello, this still isn't addressed in latest update. Players do not get a message that it is a PVP zone when they enter, but they get one when leaving. Could we get a message added when players enter the PVP bubble?
  13. The NPC from this plugin attack bots from the Walking dead plugin (on this website). A player died at Cobalt and then all the NPC ran off chasing the dead players NPC but it didn't actually do damage and just kept chasing and shooting. If you could please add an option to block Cobalt Lab NPC from attacking this type of NPC that would be great.
  14. I'm just trying to get the automated conversion of bases into abandoned bases working and nobody has seen one pop up yet. Am I correct that it should be automatic and some messages should show in chat announcing the events?
  15. My players are reporting they get the reward for bradley/heli only one time but not the 2nd time or ever again. Or sometimes they get $1.
  16. Is there any fix? If not, is there any way for a refund, because I am unsatisfied with spending $35 on this.
    Edited Review: After 2 months of use, and constant updates from developer, this is by far the hardest and most difficult event on our server and players love it! If you want an event with an extreme extra challenge this is about the best it gets in terms of difficulty when working with npcs. Great job by the author!
  17. Thank you, and I am standing by for an update. I hope to let players run this event soon as its currently broken.
  18. KingSizeKevin

    Console errors

    (18:44:29) | Failed to call hook 'OnPlayerDeath' on plugin 'RustRewards v3.0.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.RustRewards.OnPlayerDeath (BasePlayer player, HitInfo info) [0x000eb] in <de8c7f1bd4c24f8a8770ddaf2b6a1758>:0 at Oxide.Plugins.RustRewards.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0035b] in <de8c7f1bd4c24f8a8770ddaf2b6a1758>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <31122a27a2414cd799150f8677cf39d4>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <0fbce81d88d64454b3e7abb24df7026b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <0fbce81d88d64454b3e7abb24df7026b>:0 (18:44:35) | Failed to call hook 'OnEntityDeath' on plugin 'RustRewards v3.0.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.RustRewards.OnEntityDeath (BaseNpc animal, HitInfo info) [0x000da] in <de8c7f1bd4c24f8a8770ddaf2b6a1758>:0 at Oxide.Plugins.RustRewards.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x007f3] in <de8c7f1bd4c24f8a8770ddaf2b6a1758>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <31122a27a2414cd799150f8677cf39d4>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <0fbce81d88d64454b3e7abb24df7026b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <0fbce81d88d64454b3e7abb24df7026b>:0 (18:44:49) | Failed to call hook 'OnEntityDeath' on plugin 'RustRewards v3.0.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.RustRewards.OnEntityDeath (BaseNpc animal, HitInfo info) [0x000da] in <de8c7f1bd4c24f8a8770ddaf2b6a1758>:0 at Oxide.Plugins.RustRewards.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x007f3] in <de8c7f1bd4c24f8a8770ddaf2b6a1758>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <31122a27a2414cd799150f8677cf39d4>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <0fbce81d88d64454b3e7abb24df7026b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <0fbce81d88d64454b3e7abb24df7026b>:0
  19. Players that tried to do the event reported that once on cargo they were getting shot thru the cargo walls by an invisible source and could not confirm what it was. I will do some additional testing but it sounds like a bad glitch?
  20. KingSizeKevin

    Floating NPCs

    Seems to be some floating NPC at the event
  21. KingSizeKevin

    Statistics

    I only want /stats and not the leaderboard. Can I disable the "back" button on the /stats page somehow so it doesnt link to the leaderboard?
  22. I have auth 2 and in an admin group with the permission. I can use /find c and /find tp fine. My admins have auth 1 and are in the same admin group with the permission. They can use /find c but get a permission error when typing /find tp. Any idea how to resolve this?
  23. Hello, I think I found a small issue. Lets say 2 people are on a team. Player A purchases /buyraid and has a 3 hour lockout until they can purchase the next one. However Player B on the team tried to purchase one and was charged money (Economics plugin) but blocked from getting the raid. So the money was eaten and not returned.
  24. Question. Possible to announce and end an abandoned bases event when the player reaches the TC and destroys it or takes ownership? I've had multiple players who raid one and then seal it up and then someone comes along and raids it again but its empty and kinda sucks for that player.
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