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funky nugget

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Everything posted by funky nugget

  1. funky nugget

    Drone Event

    after todays update, DroneEvent - Failed to compile: DroneEvent.cs(460,21): error CS0019: Operator `==' cannot be applied to operands of type `NetworkableId' and `int'
  2. mine recently crashed when i entered a incomplete workshop url to add a skin, but that was on me. lost about 2 hours of work XD still very happy with it!
  3. funky nugget

    Drone Event

    if you add that, pls make it optional. i like it the way it is atm
  4. https://daviddev1337.github.io/Rust-Color-Picker/
  5. try this "spawn codelockedhackablecrate {playerlocation}" that works for me
  6. funky nugget

    Drone Event

    latest update - DroneEvent - Failed to compile: DroneEvent.cs(328,27): error CS0200: Property or indexer `RemoteControlEntity.IsBeingControlled' cannot be assigned to (it is read-only)
  7. would it be possible to add a line in languagefile where you can set the fontsize in chatmessage? i would like it to be a bit smaller as it set to now
    amazing tool to organize, adding and removing your skins, easy to work with and saves alooot of time. Thank you beee ❤️
  8. that will save allot of time, doing this trough original config is pretty time consuming. thanx allot!
  9. is there also a option to change the order of skins? so for example i can put all transparant/glass garagedoors together. im using skins atm, i handpicked all skins but they all mixed up. would be sweet if i can put them in specifik order
  10. i will deffo get this if you get it to work with npc, would be perfect for on a pve server. keep us posted!
    Working as intended, I left monument recyclers native. Players who craft their own recycler have a small disadvantage now to maintain use of it.
  11. i like the concept, can i set it so monument recyclers stay native, but when players craft a recycler with "craftmenu" and place it, it will have the fuse mechanism?
    Easy setup, just load plugin and good to go. Nothing too crazy, just a little plugin that adds some variety to monuments. Custom spawns are easy to set up and configure, loot is adjustable. Very happy with it overall.
  12. funky nugget

    Drone Event

    ye not realy, just thought it would be nice if it can be named so it would appear in killfeed, but all good.
  13. funky nugget

    Drone Event

    lovely addition again for server, would it be possible if players shoot them down it will display in killfeed? not sure if this is possible to something that isnt a npc?
  14. just a suggestion, would be cool if we had option to give the npc custom names, i also would love this for the cargoplanecrash plugin.
  15. with the latest update, im gettin this when i try to upload it: Error while compiling: CargoPlaneCrash.cs(719,38): error CS1061: Type `BasePlayer' does not contain a definition for `IPlayer' and no extension method `IPlayer' of type `BasePlayer' could be found. Are you missing an assembly reference? it reverts back to 1.1.7 after that
  16. funky nugget

    JetPack

    i have a monthly treasurehunt on my pve server, this will be perfect as reward! the winner will be the most hated player on the server, "look at him fly, with his jetpack. smug!" plugin is very easy to setup, everything works as it should. 5/5
  17. for me this also happens sometimes, it looks like it happens when plain doesnt reach ground. so if they hit some sorta structure first, like trees or part of monument. im not 100% sure tho
    great plugin. i love it for a few reasons. players dont need any commands, its perfectly integrated with the workbenches. and you can add basicly anything in there from items to prefabs. Be sure to buy the bundle with place anything, since its the same price and adds lots of possibilities
  18. funky nugget

    Better Npc

    ye the feedback i got is this has allot more options but has a higher learning curve, the other one has lesser options, but more userfriendly and have a nice ingame gui. its hard to pick tho 😄
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