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K9N_Twitch

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Everything posted by K9N_Twitch

  1. I found that an error occurs when opening cooking recipes.
  2. Loaded 181 items from RaidableBases\Difficulty_Loot\Easy Loaded 196 items from RaidableBases\Difficulty_Loot\Medium Loaded 207 items from RaidableBases\Difficulty_Loot\Hard Loaded 189 items from RaidableBases\Difficulty_Loot\Expert Loaded 222 items from RaidableBases\Difficulty_Loot\Nightmare Loaded 182 items from RaidableBases\Default_Loot Loaded 4 items from RaidableBases\Base_Loot\Easy Bases Loaded 4 items from RaidableBases\Base_Loot\Medium Bases Loaded 4 items from RaidableBases\Base_Loot\Hard Bases Loaded 4 items from RaidableBases\Base_Loot\Expert Bases Loaded 4 items from RaidableBases\Base_Loot\Nightmare Bases Item.SetParent caused remove - this shouldn't ever happen Item.SetParent caused remove - this shouldn't ever happen Item.SetParent caused remove - this shouldn't ever happen Item.SetParent caused remove - this shouldn't ever happen Item.SetParent caused remove - this shouldn't ever happen Item.SetParent caused remove - this shouldn't ever happen Item.SetParent caused remove - this shouldn't ever happen Item.SetParent caused remove - this shouldn't ever happen Item.SetParent caused remove - this shouldn't ever happen Item.SetParent caused remove - this shouldn't ever happen Item.SetParent caused remove - this shouldn't ever happen Item.SetParent caused remove - this shouldn't ever happen There is an error like this in the log. Is it related?
  3. Hello, I’m currently running InjuriesAndDiseases v1.3.2 on my Rust server (Carbon build). We are seeing the following error in the console: Failed to call internal hook 'OnItemAction' on plugin 'InjuriesAndDiseases v1.3.2' [3403522973] (Object reference not set to an instance of an object) at void Oxide.Plugins.InjuriesAndDiseases.OnItemAction(Item item, string action, BasePlayer basePlayer) in D:/TCAFiles/Users/kentk/5128864/carbon/plugins/InjuriesAndDiseases.cs:line 1098 at object Oxide.Plugins.InjuriesAndDiseases.InternalCallHook(uint hook, object[] args) in InjuriesAndDiseases.cs/Internal:line 312 This happens at the exact same time as an almost identical error in the XPerience plugin (see below). It seems the two plugins may be interacting with the same `OnItemAction` event. Could you confirm whether this might be a conflict between InjuriesAndDiseases and XPerience, or if it’s an issue with one of the plugins individually? Any advice for troubleshooting or a possible fix would be greatly appreciated. Best regards
  4. There also seems to be an issue where the player's inventory disappears when they die inside the base. This may be related to RestoreUponDeath, but I'm reporting it just in case. https://discord.com/channels/500413814244638747/758543626069737503/803844610949775370
  5. Rcon: Item.SetParent caused remove - this shouldn't ever happen
  6. K9N_Twitch

    Shooting at bots

    Here, it was being attacked by a bear. It is also in a sleeping state.
  7. The same problem is occurring. I'm not sure if it's related, but items have also disappeared from BetterNPC's corpse bag.
  8. Is it still not resolved? Failed to call internal hook 'OnItemAction' on plugin 'InjuriesAndDiseases v1.3.2' [3403522973] (Object reference not set to an instance of an object) at void Oxide.Plugins.InjuriesAndDiseases.OnItemAction(Item item, string action, BasePlayer basePlayer) in D:/TCAFiles/Users/tk/5128864/carbon/plugins/InjuriesAndDiseases.cs:line 1098 at object Oxide.Plugins.InjuriesAndDiseases.InternalCallHook(uint hook, object[] args) in InjuriesAndDiseases.cs/Internal:line 312
  9. The problem was resolved after reloading several times.
  10. Hello LAGZYA, I hope you’re doing well. I’ve been using the LSkins plugin (version 2.2.4) on my Rust server. All necessary permissions (`lskins.use` etc.) are correctly set, and it worked fine before the recent update. However, after updating, the skins no longer display at all. Could this be a bug introduced in the latest update? If not, is there a configuration setting or cache that I might need to clear or adjust? Thank you very much for your work on this plugin and for any assistance you can provide. Best regards
  11. The same problem occurs with the elevator in Helitower. The RustEdit extension is up to date.
  12. K9N_Twitch

    Nodetect

    Perhaps you want to prevent NPCs from attacking each other. https://umod.org/plugins/npc-target
  13. I’d love to see support for executing specific commands only after a wipe (map or blueprint). This would be useful for running wipe-specific setup commands, such as granting starter kits, setting up economy, or adjusting custom plugin data.
  14. Thanks for the suggestion! I tried running `rustedit.io.reset`, then saved and restarted the server as instructed, but unfortunately the issue is still present — the duplicated elevator behavior remains the same.
  15. Hello, Thank you for your excellent work on the Norddream Island map. I've encountered a critical issue at the residential monument located in grid M15. There appear to be two elevators overlapping at this monument. When a player interacts with the elevator using the up/down buttons, the client crashes with the following error: ”RPC Error in Server_RaiseLowerFloor” Here are the details: When calling the elevator from the ground floor, one elevator comes down normally. However, a second elevator seems to remain at the top floor, overlapping the first. If a player rides the elevator down from the top, or calls it to the bottom and then rides it up, the game crashes with the RPC error. This issue seems consistent and affects all players on the server. Would you be able to look into this and release a fix or updated version? Thanks in advance! Best regards,
  16. @Whispers88
  17. K9N_Twitch

    Refund

    Same here
  18. Same here
  19. K9N_Twitch

    Data Migration

    I purchased this product after migrating from the free version. Is there any way to migrate data from the existing GLOBALStorage?
  20. Thank you for the promotion. Can I get a half refund of this purchase? This is due to various issues such as missing maps. Thank you for your consideration.
  21. By the way, is there any other exit besides this blocked exit? I would like to teach players how to escape because it is difficult to wipe.
  22. I hope this message finds you well. I've encountered an issue on your map where players are falling through the terrain and dying. Specifically, there appear to be missing terrain sections around the following coordinates: (319.11, -67.93, 791.41) (-223.78, 51.68, -867.48) At these locations, players fall below the ground and are killed upon impact. Could you please take a look when you have a chance? Thank you for your great work and for your time! Best regards
  23. I have to wipe to fix this problem. I am disappointed with my purchase.
  24. Since the server is already public, I can't wipe it, but would replacing the map file with an updated one solve the problem? I would like to update the map without wiping.
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