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Everything posted by K9N_Twitch
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Hello, Thank you for your excellent work on the Norddream Island map. I've encountered a critical issue at the residential monument located in grid M15. There appear to be two elevators overlapping at this monument. When a player interacts with the elevator using the up/down buttons, the client crashes with the following error: ”RPC Error in Server_RaiseLowerFloor” Here are the details: When calling the elevator from the ground floor, one elevator comes down normally. However, a second elevator seems to remain at the top floor, overlapping the first. If a player rides the elevator down from the top, or calls it to the bottom and then rides it up, the game crashes with the RPC error. This issue seems consistent and affects all players on the server. Would you be able to look into this and release a fix or updated version? Thanks in advance! Best regards,
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@Whispers88
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Entities picket up / destroyed still count
K9N_Twitch replied to mcsigu's Support Request in Support
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I purchased this product after migrating from the free version. Is there any way to migrate data from the existing GLOBALStorage?
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Thank you for the promotion. Can I get a half refund of this purchase? This is due to various issues such as missing maps. Thank you for your consideration.
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- 7 comments
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By the way, is there any other exit besides this blocked exit? I would like to teach players how to escape because it is difficult to wipe.
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I hope this message finds you well. I've encountered an issue on your map where players are falling through the terrain and dying. Specifically, there appear to be missing terrain sections around the following coordinates: (319.11, -67.93, 791.41) (-223.78, 51.68, -867.48) At these locations, players fall below the ground and are killed upon impact. Could you please take a look when you have a chance? Thank you for your great work and for your time! Best regards
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I have to wipe to fix this problem. I am disappointed with my purchase.
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Since the server is already public, I can't wipe it, but would replacing the map file with an updated one solve the problem? I would like to update the map without wiping.
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The problem is from an update.
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06/06 04:13:09 | Failed compiling 'QualityCrafting.cs': 06/06 04:13:09 | 1. 'UI' is a namespace but is used like a type [CS0118] (QualityCrafting 28 line 5165) 06/06 04:13:09 | 2. The type or namespace name 'Empty' does not exist in the namespace 'UI' (are you missing an assembly reference?) [CS0234] (QualityCrafting 47 line 5977)
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- 16 comments
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- #heli
- #personal heli
- (and 17 more)
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- 6 comments
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No changes were made. Suddenly, the contents of limits.json are reset. Why is this?
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An error occurs as soon as the event is started. When I terminate the event, the error stops.
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Stopping the plugin immediately stops the error. Does it matter that I am using Carbon?
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There was no change. [Info("CargoConvoy", "CrazyRust", "1.0.5")] [CargoConvoy] Cargo Convoy start. Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh CargoConvoy.json
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03/12 08:48:57 | Failed to call internal hook 'OnItemAction' on plugin 'InjuriesAndDiseases v1.3.2' [3403522973] (Object reference not set to an instance of an object) at void Oxide.Plugins.InjuriesAndDiseases.OnItemAction(Item item, string action, BasePlayer basePlayer) in D:/TCAFiles/Users/5128864/carbon/plugins/InjuriesAndDiseases.cs:line 1098 at object Oxide.Plugins.InjuriesAndDiseases.InternalCallHook(uint hook, object[] args) in InjuriesAndDiseases.cs/Internal:line 312 This error occurs frequently.
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I was told about this issue here. https://discord.com/channels/500413814244638747/758543626069737503/1349012013463900161
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Also, the server could not start due to this error. We are now running without restarting the server after a wipe. NullReferenceException: Object reference not set to an instance of an object. at BaseEntity.SetParent (BaseEntity entity, System.UInt32 boneID, System.Boolean worldPositionStays, System.Boolean sendImmediate) [0x0013a] in <e86ab4ffe0b94d3ba7333e9531326031>:0 at BaseEntity.SetParent (BaseEntity entity, System.Boolean worldPositionStays, System.Boolean sendImmediate) [0x00000] in <e86ab4ffe0b94d3ba7333e9531326031>:0 at MicrophoneStand.SpawnChildEntity () [0x0003e] in <e86ab4ffe0b94d3ba7333e9531326031>:0 at MicrophoneStand.PostMapEntitySpawn () [0x00011] in <e86ab4ffe0b94d3ba7333e9531326031>:0 at SaveRestore.SpawnMapEntities (System.Collections.Generic.List`1[T] entities) [0x000a4] in <e86ab4ffe0b94d3ba7333e9531326031>:0 at ServerMgr.Initialize (System.Boolean loadSave, System.String saveFile, System.Boolean allowOutOfDateSaves, System.Boolean skipInitialSpawn) [0x0008b] in <e86ab4ffe0b94d3ba7333e9531326031>:0 at Bootstrap+<StartServer>d__21.MoveNext () [0x00325] in <e86ab4ffe0b94d3ba7333e9531326031>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <935634f5cc14479dbaa30641d55600a9>:0
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We will send you a configuration file. CargoConvoy.json